The Learned Barbarian the level 8 Sholtar Barbarian by jurriaan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSholtar
ClassBarbarian
Level / Exp8 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 23)
Dexterity9 (base 11)
Constitution12 (base 14)
Magic5 (base 1)
Willpower22 (base 17)
Cunning44 (base 20)

Resources

Life231/232
Stamina151/151
Healing Factor1.1164835164835
Regeneration1.283956043956

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage37
Accuracy25
Crit Chance13%
APR8
Speed1.00

Offense: Offhand

Damage21
Accuracy25
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower5
Crit Chance11%
Speed1

Offense: Mind

Mindpower27
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+29%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)16.077240610099 (63.098591549296%)
Defense2
Ranged Defense2
Fatigue8
Physical Save16
Spell Save9
Mental Save21

Defense: Resistances

Lightning+ 35%( 70%)
Light+ 30%( 70%)
Physical+ 1%( 70%)
Nature+ 34%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Thug1.30
1/5
0/5
0/5
0/5
Technique / Barbarian1.30
3/5
5/5
0/5
0/5

Generic Talents

Technique / Gladiator1.30
Race / Sholtar1.00
1/5
1/5
0/5
1/5
Wild-gift / Genetics1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Resting starts...
The Learned Barbarian stops regenerating health quickly.

Infusion: Regeneration is still on cooldown for 5 turns.

Infusion: Regeneration is still on cooldown for 4 turns.

Infusion: Regeneration is still on cooldown for 3 turns.

Infusion: Regeneration is still on cooldown for 2 turns.

Infusion: Regeneration is still on cooldown for 1 turns.

Talent Infusion: Regeneration is ready to use.
The Learned Barbarian starts regenerating health quickly.

Talent Infusion: Wild is ready to use.
Talent Butcher is ready to use.
The Learned Barbarian stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


The Learned Barbarian picks up (f.):
Shinekin (10-12 power, 2 apr, fire element).
Green mold uses Slime Roots.

Ran for 10 turns (stop reason: hostile spotted to the south (green mold)).


The Learned Barbarian activates Wit.

The Learned Barbarian activates Acumen.

The Learned Barbarian deactivates Wit.

Green mold uses Nature's Touch.

Green mold receives 90 healing.

Green mold hits The Learned Barbarian for 4 physical damage.
The Learned Barbarian hits Green mold for 52 physical damage.
The Learned Barbarian killed Green mold!

The Learned Barbarian deactivates Acumen.