










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Items Vault 1.7.6Donators/Buyers bonus! Plenum Tooltip: Enhanced tooltips v 2.7 for ToME 1.5.0 1.5.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Myth's Minimalist UI 1.5.10This addon changes several user interface elements to provide a more open and cleaner overall appearance.
+++ This addon only works for new characters, unless you edit your save file+++ Instructions for save file editing: Locate your save folder - (Generally in C:\users\*username*) ( The name of you save folder inside your *username* directory is T-Engine ) BACKUP YOUR T-Engine folder TO A SAFE LOCATION - ( You can copy and paste it on your desktop ) Inside your *username* directory, open your T-Engine folder Locate the line that looks like the following: Add inside the { } the following 'myth-minimalist-ui' so that it now looks like: ( Keep in mind the above will look different based on what addons you have installed ) Save your desc.lua and exit the file. Corner-Only Threat Brackets 1.1.5Changes the threat brackets in shockbolt so they're only the upper left corner and don't hide the healthbars. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Berserker |
Level / Exp | 27 / 72% |
Size | big |
Lifes / Deaths | Killed by grizzly bear at level 1 on the 75th Pyre 122nd year of Ascendancy at 06:46 / 234Killed by Betyganne the wolf at level 5 on the 77th Pyre 122nd year of Ascendancy at 14:45 Killed by rogue at level 7 on the 79th Pyre 122nd year of Ascendancy at 17:20 Killed by rogue at level 7 on the 1st Mirth 122nd year of Ascendancy at 18:41 Killed by snow giant boulder thrower at level 9 on the 3rd Flare 122nd year of Ascendancy at 05:58 Killed by cutpurse at level 9 on the 3rd Flare 122nd year of Ascendancy at 19:33 Killed by cutpurse at level 9 on the 3rd Flare 122nd year of Ascendancy at 22:43 Killed by Velimivena the assassin at level 9 on the 3rd Flare 122nd year of Ascendancy at 23:32 Killed by bandit at level 9 on the 4th Flare 122nd year of Ascendancy at 00:17 Killed by Aeruth the snow giant at level 10 on the 4th Flare 122nd year of Ascendancy at 20:45 Killed by Shasshhiy'Kaish at level 10 on the 5th Flare 122nd year of Ascendancy at 11:23 Killed by dumelf's Inner Demon at level 10 on the 5th Flare 122nd year of Ascendancy at 12:23 Killed by Shasshhiy'Kaish at level 10 on the 5th Flare 122nd year of Ascendancy at 13:09 Killed by Shasshhiy'Kaish at level 10 on the 5th Flare 122nd year of Ascendancy at 13:47 Killed by cold drake hatchling at level 11 on the 6th Flare 122nd year of Ascendancy at 06:29 Killed by Lashing Tentacle at level 11 on the 7th Flare 122nd year of Ascendancy at 10:43 Killed by cold drake hatchling at level 11 on the 7th Flare 122nd year of Ascendancy at 11:55 Killed by Rantha the Worm at level 12 on the 7th Flare 122nd year of Ascendancy at 14:41 Killed by Rantha the Worm at level 12 on the 7th Flare 122nd year of Ascendancy at 15:28 Killed by snow giant boulder thrower at level 12 on the 7th Flare 122nd year of Ascendancy at 18:38 Killed by cold drake hatchling at level 12 on the 7th Flare 122nd year of Ascendancy at 19:34 Killed by Veliretha the netherworm mass at level 12 on the 8th Flare 122nd year of Ascendancy at 01:49 Killed by Veliretha the netherworm mass at level 12 on the 8th Flare 122nd year of Ascendancy at 02:19 Killed by skeleton master archer at level 13 on the 27th Dusk 122nd year of Ascendancy at 19:52 Killed by naga myrmidon at level 13 on the 28th Dusk 122nd year of Ascendancy at 20:23 Killed by armoured skeleton warrior at level 13 on the 28th Dusk 122nd year of Ascendancy at 21:04 Killed by skeleton mage at level 14 on the 28th Dusk 122nd year of Ascendancy at 21:41 Killed by naga tide huntress at level 14 on the 28th Dusk 122nd year of Ascendancy at 22:16 Killed by skeleton mage at level 14 on the 28th Dusk 122nd year of Ascendancy at 22:52 Killed by green jelly at level 14 on the 29th Dusk 122nd year of Ascendancy at 02:57 Killed by naga myrmidon at level 14 on the 29th Dusk 122nd year of Ascendancy at 03:45 Killed by wretchling at level 14 on the 29th Dusk 122nd year of Ascendancy at 04:18 Killed by onilug at level 14 on the 29th Dusk 122nd year of Ascendancy at 08:04 Killed by luminous horror at level 14 on the 29th Dusk 122nd year of Ascendancy at 08:41 Killed by luminous horror at level 14 on the 29th Dusk 122nd year of Ascendancy at 09:25 Killed by luminous horror at level 14 on the 29th Dusk 122nd year of Ascendancy at 09:58 Killed by naga myrmidon at level 14 on the 29th Dusk 122nd year of Ascendancy at 10:31 Killed by naga myrmidon at level 14 on the 29th Dusk 122nd year of Ascendancy at 11:03 Killed by Galdawe the ghoulking at level 14 on the 29th Dusk 122nd year of Ascendancy at 20:18 Killed by skeleton master archer at level 14 on the 30th Dusk 122nd year of Ascendancy at 23:58 Killed by armoured skeleton warrior at level 15 on the 31st Dusk 122nd year of Ascendancy at 11:41 Killed by armoured skeleton warrior at level 15 on the 31st Dusk 122nd year of Ascendancy at 11:51 Killed by skeleton warrior at level 15 on the 31st Dusk 122nd year of Ascendancy at 14:11 Killed by skeleton warrior at level 15 on the 31st Dusk 122nd year of Ascendancy