Irlantis the level 5 Thalore Woodsman by nk4567

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
Dark Priest 1.4.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWoodsman
Level / Exp5 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity20 (base 17)
Constitution14 (base 13)
Magic8 (base 10)
Willpower15 (base 14)
Cunning20 (base 20)

Resources

Life183/183
Stamina124/124
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8.7878193965665
See Stealth31.186773244896
See Invisible34.186773244896

Offense: Mainhand

Damage19
Accuracy32
Crit Chance4%
APR5
Speed0.80

Offense: Offhand

Damage8
Accuracy32
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save9
Spell Save8
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance17%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
3/5
0/5
0/5
0/5
Technique / Bow flexibility1.30
1/5
1/5
0/5
0/5
Cunning / Woodcraft1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
2/5
0/5
0/5
0/5
Cunning / Herbalism1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Irlantis wears (replacing
elm longbow of power): balanced iron dagger (10-13 power, 5 apr).

Irlantis wears (replacing
balanced iron dagger (10-13 power, 5 apr)): elm longbow of power.

Irlantis wears (offslot):
balanced iron dagger (10-13 power, 5 apr).

You gain 1.23 gold from the transmogrification of
pouch of iron shots of erosion (12/12, 14.5-17.4 power, 1 apr).
You gain 2.26 gold from the transmogrification of
acidic pouch of iron shots of daylight (17/17, 12-14.4 power, 1 apr).
You gain 0.65 gold from the transmogrification of
iron helm of strength (+2) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.90 gold from the transmogrification of
pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (13-15.6 power, 2 apr, lightning element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.55 gold from the transmogrification of
wizard's copper ring of darkness (+22%).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.