Serisly the level 17 Yeek Archmage by chomedotcom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp17 / 17%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity10 (base 10)
Constitution6 (base 10)
Magic47 (base 44)
Willpower44 (base 35)
Cunning16 (base 11)

Resources

Life138/138
Mana237/237
Healing Factor1.0575435893407
Regeneration4.494560254698

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+107.19994720145%

Vision

Sight10
Lite8
Infravision1
See Stealth4.8951403781577
See Invisible11.377188913757

Offense: Mainhand

Damage21
Accuracy14
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance7%
Speed1

Offense: Mind

Mindpower33
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+9%
Light+10%
Lightning+10%
Cold+13%
All0%

Offense: Damage Penetration

Lightning+10%
Cold+28%
Physical+5%

Defense: Base

Armour (hardiness)8 (35.65183292883%)
Defense39
Ranged Defense39
Fatigue0
Physical Save13
Spell Save28
Mental Save23

Defense: Resistances

Acid+ 15%( 70%)
Arcane+ 19%( 70%)
Cold+ 24%( 70%)
All+ 7%( 70%)
Lightning+ 10%( 70%)
Light+ 46%( 70%)
Physical+ 8%( 70%)
Darkness+ 23%( 70%)
Fire+ 10%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Stun Resistance48%
Confusion Resistance55%
Poison Resistance10%
Blind Resistance22%
Silence Resistance40%
Teleport Resistance10%
Disarm Resistance10%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
1/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect

Quests

done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Serisly the Yeek Archmage level 11
8th Flare 122nd year of Ascendancy at 07:49
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Serisly the Yeek Archmage level 10
2nd Summertide 122nd year of Ascendancy at 15:05
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Serisly the Yeek Archmage level 10
3rd Summertide 122nd year of Ascendancy at 22:03
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Serisly the Yeek Archmage level 14
12nd Dusk 122nd year of Ascendancy at 22:00
see stats

Log

Porinn the brown mold's spell attains critical power!
Porinn the brown mold hits Serisly for 197 lightning damage.
Serisly the level 17 yeek archmage was zapped to death by Porinn the brown mold on level 2 of Rhaloren Camp.
--------------------------------

You have 4 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Porinn the brown mold killed Serisly!
Saving game...

Saving done.

Resting starts...

Talent Manathrust is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Disruption Shield is ready to use.
Serisly activates
Disruption Shield.
Talent Illuminate is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Temporal Shield is ready to use.
Talent Phantasmal Shield is ready to use.
Serisly activates
Phantasmal Shield.
Talent Infusion: Movement is ready to use.
Talent Shielding is ready to use.
Serisly activates
Shielding.
Talent Quickened is ready to use.
Talent Keen Senses is ready to use.
Talent Arcane Power is ready to use.
Serisly activates
Arcane Power.
Serisly activates
Keen Senses.
Rested for 30 turns (stop reason: all resources and life at maximum).