Cerce the Mindslayer the level 2 Ghoul Mindslayer by mordecai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGhoul
ClassMindslayer
Level / Exp2 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18.752612745299 (base 11)
Dexterity11 (base 10)
Constitution19.752612745299 (base 10)
Magic10 (base 10)
Willpower18 (base 20)
Cunning12 (base 14)

Resources

Life171/171
Psi78/78
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy15
Crit Chance17%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy15
Crit Chance18%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1.35
Ranged Defense1.35
Fatigue7
Physical Save21.738414460855
Spell Save9.8
Mental Save10.5

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Absorption1.30
3/5
0/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Psionic / Mental discipline1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Psionic focus
Light source
On head
Tool
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Cerce the Mindslayer hits Degenerated skeleton warrior for 60 physical damage.
Cerce the Mindslayer killed Degenerated skeleton warrior!

Flames start to appear arround Cerce the Mindslayer.


Cerce the Mindslayer is silenced!

Trap hits
Cerce the Mindslayer for 17 arcane damage.
Trap hits
Cerce the Mindslayer for 17 arcane damage.

Trap hits
Cerce the Mindslayer for 17 arcane damage.

Talent Rune: Shielding is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Telekinetic Grasp is ready to use.

Talent Mindlash is ready to use.
Cerce the Mindslayer is not silenced anymore.


Resting starts...

Talent Telekinetic Smash is ready to use.
Rested for 104 turns (stop reason: all resources and life at maximum).


Cerce the Mindslayer fails to disarm a trap (trap).

Flames start to appear arround Cerce the Mindslayer.


Cerce the Mindslayer picks up (e.):
grounding iron helm of dexterity (+3) (0 def, 3 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Cerce the Mindslayer can not wear:
grounding iron helm of dexterity (+3) (0 def, 3 armour) (missing dependency).