












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Automatic Notes 1.7.0Automatically collects notes about unvisited zones and unactivated features/events that the player has seen and may wish to return to later, updated as the player revisits said points of interest. Notes will reflect:
Notes for a level are updated when the player enters or leaves the level, and when bringing up the auto-collected notes list manually via <Alt-Shift-A> (configurable via the "Key bindings" dialog). The auto-collected notes list will also optionally pop up when you load a character, configurable via the game option "UI | Automatic notes". Frequently Asked Questions: Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Class: Explorer 1.7.0Adds new class Explorer, an Adventurer subclass mostly identical to Wanderers. At character creation, you will be shown a dialog listing the random class and generic talent trees that you will receive over the course of the game and allowing you to choose the order in which you wish to recieve them (at the usual levels for Wanderers). [License note: This addon uses modified versions of an image by Viscious Speed from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Actually Useful Artifact Steamguns 1.3.0Increase the range of artifact steamguns to at least the range of an ordinary steamgun of the same tier. Frequently Asked Questions: Automated Portable Extractor (APE) Tweak 1.7.4Tweak to make the APE also generate Fortress Energy, for using tinkers in the main Maj'Eyal campain. Also lets Adventurers start with an APE and equipment for tinker classes, even if you haven't unlocked that achievement the normal way. Note: this does not auto-extract gems with Stone Alchemy. Items Vault 1.7.6Donators/Buyers bonus! Display class 1.7.0Display class icon on top off enemies Infinite Dungeon Merchants 1.7.6T.O.M.E version 1.7.6 UPDATED!! FULL RELEASE! (No Longer Experimental!) Randomly spawns 13 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Purchase Extra Lives, Health & Mana! Imbue Unique items! Build your Ultimate Character.
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes 2 custom shops that sell gems and rare jewelry as well as a unique item shop that sells orange artifacts. He can also Reforge a regular item into an Orange Artifact and Reroll Rare/Randart Item Egos. ***DLC is NOT required to play this addon, talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
My other addons! Spell Merchants Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Revised Alchemist 1.6.4Alch revision description : Buffs Alchemist talents and aims to reduce the irritation of the gem ammo management system, with some other quality of life changes. Idea is to make mana the limiting factor of alchemists, Overall : Alchemist : Golem : Explosion tree: Shockwave bomb replaced with Contained explosion which is a bomb explosion compressed to a single tile. Range scales with talent level. Lightning: Acid : Fire Alchemy: -Body of fire deals MUCH more damage, but drains MUCH more mana, though its sustain cost is reduced to 75 Frost: Golemancy : Advanced Golemancy: Staff Combat : New tree : Stone Alchemy : Changelog: 0.9.1 0.9.0 0.8.9 0.8.8 0.8.6 0.8.4: 0.8.3 0.8.2: 0.8.1: 0.8.0- 0.7.1 0.7.0 - 0.6.0- New locked tree : Jewelcraft. A tree that enables an arcane damage throw bomb infusion and a powerful flat damage reduction ability that is further improved by other abilities in the tree. "Aether Infusion" 0.5.0 - Full Changes Golem : Explosion tree: Shockwave bomb replaced with Contained explosion which functions exactly as throw bomb dealing a maximum amount of explosion expert damage to a single tile. Range scales with talent level. Skill has extremely high mana cost (100), but with a single point is almost certainly the most damaging skill in the game. Lightning: Acid : Fire Alchemy: -Body of fire deals MUCH more damage, but drains MUCH more mana, though its sustain cost is reduced to 75 Frost: Golemancy : Advanced Golemancy: Staff Combat : Stone Alchemy : Warning : Still needs balancing Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Bugnibus Bugfix Pack 1.7.0Combines several separate bugfix addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
Frequently Asked Questions: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Alchemist |