at 14:48 Killed by lesser vampire at level 15 on the 31st Dusk 122nd year of Ascendancy at 16:40 Killed by losselhing at level 15 on the 31st Dusk 122nd year of Ascendancy at 17:22 Killed by skeleton master archer at level 15 on the 31st Dusk 122nd year of Ascendancy at 18:06 Killed by skeleton archer at level 15 on the 34th Dusk 122nd year of Ascendancy at 03:33 Killed by Xylle the skeleton warrior at level 15 on the 34th Dusk 122nd year of Ascendancy at 04:24 Killed by Islolerida the lesser vampire at level 16 on the 34th Dusk 122nd year of Ascendancy at 15:59 Killed by skeleton master archer at level 16 on the 34th Dusk 122nd year of Ascendancy at 17:06 Killed by skeleton warrior at level 16 on the 36th Dusk 122nd year of Ascendancy at 08:27 Killed by degenerated skeleton archer at level 16 on the 37th Dusk 122nd year of Ascendancy at 02:44 Killed by armoured skeleton warrior at level 16 on the 37th Dusk 122nd year of Ascendancy at 03:37 Killed by Glorytira the degenerated skeleton archer at level 16 on the 37th Dusk 122nd year of Ascendancy at 14:27 Killed by Glorytira the degenerated skeleton archer at level 16 on the 37th Dusk 122nd year of Ascendancy at 15:05 Killed by Yvumira the skeleton mage at level 16 on the 37th Dusk 122nd year of Ascendancy at 17:12 Killed by skeleton magus at level 16 on the 37th Dusk 122nd year of Ascendancy at 17:52 Killed by skeleton magus at level 16 on the 37th Dusk 122nd year of Ascendancy at 18:28 Killed by Aletta Soultorn at level 16 on the 37th Dusk 122nd year of Ascendancy at 19:55 Killed by skeleton magus at level 16 on the 37th Dusk 122nd year of Ascendancy at 20:48 Killed by skeleton magus at level 16 on the 37th Dusk 122nd year of Ascendancy at 21:33 Killed by Salora the chitinous spider at level 16 on the 37th Dusk 122nd year of Ascendancy at 22:11 Killed by Salora the chitinous spider at level 16 on the 37th Dusk 122nd year of Ascendancy at 22:48 Killed by Salora the chitinous spider at level 16 on the 37th Dusk 122nd year of Ascendancy at 23:29 Killed by Aletta Soultorn at level 16 on the 38th Dusk 122nd year of Ascendancy at 00:17 Killed by Yvamina the skeleton warrior at level 17 on the 56th Haze 122nd year of Ascendancy at 07:25 Killed by Yvamina the skeleton warrior at level 17 on the 56th Haze 122nd year of Ascendancy at 07:58 Killed by Yvamina the skeleton warrior at level 17 on the 56th Haze 122nd year of Ascendancy at 08:28 Killed by orc soldier at level 17 on the 56th Haze 122nd year of Ascendancy at 20:20 Killed by venom drake at level 17 on the 56th Haze 122nd year of Ascendancy at 22:39 Killed by skeleton warrior at level 17 on the 56th Haze 122nd year of Ascendancy at 23:10 Killed by elder vampire at level 17 on the 57th Haze 122nd year of Ascendancy at 01:37 Killed by skeleton magus at level 17 on the 57th Haze 122nd year of Ascendancy at 04:46 Killed by skeleton magus at level 17 on the 57th Haze 122nd year of Ascendancy at 05:37 Killed by skeleton warrior at level 17 on the 57th Haze 122nd year of Ascendancy at 06:33 Killed by skeleton warrior at level 17 on the 57th Haze 122nd year of Ascendancy at 08:25 Killed by fire drake hatchling at level 17 on the 57th Haze 122nd year of Ascendancy at 09:39 Killed by skeleton master archer at level 17 on the 57th Haze 122nd year of Ascendancy at 10:08 Killed by bloated horror at level 18 on the 57th Haze 122nd year of Ascendancy at 11:59 Killed by ghoul at level 18 on the 57th Haze 122nd year of Ascendancy at 14:22 Killed by skeleton assassin at level 18 on the 57th Haze 122nd year of Ascendancy at 15:55 Killed by skeleton assassin at level 18 on the 57th Haze 122nd year of Ascendancy at 16:33 Killed by skeleton warrior at level 18 on the 57th Haze 122nd year of Ascendancy at 18:26 Killed by master vampire at level 18 on the 57th Haze 122nd year of Ascendancy at 18:56 Killed by elder vampire at level 18 on the 57th Haze 122nd year of Ascendancy at 20:05 Killed by skeleton assassin at level 18 on the 57th Haze 122nd year of Ascendancy at 21:11 Killed by skeleton assassin at level 18 on the 57th Haze 122nd year of Ascendancy at 21:50 Killed by oozing horror at level 18 on the 57th Haze 122nd year of Ascendancy at 22:20 Killed by skeleton warrior at level 18 on the 57th Haze 122nd year of Ascendancy at 22:51 Killed by ghoulking at level 18 on the 57th Haze 122nd year of Ascendancy at 23:40 Killed by skeleton warrior at level 18 on the 59th Haze 122nd year of Ascendancy at 01:45 Killed by venom drake at level 19 on the 59th Haze 122nd year of Ascendancy at 16:36 Killed by grave wight at level 19 on the 60th Haze 122nd year of Ascendancy at 08:58 Killed by elder vampire at level 19 on the 60th Haze 122nd year of Ascendancy at 15:40 Killed by The Master at level 19 on the 60th Haze 122nd year of Ascendancy at 16:07 Killed by The Master at level 19 on the 60th Haze 122nd year of Ascendancy at 16:41 Killed by The Master at level 19 on the 60th Haze 122nd year of Ascendancy at 16:41 Killed by The Master at level 19 on the 60th Haze 122nd year of Ascendancy at 17:25 Killed by The Master at level 19 on the 60th Haze 122nd year of Ascendancy at 18:12 Killed by The Master at level 19 on the 60th Haze 122nd year of Ascendancy at 18:46 Killed by armoured