Nir the level 1 Yeek Oozemancer by Rajman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceYeek
ClassOozemancer
Level / Exp1 / 26%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning21 (base 17)

Resources

Life70/70
Equilibrium28
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy15
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage18
Accuracy15
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save10
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Meditation is ready to use.
Nir meditates on nature.

Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Resting starts...

The air bubbles are depleted!
Talent Meditation is ready to use.
Nir meditates on nature.
Talent Meditation is ready to use.
Nir meditates on nature.
Rested for 42 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).