


Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
New Alchemist 1.7.6Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 50 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 123 (base 22) |
Dexterity | 125 (base 14) |
Constitution | 141 (base 33) |
Magic | 171 (base 60) |
Willpower | 130 (base 29) |
Cunning | 141 (base 10) |
Resources
Life | 2770/2770 |
Mana | 335/904 |
Stamina | 500/547 |
Vim | 246/246 |
Healing Factor | 2.5 |
Regeneration | 142.32606434418 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +373.39493154952% |
Spell | 0% |
Global | +181.81384922884% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 14 |
See Invisible | 30 |
Offense: Mainhand
Damage | 167 |
Accuracy | 82 |
Crit Chance | 59% |
APR | 14 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 117 |
Crit Chance | 57% |
Speed | 1 |
Offense: Mind
Mindpower | 80 |
Crit Chance | 47% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +96% |
Light | +92% |
Nature | +93% |
Fire | +107% |
All | +87% |
Offense: Damage Penetration
Light | +34% |
All | +24% |
Physical | +35% |
Fire | +39% |
Nature | +49% |
Defense: Base
Armour (hardiness) | 14.810900241208 (45%) |
Defense | 84 |
Ranged Defense | 86 |
Fatigue | 0 |
Physical Save | 85 |
Spell Save | 83 |
Mental Save | 76 |
Defense: Resistances
Acid | + 28%( 70%) |
Blight | + 30%( 70%) |
Physical | + 34%( 70%) |
Cold | + 19%( 70%) |
All | + 23%( 70%) |
Darkness | + 25%( 70%) |
Light | + 32%( 70%) |
Temporal | + 46%( 70%) |
Fire | + 70%( 70%) |
Nature | + 48%( 70%) |
Defense: Immunities
Bleed Resistance | 100% |
Confusion Resistance | 50% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (6/6)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 23 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 1256.13 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 33 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 26 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 10 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 30%, your defense is increased by 30 and all your resistances by 30%. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 637.81 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 955 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
Golem / Fighting | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Golem / Energy | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Effects
talent | Reflective Skin |
talent | Chant of Fortress |
talent | Bone Shield |
beneficial effect | The target is surrounded by a magical shield, absorbing 780/786 damage before it crumbles. Damage Shield |
beneficial effect | Reduces fire damage received by 123%. Molten Skin |
beneficial effect | Increases movement speed by 363%, global speed by 29%. Swiftness |
beneficial effect | The target's spellpower has been increased by 12. Spellsurge |
detrimental effect | The target has been splashed with acid, taking 27.99 acid damage per turn, reducing armour by 39 and attack by 34. Acid Splash |
beneficial effect | The target is supercharged, increasing speed by 53%. Supercharge Golem |
beneficial effect | The target gains ultimate power, increasing stats by 86 and damage done by 86%, and dealing 86.48 elemental damage in radius 6 each turn. Ultimate power |
beneficial effect | Increases the effectiveness of all healing the target receives by 39%. Empowered Healing |
detrimental effect | The more you use runes, the longer they will take to recharge (+9 cooldowns). Runic Saturation |
Quests
Equipment
Around waist | ![]() 1.0 T3 belt armor [Rare] Master While equipped: Stats +4 Dex +4 Cun +2 Con +7 Lck dps ---------- Crit.mult +10.00% On Hit (Melee): * 20% chance to reduce damage dealt by 34% ----- def ----- Defense +15 (+3 eff.) Phys.save +12 (+2 eff.) Stealth +7 ---------- misc T.Disarm +8 Stam/turn +3.00 Infravis +4 A belt that goes around your waist. |
On fingers | ![]() 0.1 T5 ring jewelry [Ego++] Master/Psionic While equipped: Stats +8 Cun dps ---------- Phys.pwr +14 (+3 eff.) Spell.pwr +13 (+2 eff.) Mind.pwr +20 (+4 eff.) Melee+ 10 physical Ranged+ 21 physical Dmg.mod +6% all On Hit (Melee): * 20% chance to reduce all saves and defense by 43 On Hit (Ranged): * 13% chance to reduce all saves and defense by 43 ---------- misc Hate/m.crit +2.00 Max.hate +14.00 Bleeding Edge: Puts all charms on 20 cooldown Level 4.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
On fingers | ![]() 0.1 T5 ring jewelry [Ego+] Nature/Psionic While equipped: Stats +2 Wil ----- def ----- Mind.save +4 (+1 eff.) Max.HP +68.00 HP.reg +14.00 Heal.mod +15% Rings make your fingers look great! |