| Level / Exp | 52 / 84% |
| Size | small |
| Lifes / Deaths | Killed by golem (servant of Grug) at level 4 on the 75th Pyre 122nd year of Ascendancy at 14:00 / 103Killed by netherworm mass at level 4 on the 75th Pyre 122nd year of Ascendancy at 15:12 Killed by netherworm mass at level 4 on the 75th Pyre 122nd year of Ascendancy at 15:21 Killed by netherworm mass at level 4 on the 75th Pyre 122nd year of Ascendancy at 15:29 Killed by golem (servant of Grug) at level 4 on the 75th Pyre 122nd year of Ascendancy at 17:22 Killed by greater gwelgoroth at level 4 on the 75th Pyre 122nd year of Ascendancy at 21:20 Killed by golem (servant of Grug) at level 6 on the 76th Pyre 122nd year of Ascendancy at 01:05 Killed by golem (servant of Grug) at level 9 on the 3rd Mirth 122nd year of Ascendancy at 19:40 Killed by golem (servant of Grug) at level 9 on the 3rd Mirth 122nd year of Ascendancy at 21:33 Killed by golem (servant of Grug) at level 9 on the 3rd Mirth 122nd year of Ascendancy at 22:40 Killed by golem (servant of Grug) at level 9 on the 3rd Mirth 122nd year of Ascendancy at 23:22 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 01:53 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 04:11 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 05:13 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 07:36 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 08:38 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 10:27 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 11:19 Killed by Sleeping Adyyaba at level 9 on the 4th Mirth 122nd year of Ascendancy at 12:34 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 13:28 Killed by Sleeping Adyyaba at level 9 on the 4th Mirth 122nd year of Ascendancy at 14:16 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 15:11 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 16:16 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 17:24 Killed by Sleeping Adyyaba at level 9 on the 4th Mirth 122nd year of Ascendancy at 18:35 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 20:32 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 21:34 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 22:52 Killed by golem (servant of Grug) at level 9 on the 4th Mirth 122nd year of Ascendancy at 23:48 Killed by Sleeping Adyyaba at level 9 on the 5th Mirth 122nd year of Ascendancy at 00:45 Killed by golem (servant of Grug) at level 10 on the 5th Mirth 122nd year of Ascendancy at 19:44 Killed by golem (servant of Grug) at level 15 on the 3rd Flare 122nd year of Ascendancy at 07:25 Killed by thief at level 15 on the 3rd Flare 122nd year of Ascendancy at 07:51 Killed by golem (servant of Grug) at level 16 on the 7th Flare 122nd year of Ascendancy at 19:24 Killed by golem (servant of Grug) at level 19 on the 2nd Dusk 122nd year of Ascendancy at 02:29 Killed by bee swarm at level 19 on the 2nd Dusk 122nd year of Ascendancy at 03:16 Killed by golem (servant of Grug) at level 19 on the 2nd Dusk 122nd year of Ascendancy at 15:59 Killed by golem (servant of Grug) at level 20 on the 5th Dusk 122nd year of Ascendancy at 08:58 Killed by golem (servant of Grug) at level 20 on the 5th Dusk 122nd year of Ascendancy at 12:14 Killed by golem (servant of Grug) at level 20 on the 5th Dusk 122nd year of Ascendancy at 13:27 Killed by golem (servant of Grug) at level 20 on the 5th Dusk 122nd year of Ascendancy at 14:27 Killed by golem (servant of Grug) at level 21 on the 6th Dusk 122nd year of Ascendancy at 01:02 Killed by golem (servant of Grug) at level 21 on the 7th Dusk 122nd year of Ascendancy at 01:18 Killed by golem (servant of Grug) at level 22 on the 8th Dusk 122nd year of Ascendancy at 12:08 Killed by saw horror at level 22 on the 8th Dusk 122nd year of Ascendancy at 15:46 Killed by golem (servant of Grug) at level 23 on the 12nd Dusk 122nd year of Ascendancy at 09:03 Killed by war hound at level 24 on the 15th Dusk 122nd year of Ascendancy at 07:21 Killed by orc warrior at level 25 on the 16th Dusk 122nd year of Ascendancy at 21:39 Killed by golem (servant of Grug) at level 26 on the 19th Dusk 122nd year of Ascendancy at 16:58 Killed by golem (servant of Grug) at level 28 on the 27th Dusk 122nd year of Ascendancy at 00:04 Killed by golem (servant of Grug) at level 28 on the 27th Dusk 122nd year of