Baan the level 2 Mardrop Sun Paladin by drmarkandersen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceMardrop
ClassSun Paladin
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity11 (base 10)
Constitution16 (base 14)
Magic20 (base 17)
Willpower10 (base 10)
Cunning12 (base 10)

Resources

Life161/161
Positive4/23
Stamina103/103
Healing Factor1
Regeneration0.29

Speed

Mental+0.29999999999999%
Attack+0.29999999999999%
Movement+1.5%
Spell+0.29999999999999%
Global+100.15%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy20
Crit Chance2%
APR2
Speed0.90

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance2%
Speed0.99700897308076

Offense: Mind

Mindpower13
Crit Chance2%
Speed0.99700897308076

Defense: Base

Armour (hardiness)20.67 (59.10447761194%)
Defense14
Ranged Defense20
Fatigue20
Physical Save12
Spell Save10
Mental Save23

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Mardrop1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Bought: regeneration infusion of the warrior (heal 152 over 5 turns) for 34.68 gold.

Bought:
reinforced steel shield of lightning resistance (+16%) (6 def, 8 armour, 13.5-16.2 power, 64 block) for 50.42 gold.
Bought:
iron mail armour of command (8 def, 8 armour) for 99.03 gold.
You gain 0.25 gold from the transmogrification of
iron greatsword (16.5-26.4 power, 1 apr).
Baan wears (replacing
iron mace (12.5-17.5 power, 2 apr)): quick iron mace of massacre (19.5-27.3 power, 2 apr).

You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
Baan wears (replacing
iron shield (4 def, 2 armour, 9.5-11.4 power, 24.5 block)): reinforced steel shield of lightning resistance (+16%) (6 def, 8 armour, 13.5-16.2 power, 64 block).

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 9.5-11.4 power, 24.5 block).
Baan wears (replacing
iron mail armour (2 def, 4 armour)): iron mail armour of command (8 def, 8 armour).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).

Talent Block is ready to use.

You gain 0.61 gold from the transmogrification of
healing infusion (heal 50).
You are now inscribed with Infusion: Regeneration.

You have no more
regeneration infusion of the warrior (heal 152 over 5 turns).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is a Way up to the Mountain Orchards here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Baan deactivates Weapon of Light.

Baan deactivates Chant of Fortitude.