Armulach the level 50 Orc Archmage by Feanor1397

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArchmage (Technomancer)
Level / Exp50 / 699%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 12)
Dexterity32 (base 19)
Constitution27 (base 18)
Magic83 (base 60)
Willpower73 (base 60)
Cunning69 (base 60)

Resources

Life960/960
Mana486/486
Steam95/95
Healing Factor1.1294416243655
Regeneration0.28236040609138

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight13
Lite16
Infravision12
See Stealth35
See Invisible25
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage47
Accuracy28
Crit Chance33%
APR17
Speed1.00

Offense: Spell

Spellpower102
Crit Chance66%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower63
Crit Chance23%
Speed1

Offense: Damage Bonus

Darkness+58%
Light+50%
Temporal+47%
Arcane+137%
All+30%

Offense: Damage Penetration

Arcane+101%
All+26%

Defense: Base

Armour (hardiness)22 (52.131147540984%)
Defense45
Ranged Defense45
Fatigue2.4025974025974
Physical Save20
Spell Save40
Mental Save59

Defense: Resistances

Lightning+ 50%( 70%)
Light+ 32%( 70%)
Cold+ 35%( 70%)
Darkness+ 37%( 70%)
Arcane+ 70%( 70%)
Mind+ 57%( 70%)
All+ 29%( 70%)

Defense: Immunities

Stun Resistance50%
Instadeath Resistance100%
Disarm Resistance50%

Inscriptions (4/4)

Implants
Implants
Infusions
Implants

Class Talents

Spell / Meta1.30
1/5
2/5
5/5
0/5
Spell / Occult technomancy1.30
5/5
5/5
1/5
4/5
Spell / Temporal1.30
2/5
5/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.50
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Aether1.40
5/5
1/5
5/5
5/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
1/5
3/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
5/5
5/5
Steamtech / Physics1.00
3/5
3/5
3/5
1/5
Steamtech / Chemistry1.00
5/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
5/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Armulach the Orc Archmage level 9
38th Retaking 124th year of Ascendancy at 10:08
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Armulach the Orc Archmage level 12
48th Retaking 124th year of Ascendancy at 06:37
see stats
Exterminator Killed 1000 creatures.
By Armulach the Orc Archmage level 27
6th Pain 124th year of Ascendancy at 16:29
see stats
For a Few Gold More Completely deplete an AAA's stock.
By Armulach the Orc Archmage level 9
38th Retaking 124th year of Ascendancy at 10:08
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Armulach the Orc Archmage level 50
40th Loss 124th year of Ascendancy at 18:09
see stats
Level 10 Got a character to level 10.
By Armulach the Orc Archmage level 10
38th Retaking 124th year of Ascendancy at 19:50
see stats
Level 20 Got a character to level 20.
By Armulach the Orc Archmage level 20
15th Revenge 124th year of Ascendancy at 20:11
see stats
Level 30 Got a character to level 30.
By Armulach the Orc Archmage level 30
7th Pain 124th year of Ascendancy at 21:01
see stats
Level 40 Got a character to level 40.
By Armulach the Orc Archmage level 40
14th Dearth 124th year of Ascendancy at 16:32
see stats
Level 50 Got a character to level 50.
By Armulach the Orc Archmage level 50
35th Loss 124th year of Ascendancy at 21:37
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Armulach the Orc Archmage level 50
36th Loss 124th year of Ascendancy at 17:34
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Armulach the Orc Archmage level 32
19th Pain 124th year of Ascendancy at 14:29
see stats
Size is everything Did over 1500 damage in one attack.
By Armulach the Orc Archmage level 43
14th Loss 124th year of Ascendancy at 16:49
see stats
Size matters Did over 600 damage in one attack.
By Armulach the Orc Archmage level 27
7th Pain 124th year of Ascendancy at 04:27
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Armulach the Orc Archmage level 50
40th Loss 124th year of Ascendancy at 10:28
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Armulach the Orc Archmage level 36
11st Dearth 124th year of Ascendancy at 17:27
see stats
The bigger the better! Did over 3000 damage in one attack.
By Armulach the Orc Archmage level 50
36th Loss 124th year of Ascendancy at 15:32
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Armulach the Orc Archmage level 27
6th Pain 124th year of Ascendancy at 21:27
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Armulach the Orc Archmage level 42
13rd Loss 124th year of Ascendancy at 09:46
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Armulach the Orc Archmage level 23
20th Revenge 124th year of Ascendancy at 11:06
see stats
We weren't kidding! Die to Nektosh's beam without being pinned, stunned, asleep, dazed, or confused.
By Armulach the Orc Archmage level 24
35th Revenge 124th year of Ascendancy at 01:32
see stats

Log

Armulach deactivates Chant of Fortitude.
Armulach deactivates
Metaphasic Spin.
Armulach deactivates
Pure Aether.
Armulach deactivates
Quicken Spells.
Armulach deactivates
Shielding.
Armulach deactivates
Disruption Shield.
Armulach deactivates
Arcane Shield.
Armulach deactivates
Spellcraft.
Armulach deactivates
Arcane Power.