Ascendancy at 02:42 Killed by golem (servant of Grug) at level 29 on the 27th Dusk 122nd year of Ascendancy at 23:34 Killed by golem (servant of Grug) at level 29 on the 28th Dusk 122nd year of Ascendancy at 01:15 Killed by golem (servant of Grug) at level 30 on the 32nd Dusk 122nd year of Ascendancy at 19:05 Killed by golem (servant of Grug) at level 30 on the 33rd Dusk 122nd year of Ascendancy at 02:30 Killed by golem (servant of Grug) at level 30 on the 33rd Dusk 122nd year of Ascendancy at 18:23 Killed by golem (servant of Grug) at level 31 on the 35th Dusk 122nd year of Ascendancy at 11:11 Killed by golem (servant of Grug) at level 31 on the 36th Dusk 122nd year of Ascendancy at 23:56 Killed by Xuna the venom drake hatchling at level 31 on the 37th Dusk 122nd year of Ascendancy at 07:11 Killed by golem (servant of Grug) at level 31 on the 37th Dusk 122nd year of Ascendancy at 18:10 Killed by golem (servant of Grug) at level 32 on the 38th Dusk 122nd year of Ascendancy at 12:51 Killed by golem (servant of Grug) at level 32 on the 40th Dusk 122nd year of Ascendancy at 21:42 Killed by ghoulking at level 32 on the 40th Dusk 122nd year of Ascendancy at 22:41 Killed by orc necromancer at level 32 on the 41st Dusk 122nd year of Ascendancy at 02:02 Killed by golem (servant of Grug) at level 32 on the 41st Dusk 122nd year of Ascendancy at 02:49 Killed by golem (servant of Grug) at level 32 on the 41st Dusk 122nd year of Ascendancy at 18:58 Killed by golem (servant of Grug) at level 32 on the 41st Dusk 122nd year of Ascendancy at 19:45 Killed by golem (servant of Grug) at level 32 on the 42nd Dusk 122nd year of Ascendancy at 01:04 Killed by golem (servant of Grug) at level 32 on the 42nd Dusk 122nd year of Ascendancy at 03:36 Killed by golem (servant of Grug) at level 32 on the 42nd Dusk 122nd year of Ascendancy at 04:29 Killed by golem (servant of Grug) at level 33 on the 43rd Dusk 122nd year of Ascendancy at 02:33 Killed by golem (servant of Grug) at level 35 on the 51st Dusk 122nd year of Ascendancy at 04:17 Killed by golem (servant of Grug) at level 36 on the 51st Dusk 122nd year of Ascendancy at 08:16 Killed by golem (servant of Grug) at level 37 on the 54th Dusk 122nd year of Ascendancy at 22:53 Killed by golem (servant of Grug) at level 37 on the 58th Dusk 122nd year of Ascendancy at 21:28 Killed by golem (servant of Grug) at level 38 on the 60th Dusk 122nd year of Ascendancy at 00:05 Killed by golem (servant of Grug) at level 38 on the 60th Dusk 122nd year of Ascendancy at 05:51 Killed by golem (servant of Grug) at level 38 on the 60th Dusk 122nd year of Ascendancy at 06:52 Killed by golem (servant of Grug) at level 38 on the 60th Dusk 122nd year of Ascendancy at 13:39 Killed by golem (servant of Grug) at level 38 on the 60th Dusk 122nd year of Ascendancy at 15:45 Killed by golem (servant of Grug) at level 38 on the 60th Dusk 122nd year of Ascendancy at 19:46 Killed by golem (servant of Grug) at level 38 on the 61st Dusk 122nd year of Ascendancy at 11:48 Killed by golem (servant of Grug) at level 38 on the 62nd Dusk 122nd year of Ascendancy at 05:09 Killed by golem (servant of Grug) at level 39 on the 64th Dusk 122nd year of Ascendancy at 19:05 Killed by golem (servant of Grug) at level 39 on the 65th Dusk 122nd year of Ascendancy at 17:51 Killed by golem (servant of Grug) at level 39 on the 65th Dusk 122nd year of Ascendancy at 18:00 Killed by golem (servant of Grug) at level 39 on the 65th Dusk 122nd year of Ascendancy at 20:26 Killed by luminous horror at level 39 on the 65th Dusk 122nd year of Ascendancy at 22:30 Killed by Betuwyn the searing horror at level 39 on the 66th Dusk 122nd year of Ascendancy at 02:03 Killed by luminous horror at level 39 on the 66th Dusk 122nd year of Ascendancy at 04:49 Killed by golem (servant of Grug) at level 39 on the 66th Dusk 122nd year of Ascendancy at 06:51 Killed by golem (servant of Grug) at level 40 on the 75th Dusk 122nd year of Ascendancy at 16:26 Killed by golem (servant of Grug) at level 41 on the 79th Dusk 122nd year of Ascendancy at 20:28 Killed by Vor, Grand Geomancer of the Pride at level 41 on the 79th Dusk 122nd year of Ascendancy at 23:02 Killed by Pale Drake at level 41 on the 1st Haze 122nd year of Ascendancy at 12:31 Killed by golem (servant of Grug) at level 45 on the 14th Haze 122nd year of