Indwarfy the level 7 Dwarf Adventurer by nday

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp7 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 28)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic10 (base 12)
Willpower15 (base 12)
Cunning17 (base 17)

Resources

Life222/222
Hate50/100
Stamina130/130
Steam100/100
Healing Factor1.0460311219418
Regeneration4.4003436820732

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage61
Accuracy25
Crit Chance4%
APR22
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense4
Ranged Defense4
Fatigue14
Physical Save18
Spell Save8
Mental Save17

Defense: Resistances

Acid+ 17%( 70%)
Nature+ 11%( 70%)
Blight+ 10%( 70%)
Physical+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.00
3/5
1/5
0/5
0/5
Technique / Berserker's strength1.00
2/5
0/5
0/5
0/5
Cursed / Rampage1.00
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.00
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Indwarfy the Dwarf Adventurer level 5
18th Voratun 122nd year of Ascendancy at 23:39
see stats

Log

You gain 1.06 gold from the melting of shatter afflictions rune of the wizard (absorb 33; cd 21).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Talent Dig is ready to use.
Talent Pace Yourself is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

There is a Iron Council (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.