skeleton warrior at level 19 on the 60th Haze 122nd year of Ascendancy at 18:46 Killed by The Master at level 19 on the 60th Haze 122nd year of Ascendancy at 21:08 Killed by elder vampire at level 19 on the 60th Haze 122nd year of Ascendancy at 21:17 Killed by bandit at level 19 on the 10th Regrowth 123rd year of Ascendancy at 16:08 Killed by Assassin Lord at level 19 on the 10th Regrowth 123rd year of Ascendancy at 18:53 Killed by enthralled slave at level 19 on the 28th Regrowth 123rd year of Ascendancy at 05:11 Killed by enthralled slave at level 19 on the 28th Regrowth 123rd year of Ascendancy at 05:29 Killed by enthralled slave at level 19 on the 28th Regrowth 123rd year of Ascendancy at 07:01 Killed by slaver at level 19 on the 29th Regrowth 123rd year of Ascendancy at 01:41 Killed by slaver at level 19 on the 29th Regrowth 123rd year of Ascendancy at 03:01 Killed by enthralled slave at level 19 on the 29th Regrowth 123rd year of Ascendancy at 03:47 Killed by enthralled slave at level 19 on the 29th Regrowth 123rd year of Ascendancy at 13:59 Killed by slaver at level 19 on the 29th Regrowth 123rd year of Ascendancy at 15:38 Killed by Blood Master at level 19 on the 30th Regrowth 123rd year of Ascendancy at 04:25 Killed by elven blood mage at level 20 on the 2nd Pyre 123rd year of Ascendancy at 06:12 Killed by ultimate gwelgoroth at level 20 on the 2nd Pyre 123rd year of Ascendancy at 08:20 Killed by Vorodhelaith the faeros at level 20 on the 2nd Pyre 123rd year of Ascendancy at 09:08 Killed by Glorodalaith the carrion worm mass at level 20 on the 2nd Pyre 123rd year of Ascendancy at 19:25 Killed by elven cultist at level 20 on the 3rd Pyre 123rd year of Ascendancy at 00:13 Killed by Islagalaith the gwelgoroth at level 20 on the 3rd Pyre 123rd year of Ascendancy at 05:13 Killed by ultimate gwelgoroth at level 20 on the 3rd Pyre 123rd year of Ascendancy at 06:50 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 16:16 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 17:14 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 18:10 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 18:55 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 19:43 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 20:13 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 20:47 Killed by Grand Corruptor at level 20 on the 3rd Pyre 123rd year of Ascendancy at 20:57 Killed by elven cultist at level 20 on the 4th Pyre 123rd year of Ascendancy at 00:01 Killed by Aerolaith the gwelgoroth at level 20 on the 4th Pyre 123rd year of Ascendancy at 02:04 Killed by Aerolaith the gwelgoroth at level 20 on the 4th Pyre 123rd year of Ascendancy at 02:39 Killed by ravaging entropic rip at level 20 on the 26th Pyre 123rd year of Ascendancy at 15:32 Killed by Ce'Nelevea the Guardian at level 20 on the 26th Pyre 123rd year of Ascendancy at 16:26 Killed by Ce'Nelevea the Guardian at level 20 on the 26th Pyre 123rd year of Ascendancy at 17:11 Killed by umbral horror at level 20 on the 26th Pyre 123rd year of Ascendancy at 19:32 Killed by Beterikira the gwelgoroth at level 20 on the 27th Pyre 123rd year of Ascendancy at 01:33 Killed by Isina the Guardian at level 20 on the 27th Pyre 123rd year of Ascendancy at 02:23 Killed by Bethoyathra the Guardian at level 20 on the 27th Pyre 123rd year of Ascendancy at 05:44 Killed by Yvira the Guardian at level 20 on the 27th Pyre 123rd year of Ascendancy at 09:51 Killed by venom drake hatchling at level 21 on the 27th Pyre 123rd year of Ascendancy at 13:15 Killed by steamgun turret at level 21 on the 27th Pyre 123rd year of Ascendancy at 15:30 Killed by steamgun turret at level 21 on the 27th Pyre 123rd year of Ascendancy at 15:57 Killed by ravaging entropic rip at level 21 on the 27th Pyre 123rd year of Ascendancy at 23:33 Killed by cutpurse at level 21 on the 28th Pyre 123rd year of Ascendancy at 00:27 Killed by skeleton archer at level 21 on the 28th Pyre 123rd year of Ascendancy at 23:57 Killed by skeleton magus at level 21 on the 29th Pyre 123rd year of Ascendancy at 00:55 Killed by skeleton master archer at level 21 on the 29th Pyre 123rd year of Ascendancy at 01:43 Killed by Veleyawyn the skeleton mage at level 21 on the 29th Pyre 123rd year of Ascendancy at 03:19 Killed by skeleton master archer at level 21 on the 29th Pyre 123rd year of Ascendancy at 04:13 Killed by Veleyawyn the skeleton mage at level 21 on the 29th Pyre 123rd year of Ascendancy at 05:32 Killed by elder vampire at level 21 on the 46th Pyre 123rd year of Ascendancy at 20:19 Killed by Lord of Skulls (warrior) at level 21 on the 46th Pyre 123rd year of Ascendancy at 21:33 Killed by The Master at level 21 on the 46th Pyre 123rd year of Ascendancy at 22:45 Killed by elder vampire at level 21 on the 47th Pyre 123rd year of Ascendancy at 00:02 Killed by The Master at level 21 on the 47th Pyre 123rd year of Ascendancy at 01:19 Killed by The Master at level 21 on the 47th Pyre 123rd year of Ascendancy at 02:30 Killed by The Master at level 21 on the 47th Pyre 123rd year of Ascendancy at 03:53 Killed by The Master at level 21 on the 47th Pyre 123rd year of Ascendancy at 05:01 Killed by The Master at level 21 on the 47th Pyre 123rd year of Ascendancy at 06:18 