
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Dual-Classes Reworked by AscendingPhoenix (Rae edit) 1.7.6 Small edit done by me that nerfs enemy talent level scaling across the board. I take no credit for this great rework of the original Multi-Class challenge, all credit goes
to AscendingPhoenix, find the orignal mod here: https://te4.org/games/addons/tome/dual-class-challengeAllows the player to pick two classes, but the difficulty scales upward. The mod dramatically ramps up the difficulty level to compensate. (Original by StarKeep, forked mod by Raenarill). You advance twice as fast, and gain six talent category points: at 10, 20, 30, 40, 50, and 60. You gain normal stat points until level 51. BLITZ MODE: You gain two thirds more talent points. After level 66, you gain one class talent point per level and one generic every two out of three levels. CLASSIC MODE: features base game talent points until level 100. CLASS EVOLUTIONS: You can swap your first and second classes in the Game Options tab for evolutionary purposes. TIP: Good equipment takes the usual time to show up, so you probably will see it at about lvl 50 with dual classing enabled. In order to activate this addon, look at your Game Options for a new tab. Enjoy. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!Embers With All Races 1.7.4Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! True Full Respec 1.7.6Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Wanderer pick 1 in 3 talent choice (fork) 1.7.4Make wanderer now choose one in three random talent trees instead. This is a modified version of Starsapphire's "Wanderer 3 in 1"( https://te4.org/games/addons/tome/wanderer_3in1 ) with a few tweaks. Only the first choice is seeded, the other two are random. (no longer the case since v1.0.3) -1.0.1 : -1.0.2 : -1.0.3 : Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Embers Races for Maj'Eyal Campaign 1.4.4Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome. DarkGod pretty much showed me how to do this, so thank you! Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC. I'm still new at this, so let me know if there are any issues and I'll try to sort them out. V1.0.1 is up, I wasn't paying attention when I did it through TOME so I just got rid of the old version. This version should hopefully add in the random escort quests for the three races, since they weren't defined before. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Ashes of Urh'Rok 1.7.4Official Expansion!Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Cornac |
| Class | Doomed |
| Level / Exp | 3 / 19% |
| Size | 中等 |
| Lifes / Deaths | no deaths recorded / 0 |
| Antimagic | Follower |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 16 (base 16) |
| Constitution | 10 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 19 (base 21) |
| Cunning | 20 (base 20) |
Resources
| Life | 216/216 |
| Hate | 36/100 |
| Equilibrium | 0 |
| Healing Factor | 0.68050171950554 |
| Regeneration | 0.51037628962915 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
Offense: Mainhand
| Damage | 17 |
| Accuracy | 13 |
| Crit Chance | 6% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 17 |
| Accuracy | 13 |
| Crit Chance | 6% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 4 |
| Ranged Defense | 4 |
| Fatigue | 0 |
| Physical Save | 7 |
| Spell Save | 10 |
| Mental Save | 13 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
