does easy work? the level 15 Orc Gunslinger by Drift_Dragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeEasy Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp15 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 19)
Dexterity46 (base 39)
Constitution15 (base 11)
Magic12 (base 10)
Willpower14 (base 10)
Cunning30 (base 25)

Resources

Life389/389
Steam100/100
Healing Factor1.2660311219418
Regeneration4.1146011463107

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage29
Accuracy46
Crit Chance9%
APR14
Speed1.00

Offense: Offhand

Damage29
Accuracy46
Crit Chance9%
APR14
Speed1.00

Offense: Spell

Spellpower12
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Penetration

All+5%

Defense: Base

Armour (hardiness)9 (69.687909656376%)
Defense47
Ranged Defense47
Fatigue0
Physical Save24
Spell Save9
Mental Save15

Defense: Resistances

Fire+ 6%( 70%)
Cold+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance0%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
2/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
1/5
1/5
Steamtech / Bullets mastery1.30
3/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
5/5
2/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
5/5
2/5
0/5
0/5
Steamtech / Engineering1.20
5/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
active
done

Equipment

Quiver
On hands
On head
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 1.00 gold from the melting of arcing steel battleaxe (25-38 power, 2 apr).
You gain 1.91 gold from the melting of
potent ash vilestaff (19-23 power, 3 apr, acid element).
You gain 3.46 gold from the melting of
cruel ash magestaff of might (15-18 power, 3 apr, fire element).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.50 gold from the melting of
wild infusion of the duelist (res 26%; magical; dur 4; cd 16).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 2.02 gold from the melting of
movement infusion of the wizard (speed 436%; cd 8).
Connection to online server lost, trying to reconnect.
Connection to online server established.
Space around you starts to dissolve...


Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: saving).

There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 30th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:41.


Does easy work? tessellates his cloak!
Does easy work? tessellates his cloak!

You cannot do that on the world map.

Saving game...

Saving done.