Itgazil the level 10 Dark Faerie Alchemist by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDark Faerie
ClassAlchemist
Level / Exp10 / 92%
Sizetiny
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity15 (base 10)
Constitution17 (base 24)
Magic39 (base 34)
Willpower21 (base 11)
Cunning15 (base 10)

Resources

Life209/209
Mana188/188
Healing Factor1.3
Regeneration2.99

Speed

Mental+12.952163297493%
Attack0%
Movement0%
Spell+25.904326594987%
Global+100%

Vision

Sight10
Lite7
See Stealth7
See Invisible5

Offense: Mainhand

Damage36
Accuracy21
Crit Chance14%
APR2
Speed0.89

Offense: Spell

Spellpower31
Crit Chance14%
Speed0.79425388073981

Offense: Mind

Mindpower21.35
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+23%
Nature+26%
Physical+21%
Lightning+24%
All+13%

Defense: Base

Armour (hardiness)1 (30%)
Defense25.575
Ranged Defense26.575
Fatigue0
Physical Save40.033333333333
Spell Save36.65
Mental Save32.45

Defense: Resistances

Acid+ 15%( 70%)
Lightning+ 37%( 70%)
Temporal+ 5%( 70%)
Blight+ 30%( 80%)
Cold+ 15%( 70%)
Fire+ 15%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
5/5
2/5
0/5
Spell / Infusion1.30
1/5
1/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dark-faerie1.00
1/5
5/5
0/5
0/5
Spell / Staff combat1.30
1/5
3/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Itgazil the Dark Faerie Alchemist level 10
2nd Summertide 122nd year of Ascendancy at 13:24
see stats

Log

Saving done.
Saving game...


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
He points out the location of the graveyard on your map.

Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)

Ran for 6 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 5 turns (stop reason: store entrance spotted).


Bought:
movement infusion (587% speed; 5 turns) for 51.80 gold.

The smith spends some time with you, teaching you the basics of armour and weapon usage.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).

Saving done.

There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.