| 自然 / 史莱姆 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 阴影 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 暗影 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 粘液 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 意志之力 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 惩罚 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 软泥 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 苔藓 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 诅咒光环 | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 诅咒形态 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 黑暗生存 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 手势 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 自然召唤 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 反魔法 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 自然 / 灵晶掌握 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 召唤阴影 |
| beneficial effect | 一个死亡的光环笼罩着你. 尸体诅咒 (强度 1.2)惩罚 : 死亡恐惧: -2% 对亡灵的伤害抗性。 强度 1+: 死亡力量: +4% 对亡灵的伤害加成。 强度 2+:-1 幸运 , +2 力量 , +2 魔法 强度 3+: 活死人之躯:亡灵唾液能治愈你。当你的生命值降低到 24% 以下时,你会释放一次 1 等级的亡灵唾液,冷却时间为 40 回合。 强度 4+: 死缓:你杀死的人形生物有 35% 几率变成食尸鬼并替你作战持续 6 回合。 |
| beneficial effect | 一道黑暗屏障降临在你的面前。 屏障诅咒 (强度 1.2)惩罚 : 虚弱屏障:小概率被包裹在虚弱屏障内 ( 降低所造成伤害 6%) 持续 4 回合。 强度 1+: 暗夜行者: +5 暗影抗性, +4% 最大暗影抗性, +4 看破隐形强度 强度 2+:-1 幸运, +3 体质 强度 3+: 穿越屏障:你的身形在移动时消失,移动后 1 回合减少 10% 所受伤害。 强度 4+: 死亡屏障:每一次杀死目标可以让你笼罩在一个屏障内,减少 15% 所受伤害持续 3 回合。 |
| beneficial effect | 在你行走过的地方留下粘液。 粘液 |
| beneficial effect | Anaai正在从巨大水晶耗子身上吸食精华。 吞食 |
| beneficial effect | 重伤和毁灭追随着你。 厄运诅咒 (强度 1.2)惩罚 : 霉运:在你的旅途中找到的金币减少。 强度 1+: 失败的努力:围绕你的努力都会失败 (+24% 检测陷阱的几率 )。 强度 2+:-1 幸运, +3 灵巧 强度 3+: 错失良机:机会转瞬即逝,你身边的人会错失良机 (+8% 躲闪概率)。 强度 4+: 厄运终结:如果提高后的伤害足够杀死对手的话,你将可以提高 38% 的伤害 |
Quests
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
| 主护甲 | (屏障)亚麻长袍 (0 闪避, 0 护甲)1阶普通长袍护甲(2.0负重) 装备时: ------ 防御 ------ 抗性 +7% 所有 屏障诅咒 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 工具 | 毒刺之榆木图腾 [能量 110] (15 冷却)1阶词缀图腾护符(2.0负重) 自然力量 词缀:毒刺 毒刺攻击一个敌人,在7回合内造成110自然伤害,并使目标治疗系数降低50% 让所有护符进入15回合冷却 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
| 在主手 | (厄运)恩赐的生命之青苔灵晶 (75% 伤害, 12 护甲穿透, 自然 伤害)1阶词缀灵晶单手武器(3.0负重) 自然力量 词缀:生命/恩赐 当作武器使用时: 武器伤害: 75% 波动范围:1.1x 使用 50%意志, 30%灵巧 伤害 自然 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +4(+2有效) ------ 防御 ------ 生命值 +10.00 生命回复 +0.50 ------ 其他 ------ 技能 +1 灵晶调谐 厄运诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 在副手 | (尸体)青苔灵晶 (75% 伤害, 12 护甲穿透, 自然 伤害)1阶普通灵晶单手武器(3.0负重) 自然力量 当作武器使用时: 武器伤害: 75% 波动范围:1.1x 使用 50%意志, 30%灵巧 伤害 自然 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+1有效) ------ 其他 ------ 技能 +1 灵晶调谐 尸体诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
| 光源 | 明亮的黄铜灯笼1阶词缀 光照 (2.0 负重) 大师杰作 词缀:明亮 装备时: ------ 其他 ------ 光照 +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
(屏障)青苔灵晶 (77% 伤害, 12 护甲穿透, 精神 伤害)1阶普通灵晶单手武器(3.0负重) 自然力量 当作武器使用时: 武器伤害: 77% 波动范围:1.1x 使用 50%意志, 30%灵巧 伤害 精神 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+1有效) ------ 其他 ------ 技能 +1 灵晶调谐 屏障诅咒 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
Log
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
阴影施放了相位之门.
这里有一个通往下一层的路(按 '' 或右键使用)。
自动探索了60回合(中断原因:在 出口)
你获得了5.05金币,转化了 (疯狂)回复的铁锁甲 (2 闪避, 4 护甲)。
你获得了0.25金币,转化了 (噩梦)粗制手套 (0 闪避, 1 护甲)。
你获得了1.69金币,转化了 (尸体)遮盖的永恒精灵之亚麻斗篷 (6 闪避, 0 护甲)。
你获得了3.69金币,转化了 (屏障)残忍的照明之榆木元素法杖 (100% 伤害, 2 护甲穿透, 寒冷 伤害)。
你获得了0.25金币,转化了 (疯狂)铁剑 (104% 伤害, 2 护甲穿透)。
你获得了1.85金币,转化了 (尸体)仇恨的铁质巨锤 (114% 伤害, 1 护甲穿透)。
你获得了0.25金币,转化了 (厄运)铁质双手斧 (105% 伤害, 1 护甲穿透)。
这里有一个通往上一层的路(按 '' 或右键使用)。
保存游戏...
保存完毕。
巨大水晶耗子启用了石化皮肤。
Anaai使用了粘液.











































































