Semenmancer the level 13 Doomelf Necromancer by Devindor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDoomelf
ClassNecromancer
Level / Exp13 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity17 (base 10)
Constitution32 (base 25)
Magic55 (base 39)
Willpower19 (base 13)
Cunning27 (base 11)

Resources

Life118/118
Mana219/219
Soul7/9
Healing Factor1.2924420161894
Regeneration6.7853205849945

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision8
See Stealth46.254036314199
See Invisible46.254036314199

Offense: Mainhand

Damage18
Accuracy19
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower39
Crit Chance20%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+3%
Temporal+11%
Fire+9%
Cold+10%
Nature+5%

Offense: Damage Penetration

Fire+5%
Light+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save15
Spell Save25
Mental Save17

Defense: Resistances

Fire+ 13%( 70%)
Darkness+ 10%( 70%)
Nature+ 17%( 70%)
Temporal+ 17%( 70%)
Mind+ 23%( 70%)
Arcane+ 12%( 70%)
Cold+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Rime wraith1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
4/5
1/5
1/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
3/5
1/5

Effects

talent
talent

Quests

active
active
done
active
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Semenmancer the Doomelf Necromancer level 11
9th Flare 122nd year of Ascendancy at 04:28
see stats
Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Semenmancer the Doomelf Necromancer level 6
78th Pyre 122nd year of Ascendancy at 01:51
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Semenmancer the Doomelf Necromancer level 10
5th Mirth 122nd year of Ascendancy at 18:42
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Semenmancer the Doomelf Necromancer level 1
74th Pyre 122nd year of Ascendancy at 14:23
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Semenmancer the Doomelf Necromancer level 9
2nd Mirth 122nd year of Ascendancy at 06:49
see stats

Log

Your summoned ghoul disappears.

Resting starts...

Multi-hued crystal's Elemental Bolt hits Skeleton mage for
130 nature damage.
Rested for 7 turns (stop reason: all resources and life at maximum).


Semenmancer picks up (e.):
potent elm starstaff of fate (107% power, 2 apr, light element).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Semenmancer deactivates
Spikes of Decrepitude.
Semenmancer activates
Spikes of Decrepitude.
Semenmancer deactivates
Hiemal Shield.
Semenmancer activates
Hiemal Shield.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).