












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Expanded Shop Inventory 1.7.4Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Store Restocker 1.5.5Possessor Bonus Class 1.7.4Donators/Buyers bonus! ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Skirmisher |
| Level / Exp | 38 / 41% |
| Size | medium |
| Lifes / Deaths | Killed by white crystal at level 3 on the 76th Pyre 122nd year of Ascendancy at 11:44 / 57Killed by Spellblaze Crystal at level 3 on the 76th Pyre 122nd year of Ascendancy at 11:58 Killed by Belowyn the elven tempest at level 5 on the 78th Pyre 122nd year of Ascendancy at 21:02 Killed by Borrin the halfling at level 9 on the 18th Dusk 122nd year of Ascendancy at 02:56 Killed by Xanokira the master vampire at level 10 on the 21st Dusk 122nd year of Ascendancy at 12:15 Killed by worm that walks at level 11 on the 22nd Dusk 122nd year of Ascendancy at 17:08 Killed by worm that walks at level 11 on the 22nd Dusk 122nd year of Ascendancy at 17:38 Killed by worm that walks at level 11 on the 22nd Dusk 122nd year of Ascendancy at 19:47 Killed by worm that walks at level 11 on the 22nd Dusk 122nd year of Ascendancy at 20:26 Killed by gwelgoroth at level 12 on the 23rd Dusk 122nd year of Ascendancy at 14:36 Killed by worm that walks at level 12 on the 24th Dusk 122nd year of Ascendancy at 07:26 Killed by worm that walks at level 12 on the 24th Dusk 122nd year of Ascendancy at 09:15 Killed by worm that walks at level 12 on the 24th Dusk 122nd year of Ascendancy at 09:47 Killed by saw horror at level 12 on the 26th Dusk 122nd year of Ascendancy at 12:21 Killed by Xerolaith the black mamba at level 12 on the 26th Dusk 122nd year of Ascendancy at 14:37 Killed by luminous horror at level 13 on the 26th Dusk 122nd year of Ascendancy at 18:45 Killed by umbral horror at level 13 on the 27th Dusk 122nd year of Ascendancy at 04:29 Killed by blade horror at level 13 on the 27th Dusk 122nd year of Ascendancy at 15:35 Killed by worm that walks at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:59 Killed by worm that walks at level 13 on the 28th Dusk 122nd year of Ascendancy at 00:32 Killed by worm that walks at level 13 on the 28th Dusk 122nd year of Ascendancy at 03:35 Killed by Weirdling Beast at level 13 on the 28th Dusk 122nd year of Ascendancy at 11:53 Killed by Roth the dwarf at level 14 on the 33rd Dusk 122nd year of Ascendancy at 10:03 Killed by Lhameeri the shalore at level 14 on the 41st Dusk 122nd year of Ascendancy at 08:57 Killed by Silirada the snow giant chieftain at level 16 on the 43rd Haze 122nd year of Ascendancy at 22:38 Killed by Vorilessra the telugoroth at level 19 on the 49th Haze 122nd year of Ascendancy at 02:26 Killed by Vorokira the slaver at level 20 on the 75th Haze 122nd year of Ascendancy at 13:01 Killed by Ce'Nirin the giant spider at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 05:07 Killed by Emoth the maulotaur at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 17:41 Killed by shadow at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 18:30 Killed by Islerin the minotaur at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 21:00 Killed by Belora the cold drake at level 22 on the 3rd Regrowth 123rd year of Ascendancy at 01:57 Killed by Belora the cold drake at level 22 on the 3rd Regrowth 123rd year of Ascendancy at 02:49 Killed by Belora the cold drake at level 22 on the 3rd Regrowth 123rd year of Ascendancy at 03:59 Killed by uruivellas at level 25 on the 66th Regrowth 123rd year of Ascendancy at 22:45 Killed by daelach at level 25 on the 67th Regrowth 123rd year of Ascendancy at 01:46 Killed by worm that walks at level 26 on the 69th Regrowth 123rd year of Ascendancy at 15:33 Killed by shadow at level 31 on the 9th Pyre 123rd year of Ascendancy at 06:59 Killed by corrupted rotting mummy at level 35 on the 51st Haze 123rd year of Ascendancy at 08:52 Killed by shadow at level 37 on the 57th Haze 123rd year of Ascendancy at 09:53 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 02:16 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 02:50 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 03:50 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 04:50 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 05:32 Killed by worm that walks at level 38 on the 22nd Regrowth 124th year of Ascendancy at 06:50 Killed by Vorona the drem at level 38 on the 22nd Regrowth 124th year of Ascendancy at 07:40 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 08:15 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 08:51 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 10:17 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 10:53 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 11:57 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 12:44 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 14:35 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 16:13 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 17:25 Killed by The One That Writes at level 38 on the 22nd Regrowth 124th year of Ascendancy at 17:58 |
