Evilheim the level 11 Higher Reaver by Corbenik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassReaver
Level / Exp11 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 34)
Dexterity36 (base 34)
Constitution36 (base 34)
Magic40 (base 34)
Willpower37 (base 34)
Cunning30 (base 29)

Resources

Life-63/396
Paradox300
Vim161/258
Healing Factor1.2479202340232
Regeneration0.31198005850581

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage54
Accuracy45
Crit Chance12%
APR2
Speed1.00

Offense: Offhand

Damage40
Accuracy45
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance7%
Speed1

Offense: Mind

Mindpower32
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)29.511077022655 (89.749889547741%)
Defense19
Ranged Defense19
Fatigue29
Physical Save27
Spell Save23
Mental Save24

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 10%( 70%)
Darkness+ 10%( 70%)
Cold+ 26%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
4/5
5/5
4/5
0/5
Corruption / Reaving combat1.30
5/5
5/5
4/5
0/5
Corruption / Rot1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
5/5
5/5
4/5
0/5
Corruption / Sanguisuge1.00
5/5
5/5
4/5
0/5
Corruption / Bone1.30
5/5
5/5
4/5
0/5
Corruption / Plague1.30
5/5
5/5
3/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
5/5
3/5
0/5
Technique / Combat training1.30
2/5
4/5
4/5
3/5
4/5
4/5

Effects

Quests

done
done
done
done
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Evilheim the Higher Reaver level 10
1st Mirth 122nd year of Ascendancy at 12:23
see stats

Log

The unstable sand tunnel collapses!

You don't see how to get there...

Space around you starts to dissolve...

The unstable sand tunnel collapses!


Resting starts...

Rested for 1 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).

Your summoned carrion worm mass disappears.

Resting starts...

Rested for 1 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).


Resting starts...

Rested for 1 turns (stop reason: suffocating).


Evilheim starts suffocating to death!
Evilheim is suffocating.


Evilheim the level 11 higher reaver suffocated to death on level 1 of Sandworm lair.
Space restabilizes around you.