Killed by elder vampire at level 21 on the 47th Pyre 123rd year of Ascendancy at 07:35 Killed by bone giant at level 23 on the 47th Pyre 123rd year of Ascendancy at 20:28 Killed by orc necromancer at level 23 on the 47th Pyre 123rd year of Ascendancy at 22:49 Killed by bone giant at level 23 on the 48th Pyre 123rd year of Ascendancy at 00:01 Killed by orc necromancer at level 23 on the 48th Pyre 123rd year of Ascendancy at 01:19 Killed by dread at level 23 on the 48th Pyre 123rd year of Ascendancy at 02:38 Killed by orc corruptor at level 23 on the 48th Pyre 123rd year of Ascendancy at 03:41 Killed by orc necromancer at level 23 on the 48th Pyre 123rd year of Ascendancy at 04:56 Killed by orc necromancer at level 23 on the 48th Pyre 123rd year of Ascendancy at 06:06 Killed by armoured skeleton warrior at level 23 on the 48th Pyre 123rd year of Ascendancy at 07:20 Killed by orc corruptor at level 23 on the 48th Pyre 123rd year of Ascendancy at 07:55 Killed by Lord of Skulls (warrior) at level 23 on the 48th Pyre 123rd year of Ascendancy at 08:24 Killed by orc corruptor at level 23 on the 48th Pyre 123rd year of Ascendancy at 08:56 Killed by orc corruptor at level 23 on the 48th Pyre 123rd year of Ascendancy at 10:16 Killed by orc corruptor at level 23 on the 48th Pyre 123rd year of Ascendancy at 11:32 Killed by runed bone giant at level 23 on the 48th Pyre 123rd year of Ascendancy at 16:36 Killed by Osasron the shalore at level 23 on the 67th Pyre 123rd year of Ascendancy at 23:44 Killed by Urirmdu the krog at level 23 on the 68th Pyre 123rd year of Ascendancy at 01:10 Killed by armoured skeleton warrior at level 23 on the 71st Pyre 123rd year of Ascendancy at 17:18 Killed by Xadhevea the copperhead snake at level 23 on the 71st Pyre 123rd year of Ascendancy at 18:55 Killed by Xadhevea the copperhead snake at level 23 on the 72nd Pyre 123rd year of Ascendancy at 02:02 Killed by venom drake at level 23 on the 72nd Pyre 123rd year of Ascendancy at 05:32 Killed by Mindworm at level 23 on the 72nd Pyre 123rd year of Ascendancy at 10:20 Killed by Mindworm at level 23 on the 72nd Pyre 123rd year of Ascendancy at 10:27 Killed by wretchling at level 23 on the 72nd Pyre 123rd year of Ascendancy at 11:41 Killed by Mindworm at level 23 on the 72nd Pyre 123rd year of Ascendancy at 12:57 Killed by Cyrylramira the treant at level 23 on the 72nd Pyre 123rd year of Ascendancy at 14:07 Killed by Mindworm at level 23 on the 72nd Pyre 123rd year of Ascendancy at 14:39 Killed by venom drake at level 24 on the 72nd Pyre 123rd year of Ascendancy at 20:44 Killed by venom wyrm at level 24 on the 72nd Pyre 123rd year of Ascendancy at 21:56 Killed by faeros at level 24 on the 73rd Pyre 123rd year of Ascendancy at 00:48 Killed by ritch flamespitter at level 24 on the 73rd Pyre 123rd year of Ascendancy at 02:15 Killed by black jelly at level 24 on the 73rd Pyre 123rd year of Ascendancy at 03:10 Killed by skeleton archer at level 24 on the 75th Pyre 123rd year of Ascendancy at 09:59 Killed by skeleton mage at level 24 on the 75th Pyre 123rd year of Ascendancy at 16:58 Killed by skeleton master archer at level 24 on the 75th Pyre 123rd year of Ascendancy at 18:27 Killed by Betewyn the eternal bone giant at level 24 on the 79th Pyre 123rd year of Ascendancy at 12:39 Killed by Betewyn the eternal bone giant at level 25 on the 79th Pyre 123rd year of Ascendancy at 13:47 Killed by Betewyn the eternal bone giant at level 25 on the 79th Pyre 123rd year of Ascendancy at 15:08 Killed by elven mage at level 25 on the 1st Mirth 123rd year of Ascendancy at 04:48 Killed by elven cultist at level 25 on the 1st Mirth 123rd year of Ascendancy at 07:49 Killed by elven cultist at level 25 on the 1st Mirth 123rd year of Ascendancy at 14:00 Killed by elven blood mage at level 25 on the 1st Mirth 123rd year of Ascendancy at 22:08 Killed by elven cultist at level 25 on the 2nd Mirth 123rd year of Ascendancy at 01:06 Killed by elven blood mage at level 25 on the 2nd Mirth 123rd year of Ascendancy at 04:54 Killed by elven cultist at level 25 on the 2nd Mirth 123rd year of Ascendancy at 16:03 Killed by Poladheba the elven guard at level 25 on the 2nd Mirth 123rd year of Ascendancy at 19:59 Killed by ogre rune-spinner at level 25 on the 3rd Mirth 123rd year of Ascendancy at 04:41 Killed by elven blood mage at level 25 on the 3rd Mirth 123rd year of Ascendancy at 06:32 Killed by wretchling at level 25 on the 3rd Mirth 123rd year of Ascendancy at 08:31 Killed by elven cultist at level 25 on the 3rd Mirth 123rd year of Ascendancy at 09:17 Killed by Nduvama the wretchling at level 25 on the 3rd Mirth 123rd year of Ascendancy at 16:13 Killed by elven cultist at level 26 on the 4th Mirth 123rd year of Ascendancy at 08:24 Killed by elven corruptor at level 26 on the 4th Mirth 123rd year of Ascendancy at 17:17 Killed by giant venus flytrap at level 26 on the 4th Flare 123rd year of Ascendancy at 05:06 Killed by worm that walks at level 26 on the 4th Flare 123rd year of Ascendancy at 17:48 Killed by worm that walks at level 26 on the 4th Flare 123rd year of Ascendancy at 21:31 Killed by giant lightning ant at level 26 on the 6th Flare 123rd year of Ascendancy at 05:24 Killed by giant fire ant at level 26 on the 