Primary Stats
| Strength | 37 (base 30) |
| Dexterity | 74 (base 60) |
| Constitution | 60 (base 52) |
| Magic | 56 (base 44) |
| Willpower | 34 (base 11) |
| Cunning | 86 (base 60) |
Resources
| Life | 1187/1187 |
| Stamina | 268/268 |
| Healing Factor | 1.7100507772246 |
| Regeneration | 40.229599405646 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +27% |
| Spell | 0% |
| Global | +95.238095238095% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 10 |
| See Stealth | 82.99829001839 |
| See Invisible | 82.99829001839 |
Offense: Mainhand
| Damage | 156 |
| Accuracy | 78 |
| Crit Chance | 53% |
| APR | 28 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43 |
| Crit Chance | 35% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +15% |
| Nature | +25% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +43% |
| Physical | +32% |
| Arcane | +50% |
| Cold | +34% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 39.689129937501 (95.46110811222%) |
| Defense | 82 |
| Ranged Defense | 82 |
| Fatigue | 0 |
| Physical Save | 49 |
| Spell Save | 35 |
| Mental Save | 39 |
Defense: Resistances
| Lightning | + 52%( 70%) |
| Cold | + 33%( 70%) |
| Temporal | + 37%( 70%) |
| Blight | + 38%( 70%) |
| Physical | + 34%( 70%) |
| Fire | + 40%( 70%) |
| All | + 31%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 30% |
| Instadeath Resistance | 100% |
| Poison Resistance | 30% |
| Disarm Resistance | 36% |
Inscriptions (3/5)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
| Cunning / Trapping | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Called Shots | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Buckler Training | 1.48 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Tireless Combatant | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Race / Shalore | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Pace Yourself |
| talent | Counter Shot |
| talent | Trained Reactions |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the injured seer from death by skeleton warrior. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Scintillating Caves. Escort: lone alchemist (level 2 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You failed to protect the lone alchemist from death by storm wyrm. Escort: lone alchemist (level 3 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by Stuart Knox. Escort: lone alchemist (level 4 of Old Forest) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Dreadfell. Escort: lost defiler (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by Stuart Knox. Escort: lost defiler (level 2 of Old Forest) | failed |
You successfully escorted the lost defiler to the recall portal on level 5 of Dreadfell. Escort: lost defiler (level 5 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour)3.0 T4 feet armor Reqs Heavy armour training [Unique] Psionic While equipped: dps ---------- Phys.pwr +12 (+2 eff.) Apr +15 ----- def ----- Armour +12 Defense +2 (+0 eff.) Fatigue +8% Spell.save +10 (+5 eff.) Mind.save +10 (+3 eff.) Max.HP +80.00 Stun/Frz- +40% ---------- misc Masteries +0.20 Cunning/Trapping +0.20 Cursed/Endless hunt +0.20 Cursed/Predator Boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action). Uses 18 power out of 32/32 Activation is instant. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| Quiver | barbed pouch of voratun shots of annihilation (19/19, 184% power, 13 apr)3.0 T5 shot ammo [Ego++] Master Power 184% Range: 1.2x Uses 70% Dex, 50% Mag, 50% Cun Dmg Physical Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Apr +13 Crit +20.0% Capacity 19 Proj.spd +200% On Crit: * Wound the target dealing 130 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
| Light source | survivor's dwarven lantern of the zealot1.0 T5 lite [Ego+] Nature/Disrupt While equipped: ----- def ----- Resists +3% all Phys.save +8 (+3 eff.) Spell.save +5 (+3 eff.) Heal.mod +17% ---------- misc Light +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | hardened leather cap 'Snowwire' (0 def, 3 armour)2.0 T3 head armor [Random Unique] Nature/Psionic While equipped: Stats +5 Str +10 Wil +7 Cun dps ---------- Mind.crit +1% Phys.pwr +7 (+1 eff.) Mind.pwr +4 (+1 eff.) ----- def ----- Armour +3 Fatigue +3% Resists +7% lightning +9% temporal +3% cold +5% physical Phys.save +8 (+3 eff.) ---------- misc Equi/ret +0.12 A cap made of leather. |
