Itrainisthi the level 6 Draconian Hedgeknight by Devil_Poo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDraconian
ClassHedgeknight
Level / Exp6 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 19)
Dexterity10 (base 10)
Constitution22.6 (base 18)
Magic13 (base 10)
Willpower21 (base 17)
Cunning10 (base 10)

Resources

Life384/384
Stamina142/142
Equilibrium15
Healing Factor1.1
Regeneration0.825

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy35
Crit Chance5%
APR8
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower18.7
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+2%
Cold+10%
Nature+2%

Defense: Base

Armour (hardiness)10.73 (48.103448275862%)
Defense12.133333333333
Ranged Defense15.133333333333
Fatigue11
Physical Save25.009166666667
Spell Save19.258333333333
Mental Save18.208333333333

Defense: Resistances

Acid+ 4%( 70%)
Nature+ 8%( 70%)
Physical+ 2%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Bush-guardian1.30
1/5
0/5
0/5
0/5
Wild-gift / Ivy1.30
1/5
1/5
0/5
0/5
Technique / Two-handed weapons1.10
2/5
2/5
0/5
0/5
Wild-gift / Thorns1.30
2/5
2/5
0/5
0/5
Wild-gift / Moss1.10
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.10
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Draconian1.30
1/5
1/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5

Prodigies

1/1

Effects

talent
beneficial effect

Quests

done
active
active

Equipment

On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


You gain 2.20 gold from the transmogrification of
Amagrim the Morbusnull (10/10, 19-26.6 power, 7 apr).
You gain 2.20 gold from the transmogrification of
iron shield 'Mayiriavena' (4 def, 2 armour, 18 block).
You gain 0.85 gold from the transmogrification of
prismatic rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.11 gold from the transmogrification of
traveler's pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.40 gold from the transmogrification of
Murkquencher the steel waraxe (12-16.8 power, 3 apr).
You gain 0.97 gold from the transmogrification of
horrifying mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (7-9.8 power, 2 apr).
You gain 1.55 gold from the transmogrification of
steady elm longbow.
There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Itrainisthi picks up (c.):
slime-covered iron longsword (7.5-10.5 power, 2 apr).
Ran for 2 turns (stop reason: hostile spotted to the west (rogue)).