Ascendancy at 09:11 Killed by golem (servant of Grug) at level 46 on the 15th Haze 122nd year of Ascendancy at 00:32 Killed by golem (servant of Grug) at level 46 on the 15th Haze 122nd year of Ascendancy at 01:44 Killed by golem (servant of Grug) at level 46 on the 15th Haze 122nd year of Ascendancy at 23:32 Killed by orc assassin at level 46 on the 16th Haze 122nd year of Ascendancy at 00:19 Killed by shadowblade at level 48 on the 23rd Haze 122nd year of Ascendancy at 11:19 Killed by golem (servant of Grug) at level 48 on the 23rd Haze 122nd year of Ascendancy at 13:03 Killed by golem (servant of Grug) at level 51 on the 27th Haze 122nd year of Ascendancy at 19:30 |
Primary Stats
| Strength | 18 (base 10) |
| Dexterity | 44 (base 30) |
| Constitution | 28 (base 22) |
| Magic | 102 (base 62) |
| Willpower | 102 (base 61) |
| Cunning | 95 (base 61) |
Resources
| Life | 859/859 |
| Mana | 964/964 |
| Steam | 100/100 |
| Healing Factor | 1.4656298990388 |
| Regeneration | 19.419596162264 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +115% |
Vision
| Sight | 10 |
| Lite | 6 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 203 |
| Accuracy | 38 |
| Crit Chance | 34% |
| APR | 23 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 90 |
| Crit Chance | 56% |
| Speed | 1 |
| Cooldown Reduction | 10 |
Offense: Mind
| Mindpower | 56 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +25% |
| Blight | +25% |
| Arcane | +91% |
| Cold | +67% |
| All | 0% |
| Lightning | +37% |
| Light | +27% |
| Temporal | +37% |
| Physical | +37% |
| Fire | +98% |
| Nature | +25% |
Offense: Damage Penetration
| Cold | +30% |
| Darkness | +10% |
| Fire | 0% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 12 (51.718496631565%) |
| Defense | 52 |
| Ranged Defense | 52 |
| Fatigue | 0 |
| Physical Save | 36 |
| Spell Save | 46 |
| Mental Save | 63 |
Defense: Resistances
| Acid | + 40%( 70%) |
| Blight | + 28%( 70%) |
| Arcane | + 6%( 70%) |
| Cold | + 70%( 70%) |
| All | + 15%( 70%) |
| Darkness | + 23%( 70%) |
| Light | + 40%( 70%) |
| Temporal | + 24%( 70%) |
| Lightning | + 51%( 70%) |
| Fire | + 70%( 70%) |
| Nature | + 47%( 70%) |
Defense: Immunities
| Stun Resistance | 62% |
| Silence Resistance | 55% |
| Bleed Resistance | 20% |
| Confusion Resistance | 100% |
| Stoning Resistance | 0% |
| Knockback Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (5/5)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 544 damage for 7 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 119 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (718 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 278 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 14.5 steam per turn. Can be activated for an instant burst of 72 steam. |
Class Talents
| Spell / Fire alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Spell / Acid alchemy | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Frost alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Physics | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Staff combat | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Frost Infusion |
| detrimental effect | Zone-wide effect: +10% arcane damage, -10% arcane resistance, -10% armour hardiness, -20% stoning immunity. Aether residue |
Quests
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 10): Pacifist | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 12): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 197 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 13): Rush Hour (197)Turns left: 163 You completed the challenge and received: +1 Prodigy Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 16): Pacifist | active |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 17): Near SightedYou completed the challenge and received: Random Artifact: Rotwish (17-24 power, 3 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 19): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 22): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 24): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 25): ExterminatorYou completed the challenge and received: Random Artifact: Velydhemina (48-77 power, 3 apr) | done |