| On hands | voratun gauntlets of the juggernaut (0 def, 3 armour)1.5 T4 hands armor Reqs Heavy armour training [Ego+] Master While equipped: Stats +3 Con ----- def ----- Armour +3 Fatigue +5% Phys.save +22 (+8 eff.) Spell.save +5 (+3 eff.) Mind.save +6 (+2 eff.) Disarm- +36% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Juggernaut: (Instant) Puts all charms on 17 cooldown Level 4.0 Pwr.cost 17 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 31% and provides a 17% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
| On fingers | solipsist's gold ring of perseverance0.1 T3 ring jewelry [Ego+] Master/Psionic While equipped: Stats +6 Cun +5 Wil dps ---------- Mind.pwr +7 (+2 eff.) ----- def ----- HP.reg +3.00 Stun/Frz- +37% Rings make your fingers look great! |
| On fingers | marksman's stralite ring of perseverance0.1 T4 ring jewelry [Ego] Master While equipped: Stats +8 Dex dps ---------- Acc +16 (+3 eff.) ----- def ----- HP.reg +4.00 Stun/Frz- +36% Rings make your fingers look great! |
| Around neck | grounding steel amulet of mastery (0.18 Technique / Buckler Training)0.1 T2 amulet jewelry [Ego] Nature/Master While equipped: ----- def ----- Resists +14% lightning Stun/Frz- +32% ---------- misc Masteries +0.18 Technique/Buckler Training Amulets make your neck look great! |
| In main hand | stormbringer's drakeskin leather sling of cunning (+5)4.0 T5 sling 1H weapon [Ego+] Nature/Master Power 66% Range: 1.1x Uses 50% Mag Dmg Physical Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +10 On Crit.r2 +42 lightning +32 cold While equipped: Stats +5 Cun dps ---------- Mov.spd +27% Res.pen +18% lightning +9% cold +7% physical Slings are used to hurl stones or metal shots at your foes. |
| Around waist | Neira's Memory1.0 T3 belt armor [Unique] Arcane While equipped: Stats +2 Cun +5 Wil ----- def ----- Confus- +30% Stun/Frz- +30% ---------- misc Mana/s.crit +3.00 Surround yourself with a magical shield (strength 240, based on Magic) for 10 turns. Uses 11 power out of 20/20 Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
| In off hand | Malayon (0 def, 6 armour, 131% power, 124.5 block)7.0 T3 shield armor Reqs Shield usage training [Rare] Arcane When used to Attack: Power 131% Range: 1.2x Uses 50% Mag, 100% Str Dmg Physical Acc+ +2.0% proc dam (max 200%) Crit +3.5% Block +124 Melee+ +14 fire While equipped: Stats +4 Str dps ---------- Res.pen +25% arcane Melee Ret 13 fire ----- def ----- Armour +6 Fatigue +8% Resists +13% fire Max.HP +100.00 HP.reg +4.00 Stun/Frz- +20% Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Talents +1 Block Handheld deflection devices. |
| Cloak | Tempestviper (23 def, 0 armour)2.0 T5 cloak armor [Rare] Nature While equipped: dps ---------- Dmg.mod +9% nature +15% lightning Acc +46 (+9 eff.) ----- def ----- Defense +23 (+5 eff.) Fatigue -9% Resists +9% lightning Phys.save +18 (+6 eff.) Die.at -80.00 life Max.HP +110.00 ---------- misc Max.stam +22.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | verdant silk robe of life (0 def, 0 armour)2.0 T4 cloth armor [Ego++] Nature While equipped: Stats +5 Con dps ---------- Dmg.mod +16% nature ----- def ----- Resists +10% blight +13% all Max.HP +64.00 HP.reg +3.40 Heal.mod +21% Poison- +30% Disease- +32% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
16 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
14 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
23 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
8 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+1 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+1 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Phys.save +10 (+4 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+2 eff.) Phys.save +10 (+4 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Petrified Wood0.0 T4 red gem [Unique] Nature While equipped: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.chn- 23.00% Item imbue powers: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.chn- 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
280 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Demonic Soul0.0 T3 demonic misc [Legendary] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
Bizzare Contraption2.0 T2 tool misc [Unique] While equipped: Stats +8 Cun dps ---------- Dmg.mod +15% lightning ----- def ----- Resists +15% lightning Phys.save +18 (+6 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