6th Flare 123rd year of Ascendancy at 06:00 Killed by skeleton archer at level 26 on the 6th Flare 123rd year of Ascendancy at 08:02 Killed by giant lightning ant at level 26 on the 7th Flare 123rd year of Ascendancy at 12:24 Killed by ritch flamespitter at level 26 on the 7th Flare 123rd year of Ascendancy at 20:33 Killed by Loba the Bringer of Doom at level 27 on the 8th Flare 123rd year of Ascendancy at 03:51 Killed by Emelathra the squid at level 27 on the 8th Flare 123rd year of Ascendancy at 23:11 Killed by dumelf at level 27 on the 9th Flare 123rd year of Ascendancy at 06:23 Killed by luminous horror at level 27 on the 9th Flare 123rd year of Ascendancy at 20:11 Killed by luminous horror at level 27 on the 10th Flare 123rd year of Ascendancy at 05:36 Killed by luminous horror at level 27 on the 10th Flare 123rd year of Ascendancy at 13:00 Killed by worm that walks at level 27 on the 10th Flare 123rd year of Ascendancy at 18:21 Killed by worm that walks at level 27 on the 1st Dusk 123rd year of Ascendancy at 01:32 Killed by carrion worm mass at level 27 on the 1st Dusk 123rd year of Ascendancy at 02:45 Killed by worm that walks at level 27 on the 1st Dusk 123rd year of Ascendancy at 04:03 Killed by worm that walks at level 27 on the 1st Dusk 123rd year of Ascendancy at 06:30 |
Primary Stats
Strength | 128 (base 55) |
Dexterity | 27 (base 11) |
Constitution | 13 (base 13) |
Magic | 20 (base 10) |
Willpower | 20 (base 10) |
Cunning | 72 (base 45) |
Resources
Life | 655/655 |
Stamina | 250/250 |
Healing Factor | 1.0283363011315 |
Regeneration | 3.771471692025 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 9 |
See Stealth | 71.640165020346 |
See Invisible | 71.640165020346 |
Offense: Mainhand
Damage | 170 |
Accuracy | 48 |
Crit Chance | 27% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 25 |
Crit Chance | 20% |
Speed | 1 |
Offense: Mind
Mindpower | 47 |
Crit Chance | 22% |
Speed | 1 |
Offense: Damage Bonus
Acid | +9% |
Darkness | +22% |
Blight | +3% |
Physical | +11% |
Mind | +15% |
All | 0% |
Offense: Damage Penetration
Darkness | +10% |
Light | +30% |
Blight | +10% |
Arcane | +25% |
Cold | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 15 (30%) |
Defense | 31 |
Ranged Defense | 31 |
Fatigue | 0 |
Physical Save | 50 |
Spell Save | 14 |
Mental Save | 36 |
Defense: Resistances
Lightning | + 42%( 70%) |
Fire | + 10%( 70%) |
Darkness | + 23%( 70%) |
Cold | + 15%( 70%) |
Physical | + 5%( 70%) |
Mind | + 24%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Pinning Resistance | 50% |
Confusion Resistance | 18% |
Instadeath Resistance | 100% |
Poison Resistance | 50% |
Knockback Resistance | 100% |
Inscriptions (4/5)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 41% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 208 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
Technique / Superiority | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Berserker's strength | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Technique / Combat techniques | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Cunning by +5. | done |
You failed to protect the injured seer from death by skeleton archer. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Cunning by +5. | done |
You abandoned lost sun paladin, to death. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You abandoned repented thief, to death. Escort: repented thief (level 1 of Old Forest) | failed |
You failed to protect the repented thief from death by dumelf. Escort: repented thief (level 2 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by dumelf. Escort: temporal explorer (level 5 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 3.0 T3 feet armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Dmg.mod +3% blight Res.pen +10% blight On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 15 * 20% chance to reduce damage dealt by 24% ----- def ----- Armour +4 Fatigue +3% Resists +12% mind +10% fire +3% darkness +9% cold Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Quiver | ![]() 3.0 T1 arrow ammo [Rare] Master Power 122% Range: 1.4x Uses 70% Dex, 50% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +9.0% Capacity 24 Ranged+ +8 acid On Hit: * 20% chance to slow global speed by 57% On Crit: * Wound the target dealing 263 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
Light source | ![]() 0.0 T3 lite [Rare] Arcane While equipped: Stats +5 Mag dps ---------- Spell.pwr +10 (+5 eff.) Dmg.mod +6% darkness On Hit (Melee): * 20% chance to reduce damage dealt by 24% ----- def ----- Resists +20% darkness ---------- misc Light +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | ![]() 2.0 T3 head armor [Rare] Master While equipped: Stats +4 Str dps ---------- Dmg.mod +6% mind Res.pen +10% cold ----- def ----- Armour +3 Fatigue +3% Resists +27% lightning +6% cold Skullcracker: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 299.6 Physical damage. If the attack hits, the target is confused (33% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
