Kal the level 9 Cornac Arcane Blade by encyclopath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp9 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 33)
Dexterity10 (base 10)
Constitution31 (base 17)
Magic29 (base 13)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life346/346
Mana28/108
Stamina104/104
Healing Factor1.1658714593978
Regeneration5.3152887895775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.54677130326
See Invisible26.54677130326

Offense: Mainhand

Damage64
Accuracy23
Crit Chance4%
APR14
Speed1.00

Offense: Spell

Spellpower13.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+4%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)15.413408721348 (65.897138898113%)
Defense17
Ranged Defense17
Fatigue12
Physical Save33
Spell Save20
Mental Save15

Defense: Resistances

Acid+ 16%( 70%)
Blight+ 11%( 70%)
Nature+ 11%( 70%)
Mind+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
2/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
3/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
failed
done
done
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Ran for 11 turns (stop reason: didn't move).

Saving done.


Shady cornac man says: 'Hey you. Come here.'


Kal deactivates
Fiery Hands.
Fiery Hands has been disrupted by
anti-magic forces!

Sold:
rough leather armour (3 def, 2 armour) for 0.50 gold.
Sold:
iron greatsword (14-23 power, 1 apr) for 0.25 gold.
Sold:
rough leather cap of constitution (+2) (0 def, 1 armour) for 0.60 gold.
Sold:
cleansing rough leather armour of lightning resistance (3 def, 2 armour) for 1.37 gold.
Sold:
agate for 4.00 gold.
Sold: 3
spinel for 12.00 gold.
Sold:
brass lantern for 0.03 gold.
Sold:
bright brass lantern of health for 3.28 gold.
Sold:
scorching brass lantern of clarity for 3.32 gold.
Sold:
elm totem of healing [power 110] (15 cooldown) for 5.00 gold.
Sold:
ametrine for 4.00 gold.
Sold: 3
citrine for 12.00 gold.
Sold: 2
zircon for 8.00 gold.
Sold:
starlit copper amulet for 1.27 gold.

Talent Fiery Hands is ready to use.

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)