Shecky the level 20 Cornac Necromancer by nday

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp20 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity13 (base 10)
Constitution21 (base 10)
Magic60 (base 48)
Willpower29 (base 20)
Cunning41 (base 31)

Resources

Life336/336
Mana273/273
Steam0/100
Soul12/13
Healing Factor1.214804467222
Regeneration7.5925279201377

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision3
See Stealth6
See Invisible12

Offense: Mainhand

Damage28
Accuracy7
Crit Chance11%
APR0
Speed1.00

Offense: Spell

Spellpower60
Crit Chance26%
Speed1

Offense: Mind

Mindpower32
Crit Chance13%
Speed1

Offense: Damage Bonus

Darkness+45%
Acid+10%
Light+22%
Nature+5%
Blight+10%
Physical+5%
Fire+10%
All0%

Offense: Damage Penetration

Blight+5%
Darkness+15%
Physical+11%

Defense: Base

Armour (hardiness)18 (30%)
Defense35
Ranged Defense35
Fatigue4
Physical Save38
Spell Save43
Mental Save32

Defense: Resistances

Nature+ 45%( 73%)
Lightning+ 25%( 73%)
Light+ 25%( 73%)
Darkness+ 59%( 73%)
Blight+ 32%( 73%)
Cold+ 27%( 73%)
Fire+ 34%( 73%)
All+ 23%( 73%)

Defense: Immunities

Silence Resistance10%
Confusion Resistance30%
Instadeath Resistance100%
Poison Resistance20%
Blind Resistance53%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
2/5
5/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
3/5
1/5
1/5
3/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Master necromancer1.30
4/5
1/5
2/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
3/5
4/5
5/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
active
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Shecky the Cornac Necromancer level 13
4th Flare 122nd year of Ascendancy at 23:42
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Shecky the Cornac Necromancer level 10
6th Mirth 122nd year of Ascendancy at 16:38
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Shecky the Cornac Necromancer level 20
26th Haze 122nd year of Ascendancy at 07:46
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Shecky the Cornac Necromancer level 6
78th Pyre 122nd year of Ascendancy at 20:49
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Shecky the Cornac Necromancer level 8
2nd Mirth 122nd year of Ascendancy at 20:58
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Shecky the Cornac Necromancer level 14
69th Dusk 122nd year of Ascendancy at 21:50
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Shecky the Cornac Necromancer level 17
21st Haze 122nd year of Ascendancy at 06:03
see stats

Log


Learnt new tinker schematic:
Lightning Coil
You have no more
schematic: Lightning Coil.

Learnt new tinker schematic:
Power Distributor
You have no more
schematic: Power Distributor.

Learnt new tinker schematic:
Spring Grapple
You have no more
schematic: Spring Grapple.

You gain 0.84 gold from the melting of
psionicist's copper ring.
You gain 2.01 gold from the melting of
wizard's copper ring of sensing.
You gain 12.50 gold from the melting of
Robe of Force (12 def, 8 armour).
You gain 2.50 gold from the melting of
grounding rough leather cap of the depths (0 def, 1 armour).
You gain 3.44 gold from the melting of
cured leather armour of the deep (6 def, 6 armour).
You gain 5.25 gold from the melting of
piercing elm wand of shielding [power 116] (20 cooldown).
You gain 4.72 gold from the melting of
Branddash the rough leather cap (0 def, 1 armour).
You gain 6.61 gold from the melting of
Ulfytochik (1 def, 0 armour).
You gain 1.82 gold from the melting of
grounding steel amulet of cunning (+2).
You gain 3.30 gold from the melting of
sneakthief's gold ring.
You gain 1.65 gold from the melting of
biting gale rune of the titan (damage 76; dur 4; cd 15).
You gain 12.00 gold from the melting of
3 agate.
You gain 8.00 gold from the melting of
2 spinel.
You gain 20.00 gold from the melting of
5 citrine.
You gain 16.00 gold from the melting of
4 zircon.
You gain 0.10 gold from the melting of
214 alchemist agate.
Sold:
schematic: Air Recycler for 4.00 gold.
Shecky uses
Create Tinker.
Saving game...

Saving done.