Tool | ![]() 3.0 T3 digger tool [Rare] Master While equipped: Stats +2 Str dps ---------- Mind.crit +2% Mind.pwr +30 (+10 eff.) Dmg.mod +9% acid +9% mind ----- def ----- Resists +12% mind Max.HP +29.00 ---------- misc Max.stam +22.00 Max.hate +4.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | ![]() 0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +10% darkness ----- def ----- Defense +6 (+3 eff.) Fatigue -7% Mind.save +13 (+5 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Shadowstep: Level 2.0 Pwr.cost 50 out of 50/50. Range 7 Travel.spd instantaneous Is a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
On fingers | ![]() 0.1 T3 ring jewelry [Unique] Master/Psionic While equipped: Stats +4 Str +8 Wil dps ---------- Dmg.mod +5% physical ----- def ----- Armour +5 Resists +5% physical Phys.save +12 (+4 eff.) Knockbk- +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
Around waist | ![]() 1.0 T3 belt armor [Rare] Psionic While equipped: dps ---------- Mind.pwr +3 (+1 eff.) Dmg.mod +6% darkness Res.pen +10% darkness +25% arcane +20% light Melee Ret 6 arcane ----- def ----- Phys.save +9 (+3 eff.) A belt that goes around your waist. |
In main hand | ![]() 5.0 T2 greatmaul 2H weapon [Unique] Arcane Power 139% Range: 1.3x Uses 10% Mag, 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +6 Crit +8.0% Atk.spd 100% While equipped: No gem Imbue the hammer with a gem of your choice. Uses 10 power out of 10/10 This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
On hands | ![]() 1.0 T4 hands armor [Rare] Master While equipped: Stats +8 Str +6 Dex +2 Mag +3 Cun dps ---------- Dmg.mod +6% physical ----- def ----- Armour +3 Phys.save +12 (+4 eff.) ---------- misc Psi/ret +0.20 Cooldown Double Strike -1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() 9.0 T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex ----- def ----- Defense +16 (+8 eff.) Fatigue +2% Resists +15% lightning Poison- +50% Pinning- +50% On Nature Hit: 10% Call Lightning 2 Call Lightning: Level 2.0 Pwr.cost 25 out of 50/50. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 52.99 to 158.97 lightning damage (105.98 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Cloak | ![]() 2.0 T3 cloak armor [Rare] Master While equipped: Stats +5 Str +8 Dex dps ---------- Res.pen +10% light ----- def ----- Defense +10 (+5 eff.) Crit.chn- 15.00% Phys.save +8 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T3 amulet jewelry [Ego++] Arcane/Psionic While equipped: Stats +2 Wil +3 Mag dps ---------- Mind.pwr +8 (+3 eff.) S.pwr/crit +3 ----- def ----- Mind.save +7 (+3 eff.) Confus- +18% ---------- misc Mana/turn +0.15 Max.mana +32.00 Amulets make your neck look great! |
Inventory
![]() 0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to unleash a cone dealing 89.38 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T1 amulet jewelry [Ego] Nature/Master While equipped: ----- def ----- Resists +11% fire +11% cold ---------- misc Masteries +0.10 Technique/Combat techniques Amulets make your neck look great! |
![]() 0.1 T2 ring jewelry [Ego] Arcane/Psionic While equipped: Stats +4 Mag ----- def ----- Spell.save +8 (+7 eff.) Mind.save +6 (+3 eff.) Confus- +24% Rings make your fingers look great! |
![]() 5.0 T2 greatmaul 2H weapon [Rare] Master Power 149% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +1.0% Atk.spd 100% Melee+ +20 cold While equipped: dps ---------- Mind.pwr +20 (+7 eff.) Res.pen +10% mind Massive two-handed mauls. |
![]() 5.0 T3 greatmaul 2H weapon [Ego] Arcane/Master Power 170% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +1.5% Atk.spd 100% On Crit: * Splash the target with acid dealing 67 damage over 5 turns and reducing armor and accuracy by 9 Massive two-handed mauls. |
![]() 5.0 T1 greatmaul 2H weapon [Ego] Master/Psionic Power 130% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +1 Crit +0.5% Atk.spd 100% Melee+ +7 mind On Hit: * 17% chance to reduce all saves and defense by 29 While equipped: Stats +2 Cun +3 Wil Massive two-handed mauls. |
![]() 3.0 T2 greatsword 2H weapon [Rare] Master Power 127% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.0% Atk.spd 100% While equipped: Stats +2 Wil dps ---------- Res.pen +15% lightning Acc +9 (+3 eff.) ----- def ----- Defense +9 (+5 eff.) Resists +3% lightning Disarm- +34% ---------- misc Light +2 Infravis +2 Massive two-handed swords. |
![]() 3.0 T3 greatsword 2H weapon [Normal] Power 144% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.5% Atk.spd 100% Massive two-handed swords. |
![]() 3.0 T1 greatsword 2H weapon [Normal] Power 113% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% Massive two-handed swords. |
![]() 3.0 T4 greatsword 2H weapon [Ego+] Master Power 162% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Res.pen +12% all Acc +19 (+6 eff.) Apr +12 Massive two-handed swords. |
![]() 3.0 T3 mace 1H weapon [Ego] Arcane Power 134% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +1.5% Atk.spd 100% Melee+ +11 temporal On Hit: * 25% chance for lightning to strike from the target to a second target dealing 41 damage While equipped: ----- def ----- Resists +9% temporal Blunt and deadly. |
![]() 3.0 T3 mace 1H weapon [Ego+] Master Power 132% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +1.5% Atk.spd 100% While equipped: Stats +3 Con dps ---------- Phys.pwr +5 (+1 eff.) Res.pen +6% physical ----- def ----- Disarm- +20% Blunt and deadly. |