Proceed directly to the next Infinite Dungeon level in less than 242 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 28): Rush Hour (242)Turns left: 182 You completed the challenge and received: Random Artifact: Grinayaruimnir (20-28 power, 4 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 30): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Proceed directly to the next Infinite Dungeon level in less than 203 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 36): Rush Hour (203)Turns left: 43 You completed the challenge and received: +1 Class Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 4): Pacifist | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 42): ExterminatorYou completed the challenge and received: Random Artifact: Glareswift (0 def, 7 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 44): ExterminatorYou completed the challenge and received: Random Artifact: Ulydas (0 def, 0 armour) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 46): Pacifist | active |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 47): Pacifist | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 49): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 5): ExterminatorYou completed the challenge and received: Random Artifact: Sootstar (0 def, 7 armour) | done |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 52): MultiplicityTurns left: 0 You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 6): ExterminatorYou completed the challenge and received: Random Artifact: Emelevea (0 def, 3 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 7): ExterminatorYou completed the challenge and received: +1 Generic Point | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 9): Near SightedYou completed the challenge and received: Random Artifact: Blazewoe | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | pair of drakeskin leather boots 'Yarorand' (0 def, 5 armour)2.0 T5 feet armor [Random Unique] Arcane/Nature/Master While equipped: Stats +5 Mag +4 Cun +5 Con dps ---------- Spell.crit +3% Crit.mult +15.00% ----- def ----- Armour +5 Resists +13% lightning +11% temporal Phys.save +20 (+8 eff.) Spell.save +6 (+2 eff.) Mind.save +21 (+5 eff.) ---------- misc Mana/s.crit +2.00 Spell.cld 10% A pair of boots made of leather. |
| Quiver | alchemist diamond0.0 T5 white alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +25% Gems can be sold for money or used in arcane rituals. |
| Light source | Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(151 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
| On head | Crown of Burning Pain (13 def, 0 armour)4.0 T3 head armor [Unique] Arcane While equipped: Stats +6 Cun +6 Wil dps ---------- Dmg.mod +35% fire ----- def ----- Defense +13 (+4 eff.) Fatigue +4% Resists +35% fire Meteor Rain: Level 2.0 Pwr.cost 25 out of 50/50. Range 5 Travel.spd instantaneous Is a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 184.98 fire and 127.99 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
| Tool | supercharged elven-wood totem of healing [power 380] (17 cooldown)2.0 T4 totem charm [Ego+] Nature Heal yourself and all friendly characters within 10 spaces for 380 Puts all charms on 17 cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | stralite ring 'Darkbloom'0.1 T4 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +7 Wil +13 Mag dps ---------- Spell.pwr +9 (+1 eff.) Melee+ 19 light Ranged+ 22 light Dmg.mod +17% light +9% arcane Res.pen +10% darkness Melee Ret 6 arcane ----- def ----- Resists +9% darkness HP.reg +6.00 Stun/Frz- +32% Rings make your fingers look great! |
| On fingers | pixie's stralite ring of pilfering0.1 T4 ring jewelry [Ego++] Arcane/Master While equipped: Stats +4 Cun +4 Mag dps ---------- Spell.pwr +9 (+1 eff.) Acc +11 (+3 eff.) Apr +11 ----- def ----- Defense +11 (+4 eff.) Disengage: Puts all charms on 10 cooldown Level 2.0 Pwr.cost 10 out of 10/10. Range 7 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | Neira's Memory |
| In main hand | Telos's Staff (Top Half) (35-42 power, 0 apr, arcane element) 2.5 T5 staff 1H weapon [Unique] Arcane A part of set. Power 35.0 - 42.0 Physical Uses 150% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Crit +1.5% Atk.spd 100% On Hit: * flashes light on your target dealing 99 damage While equipped: Stats +5 Wil dps ---------- Spell.crit +15% Crit.mult +15.00% Spell.pwr +30 (+6 eff.) Dmg.mod +35% arcane ----- def ----- Mind.save +8 (+2 eff.) ---------- misc Talents +1 Command Staff The top part of Telos' broken staff. |
