wyrmar the level 3 Thalore Wyrmic by temeraire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp3 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity13 (base 10)
Constitution13 (base 11)
Magic10 (base 10)
Willpower23 (base 19)
Cunning10 (base 10)

Resources

Life229/279
Equilibrium0
Healing Factor1.0283363011315
Regeneration3.6638477811781

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy22
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+11%
Lightning+10%

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense20
Ranged Defense20
Fatigue0
Physical Save11
Spell Save15
Mental Save17

Defense: Resistances

Physical+ 1%( 70%)
Lightning+ 20%( 70%)
Acid+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
4/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Log

Ran for 7 turns (stop reason: at exit).

Wyrmar wears:
Feathersteel Amulet.

Wyrmar wears:
psionicist's copper ring of corrosion (+22%).

Wyrmar wears:
wizard's copper ring of lightning (+20%).

Wyrmar wears:
resilient linen cloak of Iron Throne (1 def, 0 armour).

You gain 5.25 gold from the transmogrification of
evasive elm wand of shielding [power 110] (20 cooldown).
You gain 8.00 gold from the transmogrification of
topaz.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 1.61 gold from the transmogrification of
spellwoven linen wizard hat of time (+11%) (1 def, 0 armour).
You gain 1.50 gold from the transmogrification of
iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+17%) (0 def, 2 armour, 9-11 power, 24.5 block).
You gain 1.62 gold from the transmogrification of
iron waraxe of daylight (12-16 power, 2 apr).
You gain 2.12 gold from the transmogrification of
hateful iron battleaxe of massacre (24-35 power, 1 apr).
You gain 2.56 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 2.73 gold from the transmogrification of
cruel elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 2.60 gold from the transmogrification of
cleansing steel amulet of strength (+2).
You gain 1.03 gold from the transmogrification of
teleportation rune of the psychic (range 45; cd 13).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 17%; magical; dur 2; cd 11).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 19%; magical; dur 2; cd 15).
You gain 1.26 gold from the transmogrification of
regeneration infusion of the duelist (heal 131; 12 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 463%; cd 17).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.