Sheldon Cooper the level 7 Homosuperior Shadowblade by Coolman11

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHomosuperior
ClassShadowblade
Level / Exp7 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity22 (base 17)
Constitution17 (base 10)
Magic18 (base 13)
Willpower18 (base 10)
Cunning46 (base 29)

Resources

Life274/274
Mana111/126
Stamina133/139
Healing Factor1.062941519274
Regeneration4.2517660770959

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+140%

Vision

Sight10
Lite-997
Infravision6
See Stealth43.413793757177
See Invisible43.413793757177
Stealth32

Offense: Mainhand

Damage36
Accuracy39
Crit Chance24%
APR25
Speed1.00

Offense: Offhand

Damage21
Accuracy39
Crit Chance28%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance18%
Speed1

Offense: Mind

Mindpower26
Crit Chance18%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)10 (44.574340358689%)
Defense30
Ranged Defense30
Fatigue0
Physical Save22
Spell Save16
Mental Save25

Defense: Resistances

Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.00
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
5/5
0/5
0/5
0/5
Corruption / Bone1.20
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
1/5
0/5
2/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

On feet
On fingers
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Stealth is still on cooldown for 8 turns.
Stealth is still on cooldown for 7 turns.

Stealth is still on cooldown for 6 turns.

Stealth is still on cooldown for 5 turns.

Stealth is still on cooldown for 5 turns.

Stealth is still on cooldown for 4 turns.

Stealth is still on cooldown for 3 turns.

Stealth is still on cooldown for 3 turns.

Stealth is still on cooldown for 2 turns.

Stealth is still on cooldown for 1 turns.

Talent Stealth is ready to use.
Sheldon Cooper activates
Stealth.
You are yanked out of this place!

Rested for 56 turns (stop reason: dialog is displayed).


Sheldon Cooper wears:
Flamewrought (0 def, 2 armour).

Sheldon Cooper wears:
rough leather cap of strength (+2) (0 def, 1 armour).

You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 3.32 gold from the transmogrification of
Islekira.
You gain 2.30 gold from the transmogrification of
creative mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-28 power, 1 apr).
You gain 1.23 gold from the transmogrification of
flaming iron greatmaul of massacre (26-38 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.