| On hands | heroic drakeskin leather gloves of archery (0 def, 7 armour) 1.0 T4 hands armor [Ego++] Master While equipped: Stats +2 Cun +5 Dex dps ---------- Acc +7 (+2 eff.) Apr +12 ----- def ----- Armour +7 Mind.save +9 (+2 eff.) Max.HP +67.00 ---------- misc Talents +5 Voltaic Sentry Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Steady Shot: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Galen's Flowing Robe (0 def, 0 armour)2.0 T5 cloth armor [Unique] Arcane While equipped: Stats +5 Str +5 Dex +12 Mag +12 Wil +12 Cun +5 Con dps ---------- Spell.crit +12% Spell.pwr +35 (+7 eff.) Dmg.mod +37% lightning +37% temporal +37% cold +37% fire +37% arcane +37% physical ----- def ----- Resists +15% all ---------- misc Mana/turn +2.00 Max.mana +77.00 Masteries +0.10 Spell/Occult technomancy +0.10 Spell/Galvanic technomancy +0.10 Spell/Terrene technomancy 20% chance when casting a technomancy spell (or 10% chance when casting a normal spell) to power-up the internal defense circuits of the robe. The circuit will do one of: if more than one foe is in melee range: teleport away all foes if below 50% life: increase all resistances by 20% for 5 turns if below 20 steam: supercharge the arcane dynamo to produce 4 more steam per 10 mana spent for 5 turns otherwise: reset the cooldown of the spell with the highest remaining cooldown This robe was worn by the Technomancer Galen, infused with technomancy enchantments it is said to react to techno-spells! |
| Cloak | cashmere cloak 'Loritar' (15 def, 0 armour) 2.0 T3 cloak armor [Random Unique] Nature/Master While equipped: ----- def ----- Defense +15 (+5 eff.) Resists +15% blight +43% cold +38% nature Phys.save +16 (+6 eff.) Spell.save +3 (+1 eff.) Mind.save +7 (+2 eff.) Die.at -50.00 life HP.reg +7.00 Heal.mod +22% Cut- +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Choker of Dread0.1 T3 amulet jewelry [Unique] Arcane While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +5 (+1 eff.) ----- def ----- Blind- +100% ---------- misc See.Invis +10 Summon an elder vampire with Taunt to your side for 15 turns. Uses 60 power out of 60/60 The evilness of undeath radiates from this amulet. |
Inventory
medical injector implant (efficiency 82% / cooldown 81%)0.1 T1 implant scroll [Normal] Steamtech When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 1 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a steamtech power Description: Medical injector allows using therapeutics with 82% efficiency and cooldown mod of 81%. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
medical injector implant (efficiency 153% / cooldown 96%)0.1 T1 implant scroll [Normal] Steamtech When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 1 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a steamtech power Description: Medical injector allows using therapeutics with 153% efficiency and cooldown mod of 96%. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
medical injector implant (efficiency 161% / cooldown 60%)0.1 T1 implant scroll [Normal] Steamtech When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 1 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a steamtech power Description: Medical injector allows using therapeutics with 161% efficiency and cooldown mod of 60%. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
medical injector implant (efficiency 84% / cooldown 63%)0.1 T1 implant scroll [Normal] Steamtech When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 1 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a steamtech power Description: Medical injector allows using therapeutics with 84% efficiency and cooldown mod of 63%. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
medical injector implant (efficiency 97% / cooldown 75%)0.1 T1 implant scroll [Normal] Steamtech When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 1 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a steamtech power Description: Medical injector allows using therapeutics with 97% efficiency and cooldown mod of 75%. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
