fix hidden vaults the level 50 Whitehoof Sawbutcher by minmay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceWhitehoof
ClassSawbutcher
Level / Exp50 / 3470%
Sizemedium
Lifes / Deaths

Primary Stats

Strength114 (base 60)
Dexterity70 (base 60)
Constitution64 (base 29)
Magic18 (base 10)
Willpower27 (base 10)
Cunning83 (base 60)

Resources

Life2165/2165
Psi117/117
Steam80/80
Healing Factor1.5898207625924
Regeneration37.515756081838

Speed

Mental0%
Attack0%
Movement+474.18115187703%
Spell0%
Global+100%

Vision

Sight10
Lite13
Infravision4

Offense: Mainhand

Damage144
Accuracy83
Crit Chance87%
APR78
Speed1.00

Offense: Spell

Spellpower27
Crit Chance35%
Speed1

Offense: Mind

Mindpower46
Crit Chance53%
Speed1

Offense: Damage Bonus

Arcane+12%
Mind+12%
All+6%
Darkness+12%
Light+13%
Temporal+12%
Physical+50%
Fire+17%
Nature+21%

Offense: Damage Penetration

Physical+60%
Fire+25%
Nature+25%

Defense: Base

Armour (hardiness)129.23535955475 (100%)
Defense55
Ranged Defense55
Fatigue47
Physical Save46
Spell Save34
Mental Save49

Defense: Resistances

Acid+ 40%( 70%)
Blight+ 31%( 70%)
Arcane+ 19%( 70%)
Mind+ 36%( 70%)
All+ 15%( 70%)
Darkness+ 42%( 70%)
Light+ 27%( 70%)
Temporal+ 20%( 70%)
Physical+ 35%( 70%)
Lightning+ 40%( 70%)
Fire+ 21%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance0%
Silence Resistance70%
Bleed Resistance100%
Disarm Resistance100%
Pinning Resistance19%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
5/5
5/5
2/5
5/5
Steamtech / Sawmaiming1.30
5/5
1/5
5/5
0/5
Steamtech / Butchery1.30
5/5
5/5
5/5
5/5
Steamtech / Furnace1.30
5/5
0/5
0/5
0/5
Steamtech / Automated butchery1.30
5/5
1/5
4/5
4/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.60
5/5
5/5
0/5
3/5
0/5
0/5
Steamtech / Physics1.20
2/5
2/5
1/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
2/5
5/5
Steamtech / Blacksmith1.20
1/5
1/5
1/5
5/5
Race / Whitehooves1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By fix hidden vaults the Whitehoof Sawbutcher level 2
10th Retaking 124th year of Ascendancy at 14:13
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By fix hidden vaults the Whitehoof Sawbutcher level 13
22nd Retaking 124th year of Ascendancy at 11:12
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By fix hidden vaults the Whitehoof Sawbutcher level 50
25th Dearth 124th year of Ascendancy at 06:58
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By fix hidden vaults the Whitehoof Sawbutcher level 28
2nd Revenge 124th year of Ascendancy at 09:15
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By fix hidden vaults the Whitehoof Sawbutcher level 50
27th Dearth 124th year of Ascendancy at 20:02
see stats
Got eggs? (Insane (Adventure) difficulty) Finish the Pikataclysm event.
By fix hidden vaults the Whitehoof Sawbutcher level 42
40th Pain 124th year of Ascendancy at 21:51
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By fix hidden vaults the Whitehoof Sawbutcher level 50
2nd Loss 124th year of Ascendancy at 10:59
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By fix hidden vaults the Whitehoof Sawbutcher level 10
16th Retaking 124th year of Ascendancy at 05:54
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By fix hidden vaults the Whitehoof Sawbutcher level 20
28th Retaking 124th year of Ascendancy at 20:26
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By fix hidden vaults the Whitehoof Sawbutcher level 30
5th Revenge 124th year of Ascendancy at 02:03
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By fix hidden vaults the Whitehoof Sawbutcher level 40
37th Pain 124th year of Ascendancy at 11:39
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By fix hidden vaults the Whitehoof Sawbutcher level 50
24th Dearth 124th year of Ascendancy at 10:07
see stats
Mercy, mercy! (Insane (Adventure) difficulty) Killed Talosis without any civilians deaths.
By fix hidden vaults the Whitehoof Sawbutcher level 4
12nd Retaking 124th year of Ascendancy at 15:17
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By fix hidden vaults the Whitehoof Sawbutcher level 50
46th Dearth 124th year of Ascendancy at 21:32
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By fix hidden vaults the Whitehoof Sawbutcher level 38
11st Revenge 124th year of Ascendancy at 14:34
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By fix hidden vaults the Whitehoof Sawbutcher level 50
27th Dearth 124th year of Ascendancy at 22:03
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By fix hidden vaults the Whitehoof Sawbutcher level 24
50th Retaking 124th year of Ascendancy at 13:13
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By fix hidden vaults the Whitehoof Sawbutcher level 29
3rd Revenge 124th year of Ascendancy at 13:20
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By fix hidden vaults the Whitehoof Sawbutcher level 50
2nd Loss 124th year of Ascendancy at 05:25
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By fix hidden vaults the Whitehoof Sawbutcher level 50
30th Dearth 124th year of Ascendancy at 06:38
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By fix hidden vaults the Whitehoof Sawbutcher level 25
52nd Retaking 124th year of Ascendancy at 16:00
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By fix hidden vaults the Whitehoof Sawbutcher level 33
7th Revenge 124th year of Ascendancy at 21:46
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By fix hidden vaults the Whitehoof Sawbutcher level 16
25th Retaking 124th year of Ascendancy at 21:15
see stats

Log

You gain 7.32 gold from the melting of enlightening drakeskin leather armour of resilience (20 def, 8 armour).
You gain 9.63 gold from the melting of
timebroken elven-silk robe of power (0 def, 0 armour).
You gain 4.61 gold from the melting of
verdant linen robe (0 def, 0 armour).
You gain 25.00 gold from the melting of
Growbutcher the drakeskin leather sling.
You collect a new ingredient:
lump of voratun (1).
You gain 14.75 gold from the melting of
enhanced voratun steamsaw (149% power, 0 apr).
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 10.83 gold from the melting of
horrifying living mindstar of venom (115% power, 40 apr, mind damage).
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 14.58 gold from the melting of
horrifying living mindstar of storms (114% power, 40 apr, mind damage).
You collect a new ingredient:
stack of herbs (bilberry) (1).
You gain 7.90 gold from the melting of
dreamer's thorny mindstar (96% power, 24 apr, nature damage).
You collect a new ingredient:
lump of voratun (1).
You gain 6.50 gold from the melting of
quick voratun dagger of corruption (145% power, 9 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 13.45 gold from the melting of
blazebringer's voratun dagger of rage (147% power, 9 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 15.80 gold from the melting of
enhanced dwarven-steel dagger of enduring (123% power, 7 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 5.94 gold from the melting of
truestriking voratun longsword (154% power, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 25.00 gold from the melting of
Bregaregoldir the Growgrit (153% power, 6 apr).
You gain 11.34 gold from the melting of
magewarrior's short dragonbone starstaff of power (136% power, 6 apr, darkness element).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

You carry too much--you are encumbered!
Drop some of your items.
Saving done.

Personal New Achievement: Imp'ing Away (Insane (Adventure) difficulty)!