Around neck | ![]() 0.1 T5 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +7 Dex +3 Mag +8 Cun +6 Con dps ---------- S.pwr/crit +4 Mov.spd +10% ----- def ----- Fatigue -7% HP.reg +5.00 ---------- misc Stam/turn +1.10 Mana/turn +0.29 Max.mana +38.00 Amulets make your neck look great! |
In main hand | ![]() 3.0 T4 longsword 1H weapon [Random Unique] Nature/Master Power 34.0 - 47.6 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% On Hit: * 10% chance to reduce damage dealt by 34% While equipped: Stats +15 Str +14 Dex +16 Mag +13 Wil +14 Cun +14 Con dps ---------- Dmg.mod +6% nature Res.pen +25% nature +11% physical Acc +8 (+2 eff.) Apr +9 On Hit (Melee): * 20% chance to slow global speed by 72% Sharp, long, and deadly. |
Socketed Gems | ![]() 0.0 T4 green gem Reqs Gem related talents [Normal] While equipped: Res.pen +12% all Acc +12 (+2 eff.) Item imbue powers: Res.pen +12% all Acc +12 (+2 eff.) When used as an alchemist bomb: 50% chance to disarm Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Socketed Gems | ![]() 0.0 T4 green gem Reqs Gem related talents [Normal] While equipped: Res.pen +12% all Acc +12 (+2 eff.) Item imbue powers: Res.pen +12% all Acc +12 (+2 eff.) When used as an alchemist bomb: 50% chance to disarm Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
In off hand | ![]() 7.0 T5 shield armor Reqs Shield usage training [Unique] Arcane Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Spell.pwr +12 (+2 eff.) ----- def ----- Armour +4 Defense +8 (+2 eff.) Rng.Def +10 (+2 eff.) Resists +30% temporal Dmg.red +20 all Spell.save +20 (+4 eff.) Proj.slow +50% ---------- misc Talents +1 Block Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
On head | ![]() 2.0 T3 head armor [Rare] Psionic While equipped: Stats +5 Cun dps ---------- Dmg.mod +9% darkness On Hit (Melee): * 20 arcane resource burn ----- def ----- Defense +2 (+0 eff.) Resists +6% acid +3% darkness +9% blight Mind.save +7 (+2 eff.) A pointy cloth hat, very wizardly... |
Main armor | ![]() 9.0 T5 light armor [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Phys.crit +13.0% Spell.crit +15% Mind.crit +5% Crit.mult +20.00% Spell.pwr +15 (+3 eff.) Melee+ 15 light 30 fire Ranged+ 15 light 30 fire Dmg.mod +20% fire +5% light +25% all Res.pen +10% light +15% fire Melee Ret 30 fire ----- def ----- Armour +12 Defense +15 (+3 eff.) Resists +20% fire +12% light -5% cold ---------- misc Masteries +0.10 Celestial/Sun +0.10 Spell/Wildfire +0.10 Celestial/Sunlight +0.10 Spell/Fire Blastwave: Level 4.4 Pwr.cost 12 out of 16/16. Range melee/personal Travel.spd instantaneous Is a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 493.07 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Inventory
![]() 0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 27 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 physical, 4 blight, 5 cold, 4 nature, 5 fire Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 22 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1905% for 10 turns (1103 total) and instantly restoring 95 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Achievements
Log
High Sun Paladin Aeryn is free from the weakness disease.
Weakness Disease from Argoniel hits High Sun Paladin Aeryn for (71 absorbed), 0 blight (0 total damage).
Mirror Image uses Taunt.
Golem (servant of sboc)'s fire burn area effect hits Argoniel for 13 blight, 134 fire (147 total damage).
Golem (servant of sboc) receives 79 healing from High Sun Paladin Aeryn's healing light area effect.
High Sun Paladin Aeryn receives 51 healing from High Sun Paladin Aeryn's healing light area effect.
Mirror Image uses Taunt.
Argoniel damages herself through Martyrdom!
Woeful Disease from Argoniel hits Mirror Image for 14 blight damage.
Deep Wound from Argoniel hits Mirror Image for 66 physical damage.
Mirror Image hits Argoniel for 3 physical, 1 blight (4 total damage).
Something misses Mirror Image.
Talent Infusion: Primal is ready to use.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Roguelike)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Golem (servant of sboc) reflects damage back to Argoniel!
Acid Splash from Argoniel hits Golem (servant of sboc) for (20 flat reduction), (3 absorbed), 0 acid (0 total damage).
Golem (servant of sboc) hits Argoniel for 0 blight, 43 blight, 428 fire (471 total damage).
Golem (servant of sboc) killed Argoniel!
High Sun Paladin Aeryn uses Infusion: Regeneration.
High Sun Paladin Aeryn starts regenerating health quickly.
Character control switched to golem (servant of sboc).
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Roguelike)!
New Achievement: The Sun Still Shines (Roguelike)!
Option unlocked: New Class: Adventurer