Gyro Zeppeli the level 2 Cornac Psyshot by Wardsback

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
No Item Decay 1.3.1
QuickTome: Full 1.5.10
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassPsyshot
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity19 (base 19)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 13)
Cunning13 (base 13)

Resources

Life100/100
Psi93/93
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite0

Offense: Mainhand

Damage10
Accuracy23
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage3
Accuracy20
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense3
Fatigue1
Physical Save7
Spell Save8
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
3/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
active

Equipment

On feet
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Gyro Zeppeli the level 2 cornac psyshot was skewered to death by a king cobra on level 1 of Trollmire.
You have 1 life(s) left.
Gyro Zeppeli is not stunned anymore.

Gyro Zeppeli deactivates Gestalt.

Gyro Zeppeli stops being poisoned.

Gyro Zeppeli deactivates Molten Iron Blood.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

King cobra killed Gyro Zeppeli!
Saving done.

Resting starts...

Talent Create Tinker is ready to use.
Talent Psyshot is ready to use.
Talent Implant: Steam Generator is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Vaporous Step is ready to use.
Talent Molten Iron Blood is ready to use.
Talent Metalstar is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Gestalt is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Gyro Zeppeli activates Gestalt.

Gyro Zeppeli activates Molten Iron Blood.


Gyro Zeppeli deactivates Gestalt.

Gyro Zeppeli deactivates Molten Iron Blood.