![]() 3.0 T4 mindstar 1H weapon Reqs Wil 35 [Ego+] Nature/Psionic Power 107% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+3 eff.) Melee+ 8 acid 6 mind 5 darkness Dmg.mod +8% acid +7% mind +6% darkness Res.pen +8% acid ----- def ----- Resists +7% acid HP.reg +2.00 ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 4.0 T3 sling 1H weapon Reqs Shoot [Normal] Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +8 Slings are used to hurl stones or metal shots at your foes. |
![]() 5.0 T4 staff 2H weapon Reqs Mag 35 [Ego+] Arcane Power 129% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +2 Mag +4 Wil dps ---------- Spell.crit +4% Spell.pwr +20 (+10 eff.) Dmg.mod +25% temporal ----- def ----- Armour +6 Hardiness +4% Phys.save +4 (+1 eff.) ---------- misc Max.mana +41.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 1.0 T3 belt armor [Rare] Arcane While equipped: Stats +2 Str +2 Dex +7 Mag dps ---------- Phys.pwr +25 (+6 eff.) Dmg.mod +15% physical Apr +2 ----- def ----- Phys.save +6 (+2 eff.) ---------- misc Stam/turn +2.00 Mana/turn +0.28 Max.mana +32.00 Infravis +3 A belt that goes around your waist. |
![]() 1.0 T3 belt armor [Ego] Nature/Disrupt While equipped: ----- def ----- Resists +7% acid +5% blight HP.reg +1.80 Heal.mod +10% A belt that goes around your waist. |
![]() 1.0 T1 belt armor [Ego] Nature While equipped: ----- def ----- Resists +6% lightning +5% temporal A belt that goes around your waist. |
![]() 2.0 T1 cloak armor [Rare] Master While equipped: dps ---------- Melee Ret 2 light On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 15 ----- def ----- Defense +7 (+4 eff.) Resists +6% temporal Phys.save +6 (+2 eff.) Def/telep +5 Res/telep +5% Dur/telep +5% ---------- misc Light +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 2.0 T3 cloak armor [Rare] Master While equipped: dps ---------- Phys.crit +3.0% Phys.pwr +3 (+1 eff.) Dmg.mod +9% light +15% mind Res.pen +20% light ----- def ----- Defense +2 (+1 eff.) Fatigue -4% Resists +12% light A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 2.0 T1 cloth armor [Ego] Arcane While equipped: dps ---------- Spell.crit +2% Spell.pwr +2 (+1 eff.) ----- def ----- Resists +7% all Spell.save +16 (+11 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +2 ---------- misc Stam/turn +0.50 Max.stam +11.00 Infravis +1 A pair of boots made of leather. |
![]() 3.0 T3 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +2 Cun +3 Con dps ---------- Dmg.mod +6% arcane +3% acid Melee Ret 8 temporal On Hit (Melee): * 10% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +4 Fatigue +3% Resists +3% acid Phys.save +14 (+4 eff.) Mind.save +11 (+5 eff.) Def/telep +10 Res/telep +10% Dur/telep +10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 2.0 T3 feet armor [Rare] Arcane While equipped: dps ---------- Phys.crit +1.0% Phys.pwr +15 (+4 eff.) Spell.pwr +5 (+2 eff.) Dmg.mod +15% temporal ----- def ----- Armour +5 Phys.save +6 (+2 eff.) Die.at -60.00 life A pair of boots made of leather. |
![]() 2.0 T1 feet armor [Rare] Master While equipped: Stats +2 Str +2 Wil +2 Con dps ---------- Crit.mult +10.00% S.pwr/crit +6 Melee Ret 2 arcane ----- def ----- Armour +1 ---------- misc Mana/turn +0.04 See.Invis +3 Rush: Puts all charms on 25 cooldown Level 2.6 Pwr.cost 25 out of 25/25. Range 7 Travel.spd instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
![]() 1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
![]() 2.0 T3 head armor [Rare] Master While equipped: Stats +2 Cun +3 Dex dps ---------- Dmg.mod +12% lightning +15% blight +9% acid Res.pen +15% acid Apr +5 ----- def ----- Armour +3 Fatigue +3% Resists +12% acid A cap made of leather. |
![]() 4.0 T3 head armor [Unique] Arcane While equipped: Stats +6 Cun +6 Wil dps ---------- Dmg.mod +35% fire ----- def ----- Defense +13 (+7 eff.) Fatigue +4% Resists +35% fire Meteor Rain: Level 2.0 Pwr.cost 25 out of 50/50. Range 5 Travel.spd instantaneous Is a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 34.24 fire and 38.01 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
![]() 3.0 T4 head armor Reqs Heavy armour training [Unique] Master Kroltar's power resides in his scales. While equipped: Stats +5 Str +5 Wil +5 Con -4 Lck dps ---------- Dmg.mod +10% physical +10% fire ----- def ----- Armour +9 Defense +5 (+3 eff.) Fatigue +10% ---------- misc Masteries +0.20 Wild-gift/Fire drake aspect Bellowing Roar: Level 3.0 Pwr.cost 45 out of 45/45. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: You let out a powerful roar that sends your foes in radius 5 into utter confusion (power: 38%) for 3 turns. The sound wave is so strong, your foes also take 217.40 physical damage. The damage improves with your Strength. Each point in fire drake talents also increases your fire resistance by 1%. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
![]() 2.0 T3 head armor [Rare] Master While equipped: Stats +7 Con dps ---------- Phys.crit +5.0% Dmg.mod +9% light Res.pen +20% physical ----- def ----- Armour +3 Fatigue +3% Die.at -40.00 life ---------- misc Stam/turn +3.00 A cap made of leather. |
![]() 2.0 T1 head armor [Ego] Nature While equipped: dps ---------- Dmg.mod +11% fire ----- def ----- Defense +1 (+1 eff.) Resists +6% lightning +5% temporal +16% fire A pointy cloth hat, very wizardly... |
