Warden the level 12 Shalore Temporal Warden by nick1992

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassTemporal Warden
Level / Exp12 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity36 (base 24)
Constitution15 (base 10)
Magic50 (base 37)
Willpower19 (base 12)
Cunning11 (base 10)

Resources

Life300/345
Paradox300
Healing Factor1.1660311219418
Regeneration1.340935790233

Speed

Mental+6.1340430109881%
Attack+6.1340430109881%
Movement-2.2204460492503E-14%
Spell+6.1340430109881%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage52
Accuracy52
Crit Chance14%
APR5
Speed0.94

Offense: Spell

Spellpower35
Crit Chance11%
Speed0.94220475507229

Offense: Mind

Mindpower17
Crit Chance11%
Speed0.94220475507229

Offense: Damage Bonus

Cold+12%
All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense27
Ranged Defense27
Fatigue7
Physical Save9
Spell Save22
Mental Save20

Defense: Resistances

Cold+ 6%( 70%)
Lightning+ 23%( 70%)
Darkness+ 8%( 70%)
Temporal+ 6%( 70%)
Blight+ 6%( 70%)
Acid+ 3%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance24%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
1/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
0/5
0/5
Chronomancy / Threaded Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
1/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
3/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Warden the Shalore Temporal Warden level 10
7th Mirth 122nd year of Ascendancy at 08:20
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Warden the Shalore Temporal Warden level 9
5th Mirth 122nd year of Ascendancy at 10:00
see stats

Log

You are yanked out of this place!
Rested for 40 turns (stop reason: dialog is displayed).


Warden wears:
Pyrewither the linen cloak (1 def, 0 armour).

Warden wears (replacing
clarifying linen wizard hat of corrosion (+16%) (1 def, 0 armour)): Grinabar the Floeviper (0 def, 1 armour).
You carry too much--you are encumbered!
Drop some of your items.

Warden wears:
grounding rough leather belt of life.

You gain 5.25 gold from the transmogrification of
cleansing elm wand of lightning storm [power 116] (15 cooldown).
You gain 6.35 gold from the transmogrification of
Gorastir the rough leather belt.
You gain 1.77 gold from the transmogrification of
acidic dwarven-steel shield of fire resistance (+15%) (0 def, 6 armour, 81 block).
You gain 1.34 gold from the transmogrification of
elm longbow of fire.
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 3.40 gold from the transmogrification of
balanced iron waraxe of erosion (12-18 power, 2 apr).
You gain 2.54 gold from the transmogrification of
arcing iron mace of paradox (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.09 gold from the transmogrification of
manasurge rune of the warrior (regen 673% over 10 turns; mana 34; cd 13).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 3; cd 13).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Warden deactivates
Weapon Folding.
Warden activates
Weapon Folding.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Contingency
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Saving game...

Saving done.