Orinmui the level 19 Cornac Astromancer by waveris

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassAstromancer
Level / Exp19 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution33 (base 30)
Magic58 (base 47)
Willpower13 (base 10)
Cunning20 (base 18)

Resources

Life512/512
Positive104/104
Negative104/104
Healing Factor1.2199507389162
Regeneration7.6246921182264

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297
ESP Range10
ESP Kindsdragon, humanoid/orc

Offense: Mainhand

Damage21
Accuracy13
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower49
Crit Chance10%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+12%
Mind+15%

Offense: Damage Penetration

Lightning+5%
Light+10%
Temporal+5%
Nature+15%
Arcane+10%
Mind+10%
All0%

Defense: Base

Armour (hardiness)16 (60%)
Defense19
Ranged Defense19
Fatigue0
Physical Save22
Spell Save29
Mental Save21

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 36%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)
Darkness+ 25%( 70%)
Light+ 22%( 70%)
Temporal+ 9%( 70%)
Fire+ 30%( 70%)
Mind+ 21%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance43%
Poison Resistance10%
Blind Resistance21%
Silence Resistance10%
Pinning Resistance20%
Disarm Resistance41%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Celestial / Ponx1.30
4/5
2/5
2/5
0/5
Celestial / Luxam1.30
4/5
1/5
1/5
1/5
Celestial / Kolal1.30
4/5
1/5
3/5
0/5
Celestial / Meteor1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
2/5
0/5
0/5
Celestial / Paeans1.30
2/5
2/5
2/5
2/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Celestial / Light1.10
3/5
2/5
3/5
1/5

Effects

detrimental effect

Quests

done
active
failed
done
done
done
active
active
active
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Orinmui the Cornac Astromancer level 10
6th Mirth 122nd year of Ascendancy at 02:50
see stats
Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Orinmui the Cornac Astromancer level 4
77th Pyre 122nd year of Ascendancy at 05:56
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Orinmui the Cornac Astromancer level 11
7th Mirth 122nd year of Ascendancy at 17:38
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Orinmui the Cornac Astromancer level 18
6th Flare 122nd year of Ascendancy at 10:48
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Orinmui the Cornac Astromancer level 16
2nd Flare 122nd year of Ascendancy at 16:50
see stats

Log

Orinmui deactivates Chant of Fortress.
Orinmui deactivates
Paean of Cleansing Wind.
Orinmui speeds up.

Orinmui is less vulnerable.

Orinmui regains their strength.

Orinmui is free of the entropy.

Shivgoroth is less vulnerable.

Shivgoroth regains their strength.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Animated skull killed Orinmui!
Saving done.

Your summoned Shivgoroth disappears.
Talent Summon: Shivgoroth is ready to use.
Talent Summon: Faeros is ready to use.

Resting starts...

Talent Healing Light is ready to use.
Talent Summon: Gwelgoroth is ready to use.
Your summoned Gwelgoroth disappears.
Talent Infusion: Wild is ready to use.
Talent Rune: Shielding is ready to use.
Talent Chant of Fortress is ready to use.
Talent Paean of Cleansing Wind is ready to use.
Talent Barrier is ready to use.
Talent Meteor Storm is ready to use.
Talent Providence is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).