YAlch the level 36 Kruk Yeti Alchemist by nday

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceKruk Yeti
ClassAlchemist
Level / Exp36 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity18 (base 12)
Constitution88 (base 60)
Magic64 (base 60)
Willpower39 (base 16)
Cunning30 (base 19)

Resources

Life1108/1108
Mana480/480
Steam100/100
Healing Factor1.833488372093
Regeneration29.244139534884

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight12
Lite14
Infravision11
See Stealth21
See Invisible21

Offense: Mainhand

Damage68
Accuracy30
Crit Chance22%
APR4
Speed1.00

Offense: Spell

Spellpower46
Crit Chance10%
Speed1

Offense: Mind

Mindpower34
Crit Chance20%
Speed1

Offense: Damage Bonus

Acid+76%
Blight+15%
Physical+8%
Mind+22%
Darkness+9%
Light+22%
Cold+15%
Fire+15%
Nature+44%

Offense: Damage Penetration

Darkness+5%
All0%

Defense: Base

Armour (hardiness)34 (60%)
Defense21
Ranged Defense21
Fatigue0
Physical Save42
Spell Save36
Mental Save28

Defense: Resistances

Acid+ 37%( 70%)
Physical+ 36%( 70%)
Cold+ 70%( 70%)
All+ 26%( 70%)
Darkness+ 49%( 70%)
Light+ 37%( 70%)
Mind+ 33%( 70%)
Lightning+ 37%( 70%)
Fire+ 48%( 70%)
Nature+ 69%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance90%
Confusion Resistance30%
Instadeath Resistance100%
Poison Resistance60%
Blind Resistance30%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Runes

Class Talents

Spell / Golemancy1.30
1/5
1/5
1/5
1/5
Spell / Acid alchemy1.30
4/5
1/5
4/5
4/5
Spell / Advanced-golemancy1.30
1/5
3/5
1/5
1/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
4/5
0/5

Generic Talents

Race / Yeti1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
2/5
0/5
Spell / Stone alchemy1.30
4/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
3/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By YAlch the Kruk Yeti Alchemist level 26
2nd Revenge 124th year of Ascendancy at 10:41
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By YAlch the Kruk Yeti Alchemist level 12
26th Retaking 124th year of Ascendancy at 10:17
see stats
Exterminator Killed 1000 creatures.
By YAlch the Kruk Yeti Alchemist level 30
18th Dearth 124th year of Ascendancy at 03:16
see stats
Level 10 Got a character to level 10.
By YAlch the Kruk Yeti Alchemist level 10
19th Retaking 124th year of Ascendancy at 21:18
see stats
Level 20 Got a character to level 20.
By YAlch the Kruk Yeti Alchemist level 20
45th Retaking 124th year of Ascendancy at 17:22
see stats
Level 30 Got a character to level 30.
By YAlch the Kruk Yeti Alchemist level 30
17th Dearth 124th year of Ascendancy at 03:00
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By YAlch the Kruk Yeti Alchemist level 33
26th Dearth 124th year of Ascendancy at 00:56
see stats
Size matters Did over 600 damage in one attack.
By YAlch the Kruk Yeti Alchemist level 19
45th Retaking 124th year of Ascendancy at 17:22
see stats
Treasure Hunter Amassed 1000 gold pieces.
By YAlch the Kruk Yeti Alchemist level 25
1st Revenge 124th year of Ascendancy at 10:25
see stats

Log

Ran for 2 turns (stop reason: something interesting).

Ran for 2 turns (stop reason: something interesting).


Ran for 2 turns (stop reason: something interesting).


Sold:
schematic: Fiery Salve for 4.50 gold.
Sold:
schematic: Fungal Web for 4.00 gold.
Sold:
schematic: Iron Grip for 4.00 gold.
Sold:
schematic: Magnetic Shell for 4.00 gold.
Sold:
schematic: Razor Edge for 5.00 gold.
Sold:
schematic: Spring Grapple for 4.00 gold.
Sold:
schematic: Steamgun for 4.00 gold.
YAlch wears (replacing
miner's pair of hardened leather boots of force (0 def, 6 armour)): wanderer's pair of hardened leather boots of speed (0 def, 3 armour).

You gain 3.77 gold from the melting of
miner's pair of hardened leather boots of force (0 def, 6 armour).
You gain 0.95 gold from the melting of
nightruned hardened leather belt of the mystic.
YAlch wears (replacing
wanderer's pair of hardened leather boots of speed (0 def, 3 armour)): The Black Boots (2 def, 1 armour).

You collect a new ingredient:
lump of steel (1).
You gain 5.41 gold from the melting of
brawler's dwarven-steel gauntlets (0 def, 2 armour).
YAlch wears (replacing
wanderer's steel amulet of mastery (0.11 Spell / Energy alchemy)): serendipitous stralite amulet of cunning (+8).

You collect a new ingredient:
lump of dwarven steel (1).
You gain 7.10 gold from the melting of
enlightening dwarven-steel plate armour of command (7 def, 17 armour).
YAlch wears (replacing
The Black Boots (2 def, 1 armour)): wanderer's pair of hardened leather boots of speed (0 def, 3 armour).

YAlch wears (replacing
serendipitous stralite amulet of cunning (+8)): wanderer's steel amulet of mastery (0.11 Spell / Energy alchemy).

YAlch deactivates
Acid Infusion.