Pain the level 1 Mantis Ritch by kajarainbow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceMantis
ClassRitch
Level / Exp1 / 74%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity16 (base 13)
Constitution7 (base 8)
Magic8 (base 10)
Willpower15 (base 15)
Cunning13 (base 10)

Resources

Life183/183
Fury64/64
Stamina88/88
Equilibrium10
Healing Factor0.96880457979619
Regeneration1.3078861827249

Speed

Mental0%
Attack0%
Movement+5%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save6
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-child / Fervency1.10
0/5
0/5
0/5
0/5
Wild-heart / Severance1.30
0/5
0/5
0/5
0/5
Wild-heart / Firestarter1.30
0/5
0/5
0/5
0/5
Wild-heart / Perseverance1.00
1/5
0/5
0/5
0/5
Wild-child / Extravagancy1.10
1/5
0/5
0/5
0/5
Wild-child / Metal Rending1.10
1/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Noble Animal0.90
0/5
0/5
0/5
0/5
0/10
0/10
0/10
0/10
Wild-heart / Wing Pod1.30
1/5
0/5
0/5
0/5
Wild-heart / Bloodletting Beast1.10
1/5
0/5
0/5
0/5
Ego / Mantis1.00
1/5
0/5
0/5
0/5
Wild-child / Cutting Edge1.00
1/5
1/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
0/10
0/10
0/10
1/10
0/10

Effects

talent
talent
talent
beneficial effect

Quests

active
active
done

Equipment

Left hook
Right hook
Light source

Inventory

Achievements

Log

Spellcaster hits Pain for 0 physical damage.

Pain returns to normal.


Turtle leaves the cover of its shell.


Ran for 4 turns (stop reason: interesting character).


A pang-- You suddenly feel grave concern for your summoner...
Quest 'To he who calls' completed! (Press 'j' to see the quest log)
Resting starts...

Talent Guillotine is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Saving game...

Saving done.

There is a Secret path to Summoner's Grove here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Wilder summoner activates
Elemental Harmony.
Wilder summoner activates
Master Summoner.

Quest 'To he who calls' is done! (Press 'j' to see the quest log)
Accepted quest 'Jogging memories (part 1)'! (Press 'j' to see the quest log)