insanomancer the level 28 Skeleton Necromancer by joeyball

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassNecromancer
Level / Exp28 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength74 (base 50)
Dexterity74 (base 50)
Constitution68 (base 50)
Magic65 (base 50)
Willpower50 (base 50)
Cunning57 (base 50)

Resources

Life613/613
Mana559/559
Soul18/18
Healing Factor1.4681295749341
Regeneration16.520862106734

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision9
See Stealth66.099250645117
See Invisible66.099250645117
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage41
Accuracy46
Crit Chance18%
APR4
Speed1.00

Offense: Spell

Spellpower57
Crit Chance48%
Speed1

Offense: Mind

Mindpower46
Crit Chance23%
Speed1

Offense: Damage Bonus

Blight+9%
Arcane+26%
Cold+17%
All+5%
Darkness+60%
Light+17%
Temporal+8%
Physical+11%
Lightning+32%

Offense: Damage Penetration

Arcane+10%
Acid+30%
Nature+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense35
Ranged Defense35
Fatigue0
Physical Save38
Spell Save33
Mental Save33

Defense: Resistances

Acid+ 12%( 73%)
Blight+ 14%( 73%)
Arcane+ 14%( 73%)
Cold+ 12%( 73%)
All+ 9%( 73%)
Darkness+ 30%( 73%)
Light+ 20%( 73%)
Temporal+ 27%( 73%)
Fire+ 14%( 73%)
Nature+ 14%( 73%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
5/5
5/5
5/5
Spell / Nightfall1.30
5/5
5/5
5/5
5/5
Spell / Dreadmaster1.30
5/5
5/5
5/5
5/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
5/5
5/5
5/5
5/5
Spell / Eradication1.30
5/5
5/5
2/5
0/5
Spell / Animus1.30
5/5
5/5
5/5
0/5
Spell / Master necromancer1.30
5/5
5/5
4/5
0/5
Spell / Master of bones1.30
5/5
5/5
1/5
5/5
Spell / Master of flesh1.30
5/5
5/5
5/5
5/5

Generic Talents

Spell / Spectre1.30
5/5
5/5
5/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
5/5
5/5
Spell / Necrosis1.30
5/5
5/5
0/5
0/5

Effects

talent

Quests

done
failed
failed
done
active
done
active
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By insanomancer the Skeleton Necromancer level 26
28th Dusk 122nd year of Ascendancy at 23:10
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By insanomancer the Skeleton Necromancer level 25
11st Dusk 122nd year of Ascendancy at 23:42
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By insanomancer the Skeleton Necromancer level 10
6th Mirth 122nd year of Ascendancy at 04:50
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By insanomancer the Skeleton Necromancer level 20
6th Dusk 122nd year of Ascendancy at 16:26
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By insanomancer the Skeleton Necromancer level 21
7th Dusk 122nd year of Ascendancy at 14:19
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By insanomancer the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By insanomancer the Skeleton Necromancer level 20
7th Dusk 122nd year of Ascendancy at 05:04
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By insanomancer the Skeleton Necromancer level 14
8th Mirth 122nd year of Ascendancy at 22:20
see stats

Log

You gain 25.00 gold from the transmogrification of Thaloren-Tree Longbow.
You gain 7.23 gold from the transmogrification of
quick steel greatsword of enduring (25-40 power, 2 apr).
You gain 10.97 gold from the transmogrification of
Thunderspar (21-34 power, 2 apr).
You gain 18.28 gold from the transmogrification of
steel greatmaul 'Hetteruirath' (30-46 power, 2 apr).
You gain 24.12 gold from the transmogrification of
Arorin the Glintpulverizer (28-43 power, 2 apr).
You gain 2.43 gold from the transmogrification of
dwarven-steel dagger of daylight (18-24 power, 7 apr).
You gain 3.07 gold from the transmogrification of
acidic dwarven-steel dagger of daylight (21-27 power, 7 apr).
You gain 20.63 gold from the transmogrification of
Tundrasteel the steel dagger (14-18 power, 6 apr).
You gain 14.32 gold from the transmogrification of
Eclipsemight (22-29 power, 6 apr).
You gain 18.76 gold from the transmogrification of
Dregund the dwarven-steel dagger (20-26 power, 7 apr).
You gain 3.49 gold from the transmogrification of
titan's steel ring of pilfering.
You gain 1.06 gold from the transmogrification of
teleportation rune of the sneak (range 99; cd 18).
You gain 1.73 gold from the transmogrification of
shielding rune (absorb 246; dur 5; cd 14).
You gain 0.60 gold from the transmogrification of
shatter afflictions rune (absorb 34; cd 18).
You gain 1.12 gold from the transmogrification of
manasurge rune of the titan (regen 1240% over 10 turns; mana 62; cd 15).
You gain 1.92 gold from the transmogrification of
magic missile rune of the titan (209 arcane damage).
You gain 1.75 gold from the transmogrification of
magic missile rune of the sneak (149 arcane damage).
You gain 1.65 gold from the transmogrification of
ethereal rune (power 13; resist 17%; move 43%; dur 5; cd 22).
You gain 1.61 gold from the transmogrification of
blink rune (range 5; phase 12; cd 14).
You gain 1.15 gold from the transmogrification of
biting gale rune (damage 35; dur 4; cd 17).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; physical; dur 4; cd 12).
You gain 1.39 gold from the transmogrification of
regeneration infusion (heal 299; 17 cd).
You gain 0.88 gold from the transmogrification of
regeneration infusion (heal 129; 17 cd).
You gain 4.79 gold from the transmogrification of
heroism infusion of the sneak (die at -468; dur 6; cd 32).
You gain 3.67 gold from the transmogrification of
heroism infusion (die at -167; dur 7; cd 32).
There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: hostile spotted to the north (skeleton warrior)).