steam generator implant (steam 4)0.1 T1 implant scroll [Normal] Steamtech When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 32 Travel.spd instantaneous Usage Speed Steamtech (100% of a turn) Is a steamtech power Description: Steam generator that permanently creates 4.0 steam per turn. Can be activated for an instant burst of 20 steam. Implant on your skin.. Steamtech implants can be grafted on the users skin.. Press to compare to your current inscriptions |
manasurge rune of the duelist (regen 1649% over 10 turns; mana 82; cd 18)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1649% for 10 turns (1443 total) and instantly restoring 82 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Dexterity stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. Press to compare to your current inscriptions |
shielding rune (absorb 282; dur 6; cd 18)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 282 damage for 6 turns. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. Press to compare to your current inscriptions |
schematic: Itching Powder0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Mental Stimulator0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Silver Filigree0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Spike Attachment0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Thunder Grenade0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Thunderclap Coating0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Voltaic Sentry0.1 T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
Ancient Tome titled 'Gems and their uses'0.1 tome scroll [Plot Item] Magical scrolls can have wildly different effects! |
corrosive voratun shield of shrapnel (0 def, 10 armour, 204.5 block)7.0 T5 shield armor Reqs Shield usage training Str 48 [Ego++] Arcane/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +4 Con dps ---------- On shield block: * Cause enemies within radius 6 to bleed for 350 physical damage over 5 turns (1/turn) On Melee Ret: * 19% chance to reduce armor by 47% ----- def ----- Armour +10 Fatigue +8% Resists +16% acid ---------- misc Talents +1 Block Handheld deflection devices. |
10 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
11 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
16 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+1 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+1 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
15 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
14 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+3 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+3 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+2 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
18 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
18 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
12 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all When used as an alchemist bomb: Additional 40 fire damage Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Phys.save +10 (+4 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+2 eff.) Item imbue powers: Defense +10 (+3 eff.) Phys.save +10 (+4 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+2 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal Heart0.0 T5 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con Resists +20% arcane +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane Combine with a suit of body armor (makes a non enchanted armour into an artifact). Uses 1 power out of 1/1 This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
2 alchemist citrine0.0 T1 yellow alchemist-gem [Normal] When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
Automated Portable Extractor0.0 power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Automated Portable Extractor0.0 power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
voratun pickaxe of Reknor (dig speed 11 turns)3.0 T5 digger tool [Ego+] Master While equipped: Stats +3 Str ----- def ----- Resists +7% darkness +8% fire While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A Fistful of Gold (Exploration mode)
Buy an item from an AAA.By Grug the Yeek Alchemist level 20
4th Dusk 122nd year of Ascendancy at 20:11 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Grug the Yeek Alchemist level 9
3rd Mirth 122nd year of Ascendancy at 19:34 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Grug the Yeek Alchemist level 35
51st Dusk 122nd year of Ascendancy at 08:12 see stats
