Magictaur the level 6 Whitehoof Arcane Blade by rinnosuketh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArcane Blade
Level / Exp6 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 19)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic32 (base 19)
Willpower11 (base 10)
Cunning20 (base 19)

Resources

Life204/204
Mana75/95
Stamina98/98
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+110%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth15
See Invisible7

Offense: Mainhand

Damage27
Accuracy13
Crit Chance8%
APR8
Speed1.00

Offense: Spell

Spellpower34
Crit Chance7%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+6%
Cold+10%
Fire+3%
Temporal+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15
Spell Save25
Mental Save10

Defense: Resistances

Temporal+ 27%( 70%)
Lightning+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
active

Equipment

Tool
On fingers
Around waist
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Chain Lightning is ready to use.
Magictaur stops surging mana.

Talent Rune: Shielding is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Magictaur picks up (c.):
Trident of the Tides (80-112 power, 20 apr).
Lore found:
Trident of the Tides
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 5 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 107 turns (stop reason: all resources and life at maximum).


Magictaur picks up (h.):
spinel.
Magictaur casts
Rune: Shielding.
A shield forms around Magictaur.

Ran for 2 turns (stop reason: hostile spotted to the east (tempest)).


Magictaur casts
Chain Lightning.

Ran for 3 turns (stop reason: hostile spotted to the east (tempest)).


Magictaur casts
Chain Lightning.
Magictaur hits Tempest for 145 lightning damage.

Magictaur deactivates
Fiery Hands.
The shield around Magictaur crumbles.

Magictaur deactivates
Arcane Combat.