Shish the level 13 Dwarf Stone Warden by GiantV

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp13 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 14)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic37 (base 39)
Willpower29 (base 25)
Cunning13 (base 10)

Resources

Life423/423
Mana93/202
Equilibrium30
Healing Factor1.0683363011315
Regeneration5.6087655809405

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage36
Accuracy36
Crit Chance3%
APR15
Speed1.00

Offense: Offhand

Damage18
Accuracy36
Crit Chance3%
APR15
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower36
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+5%
Lightning+12%
All0%

Offense: Damage Penetration

Blight+5%
Physical+5%
Temporal+15%

Defense: Base

Armour (hardiness)30.646841987253 (65.897138898113%)
Defense9
Ranged Defense9
Fatigue32
Physical Save12
Spell Save21
Mental Save14

Defense: Resistances

Acid+ 16%( 70%)
Darkness+ 6%( 70%)
Temporal+ 3%( 70%)
Cold+ 21%( 70%)
Lightning+ 27%( 70%)
Mind+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance17%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
1/5
1/5
1/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
4/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Shish the Dwarf Stone Warden level 10
31st Voratun 122nd year of Ascendancy at 14:31
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Shish the Dwarf Stone Warden level 6
18th Voratun 122nd year of Ascendancy at 16:22
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Shish the Dwarf Stone Warden level 11
2nd Acquisition 122nd year of Ascendancy at 04:17
see stats

Log

Resting starts...
Talent Eldritch Slam is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


--------------------------------

You gain 0.86 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 37 turns).
You gain 0.80 gold from the transmogrification of
iron helm of strength (+3) (0 def, 3 armour).
You gain 7.25 gold from the transmogrification of
Chalurach the Striketitan (0 def, 4 armour).
You gain 6.48 gold from the transmogrification of
Veluba (1 def, 0 armour).
You gain 5.72 gold from the transmogrification of
Tureldir (1 def, 0 armour).
You gain 1.35 gold from the transmogrification of
cleansing linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 2.40 gold from the transmogrification of
wanderer's pair of iron boots (0 def, 3 armour).
You gain 6.51 gold from the transmogrification of
pair of iron boots 'Layybrelle' (0 def, 3 armour).
You gain 2.40 gold from the transmogrification of
wanderer's pair of rough leather boots (0 def, 1 armour).
You gain 6.68 gold from the transmogrification of
Velyvena.
You gain 1.26 gold from the transmogrification of
mindwoven cashmere robe of protection (2 def, 2 armour).
You gain 2.28 gold from the transmogrification of
horrifying vined mindstar of resolve (85% power, 18 apr, nature damage).
You gain 1.48 gold from the transmogrification of
gifted vined mindstar of balance (85% power, 18 apr, nature damage).
You gain 1.62 gold from the transmogrification of
hateful iron waraxe (104% power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (120% power, 4 apr).
You gain 1.71 gold from the transmogrification of
arcing iron mace of erosion (105% power, 2 apr).
You gain 2.54 gold from the transmogrification of
elemental iron longsword (105% power, 2 apr).
You gain 10.43 gold from the transmogrification of
Salereta (100% power, 2 apr, darkness element).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 19%; magical; dur 4; cd 14).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 21%; physical; dur 2; cd 12).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.