iron pickaxe of endurance (dig speed 37 turns)3.0 T1 digger tool [Ego] Master While equipped: Stats +3 Str ----- def ----- Fatigue -4% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 6 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (3/3)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 111 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Corrupted heart of the Sandworm Queen0.0 heart corpse [Plot Item] Arcane Consume the heart. The heart of the Sandworm Queen, ripped from her dead body and corrupted in the mark of the spellblaze altar. You could ... consume it, should you feel mad enough. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Stuart Knox the Shalore Skirmisher level 29
76th Regrowth 123rd year of Ascendancy at 00:55 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Stuart Knox the Shalore Skirmisher level 29
74th Regrowth 123rd year of Ascendancy at 09:33 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Stuart Knox the Shalore Skirmisher level 18
47th Haze 122nd year of Ascendancy at 10:29 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Stuart Knox the Shalore Skirmisher level 9
10th Flare 122nd year of Ascendancy at 00:42 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Stuart Knox the Shalore Skirmisher level 30
2nd Pyre 123rd year of Ascendancy at 07:49 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Stuart Knox the Shalore Skirmisher level 37
20th Regrowth 124th year of Ascendancy at 12:20 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Stuart Knox the Shalore Skirmisher level 18
47th Haze 122nd year of Ascendancy at 05:52 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Stuart Knox the Shalore Skirmisher level 22
1st Regrowth 123rd year of Ascendancy at 21:23 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Stuart Knox the Shalore Skirmisher level 31
10th Pyre 123rd year of Ascendancy at 15:41 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Stuart Knox the Shalore Skirmisher level 10
21st Dusk 122nd year of Ascendancy at 10:12 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Stuart Knox the Shalore Skirmisher level 20
50th Haze 122nd year of Ascendancy at 18:46 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Stuart Knox the Shalore Skirmisher level 30
1st Time of Balance 123rd year of Ascendancy at 07:35 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Stuart Knox the Shalore Skirmisher level 37
58th Haze 123rd year of Ascendancy at 04:20 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Stuart Knox the Shalore Skirmisher level 32
28th Pyre 123rd year of Ascendancy at 09:31 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Stuart Knox the Shalore Skirmisher level 25
66th Regrowth 123rd year of Ascendancy at 01:57 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Stuart Knox the Shalore Skirmisher level 12
25th Dusk 122nd year of Ascendancy at 10:20 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By Stuart Knox the Shalore Skirmisher level 37
57th Haze 123rd year of Ascendancy at 22:03 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Stuart Knox the Shalore Skirmisher level 38
22nd Regrowth 124th year of Ascendancy at 08:15 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Stuart Knox the Shalore Skirmisher level 20
76th Haze 122nd year of Ascendancy at 00:04 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Stuart Knox the Shalore Skirmisher level 35
18th Dusk 123rd year of Ascendancy at 13:20 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Stuart Knox the Shalore Skirmisher level 20
75th Haze 122nd year of Ascendancy at 09:55 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Stuart Knox the Shalore Skirmisher level 23
41st Regrowth 123rd year of Ascendancy at 20:42 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Stuart Knox the Shalore Skirmisher level 15
30th Haze 122nd year of Ascendancy at 19:37 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Stuart Knox the Shalore Skirmisher level 28
73rd Regrowth 123rd year of Ascendancy at 11:55 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Stuart Knox the Shalore Skirmisher level 37
21st Regrowth 124th year of Ascendancy at 02:52 see stats
Log
Frail mouse is no longer evading attacks.
Tiger briefly catches sight of you!
Sabertooth tiger briefly catches sight of you!
Tiger dashes quickly!
Tiger briefly catches sight of you!
Character control switched to Stuart Knox.
There is a way to the previous level here (press '' or right click to use).
New Achievement: Dreaming my dreams (Exploration mode)!
Option unlocked: New Class: Solipsist (Psionic)
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).
There is a way to the next level here (press '' or right click to use).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 150 turns (stop reason: at exit).
There is a Way into a volcanic caldera here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Saving game...
Saving done.




































































