![]() 3.0 T1 head armor Reqs Heavy armour training [Ego] Master While equipped: Stats +2 Dex ----- def ----- Armour +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 14.0 T1 heavy armor Reqs Heavy armour training [Ego] Master While equipped: ----- def ----- Armour +9 Defense +2 (+1 eff.) Fatigue +12% Resists +16% fire A suit of armour made of mail. |
![]() 14.0 T1 heavy armor Reqs Heavy armour training [Normal] While equipped: ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% A suit of armour made of mail. |
![]() 14.0 T2 heavy armor Reqs Heavy armour training [Ego+] Nature While equipped: ----- def ----- Armour +7 Defense +2 (+1 eff.) Fatigue +12% Resists +6% acid +7% cold ---------- misc Breathe water A suit of armour made of mail. |
![]() 17.0 T1 massive armor Reqs Massive armour training [Normal] While equipped: ----- def ----- Armour +7 Fatigue +22% A suit of armour made of metal plates. |
![]() 17.0 T1 massive armor Reqs Massive armour training [Ego] Arcane/Psionic While equipped: ----- def ----- Armour +7 Fatigue +22% Resists +5% mind +11% light +11% darkness Mind.save +11 (+5 eff.) A suit of armour made of metal plates. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+6 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+6 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+4 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+7 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+4 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+7 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 3.0 T3 digger tool [Rare] Master While equipped: Stats +5 Str ----- def ----- Armour +8 Fatigue -6% Resists +9% blight +6% cold Cut- +20% Confus- +20% Def/telep +5 Res/telep +5% Dur/telep +5% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 3.0 T1 digger tool [Ego] Master While equipped: Stats +2 Str ----- def ----- Fatigue -5% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 3.0 T3 digger tool [Ego] Nature While equipped: Stats +2 Str dps ---------- Dmg.mod +6% nature ----- def ----- Resists +11% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 2.0 T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+3 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 T2 totem charm [Rare] Nature While equipped: Stats +3 Wil dps ---------- Spell.pwr +15 (+7 eff.) Dmg.mod +9% mind ---------- misc Max.mana +60.00 Summon a resilient tentacle up to 5 spaces away for 6 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 320 Base Damage: 166 Armor: 6 All Resist: 3 Puts all charms on 25 cooldown 100% to reduce fatigue by 21% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By dumelf the Cornac Berserker level 27
8th Flare 123rd year of Ascendancy at 04:58 see stats
By dumelf the Cornac Berserker level 13
23rd Dusk 122nd year of Ascendancy at 11:10 see stats
By dumelf the Cornac Berserker level 20
26th Pyre 123rd year of Ascendancy at 15:23 see stats
By dumelf the Cornac Berserker level 10
4th Flare 122nd year of Ascendancy at 11:51 see stats
By dumelf the Cornac Berserker level 20
30th Regrowth 123rd year of Ascendancy at 04:51 see stats
By dumelf the Cornac Berserker level 10
5th Flare 122nd year of Ascendancy at 14:19 see stats
By dumelf the Cornac Berserker level 18
58th Haze 122nd year of Ascendancy at 22:18 see stats
By dumelf the Cornac Berserker level 15
32nd Dusk 122nd year of Ascendancy at 18:15 see stats
By dumelf the Cornac Berserker level 21
29th Pyre 123rd year of Ascendancy at 03:19 see stats
By dumelf the Cornac Berserker level 19
30th Regrowth 123rd year of Ascendancy at 04:51 see stats
By dumelf the Cornac Berserker level 20
2nd Pyre 123rd year of Ascendancy at 19:11 see stats
By dumelf the Cornac Berserker level 27
9th Flare 123rd year of Ascendancy at 14:10 see stats
By dumelf the Cornac Berserker level 18
58th Haze 122nd year of Ascendancy at 06:40 see stats
By dumelf the Cornac Berserker level 21
47th Pyre 123rd year of Ascendancy at 08:43 see stats
Log
Worm that walks hits dumelf for 49 blight, 31 blight, 15 fire, 28 blight, 32 blight (156 total damage).
Ruin hits Worm that walks for 14 healing, 14 healing (0 total damage) [28 healing].
Dumelf has finished recovering.
LIFE LOST WARNING!
Epidemic from Worm that walks hits dumelf for 71 blight damage.
Worm Rot from Worm that walks hits dumelf for 53 blight, 44 acid (97 total damage).
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Dumelf uses Infusion: Wild.
Dumelf lessens the pain.
Dumelf uses Infusion: Healing.
Dumelf is free from the epidemic.
dumelf receives 16 healing from Infusion: Healing.
Dumelf uses Infusion: Regeneration.
Dumelf starts regenerating health quickly.
Worm that walks casts Drain.
Worm that walks's spell attains critical power!
Bleeding from Dumelf hits Worm that walks for 27 physical damage.
Worm that walks hits dumelf for 213 blight damage.
dumelf the level 27 cornac berserker was debilitated by noxious blight before falling to death by a worm that walks on level 3 of Lake of Nur.
A carrion worm mass bursts out of Dumelf!
Dumelf is free from the worm rot.
dumelf's rage subsides!
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Worm that walks killed dumelf!