Uniclown the level 10 Cornac Archmage by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp10 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic41 (base 34)
Willpower24 (base 24)
Cunning14 (base 11)

Resources

Life-241/230
Mana177/203
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible6

Offense: Mainhand

Damage17
Accuracy10
Crit Chance4%
APR8
Speed1.00

Offense: Spell

Spellpower37
Crit Chance16%
Speed1

Offense: Mind

Mindpower21.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)19.882869315202 (40%)
Defense4.7
Ranged Defense7.7
Fatigue1
Physical Save14.4
Spell Save28.875
Mental Save18.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance25%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
5/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

failed
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Uniclown the Cornac Archmage level 10
2nd Summertide 122nd year of Ascendancy at 19:14
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Uniclown the Cornac Archmage level 4
77th Pyre 122nd year of Ascendancy at 15:20
see stats

Log

Talent Flame is ready to use.
Uniclown killed Enorhum the thalore!

Resting starts...

Talent Manathrust is ready to use.
Talent Pulverizing Auger is ready to use.
The fabric of time around Uniclown stabilizes to normal.

Talent Time Shield is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

Uniclown picks up (k.):
mindwoven linen wizard hat (1 def, 0 armour).
Uniclown picks up (l.):
cleansing rough leather armour of cold resistance (1 def, 2 armour).
Uniclown picks up (m.):
Cobravalor the steel plate armour (4 def, 11 armour).
Uniclown picks up (k.):
mindwoven linen wizard hat (1 def, 0 armour).
Uniclown picks up (n.):
prismatic hardened leather armour of spell shielding (3 def, 6 armour).
Uniclown picks up (f.):
flaming steel dagger (11-14.3 power, 6 apr).
Uniclown picks up (g.):
dwarven-steel dagger of purging (15.5-20.15 power, 7 apr).

Nafenath the shalore uses Numbing Poison.

Benin the dwarf uses Brain Storm.

Ran for 2 turns (stop reason: taken damage).

Benin the dwarf hits Uniclown for (3 resist armour), 127 lightning (128 total damage).

Uniclown casts Arcane Reconstruction.

Nafenath the shalore uses Kneecapper.

Nafenath the shalore performs a ranged critical strike against Uniclown!
Saving done.

Saving done.

Saving game...