Emancipation (Exploration mode)
Had the golem kill a boss while its master was already dead.By Grug the Yeek Alchemist level 20
5th Dusk 122nd year of Ascendancy at 13:27 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Grug the Yeek Alchemist level 24
15th Dusk 122nd year of Ascendancy at 08:15 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Grug the Yeek Alchemist level 15
3rd Flare 122nd year of Ascendancy at 06:05 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Grug the Yeek Alchemist level 23
11st Dusk 122nd year of Ascendancy at 21:33 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Grug the Yeek Alchemist level 34
48th Dusk 122nd year of Ascendancy at 12:55 see stats
Infinite x40 (Exploration mode)
Got to level 40 of the infinite dungeon.By Grug the Yeek Alchemist level 41
1st Haze 122nd year of Ascendancy at 07:18 see stats
Infinite x50 (Exploration mode)
Got to level 50 of the infinite dungeon.By Grug the Yeek Alchemist level 49
25th Haze 122nd year of Ascendancy at 02:06 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Grug the Yeek Alchemist level 10
5th Mirth 122nd year of Ascendancy at 01:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Grug the Yeek Alchemist level 20
3rd Dusk 122nd year of Ascendancy at 22:44 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Grug the Yeek Alchemist level 30
30th Dusk 122nd year of Ascendancy at 16:23 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Grug the Yeek Alchemist level 40
72nd Dusk 122nd year of Ascendancy at 21:23 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Grug the Yeek Alchemist level 50
26th Haze 122nd year of Ascendancy at 04:00 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Grug the Yeek Alchemist level 30
32nd Dusk 122nd year of Ascendancy at 19:32 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Grug the Yeek Alchemist level 42
5th Haze 122nd year of Ascendancy at 09:47 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Grug the Yeek Alchemist level 24
13rd Dusk 122nd year of Ascendancy at 01:44 see stats
Sufficiently Advanced Technology (Exploration mode)
Put five points into each of the tinker-crafting talents as any mage class.By Grug the Yeek Alchemist level 42
2nd Haze 122nd year of Ascendancy at 03:06 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Grug the Yeek Alchemist level 20
5th Dusk 122nd year of Ascendancy at 13:27 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Grug the Yeek Alchemist level 42
5th Haze 122nd year of Ascendancy at 08:03 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Grug the Yeek Alchemist level 16
8th Flare 122nd year of Ascendancy at 14:27 see stats
Log
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Golem (servant of Grug) reflects damage back to Something!
Orc pyromancer's Fireflash hits Golem (servant of Grug) for (187 to bones), 0 fire (0 total damage).
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Golem (servant of Grug) casts Rune: Shielding.
A shield forms around golem (servant of Grug).
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Grug brandishes his Summertide Phial and banishes all shadows!
Golem (servant of Grug) casts Eye Beam.
Ultimate gwelgoroth resists the disease!
Golem (servant of Grug) hits Ultimate gwelgoroth for 41 blight, 649 fire (691 total damage).
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Ultimate gwelgoroth casts Lightning.
Golem (servant of Grug) reflects damage back to Ultimate gwelgoroth!
Ultimate gwelgoroth hits Golem (servant of Grug) for (34 absorbed), 0 lightning (0 total damage).
Golem (servant of Grug) hits Ultimate gwelgoroth for 0 blight damage.
Golem (servant of Grug) uses Crush.
Golem (servant of Grug) performs a melee critical strike against Ultimate gwelgoroth!
Golem (servant of Grug) reflects damage back to Ultimate gwelgoroth!
Melee retaliation hits Golem (servant of Grug) for (5 absorbed), 0 lightning (0 total damage).
Golem (servant of Grug) hits Ultimate gwelgoroth for 44 blight, 358 cold, 1 blight, 11 acid, 1 blight, 16 fire (431 total damage).
Golem (servant of Grug) killed Ultimate gwelgoroth!
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The shield around golem (servant of Grug) crumbles.














































































































