Turbo Lich the level 9 Cornac Necromancer by Nethertribes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassNecromancer
Level / Exp9 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic34 (base 33)
Willpower21 (base 15)
Cunning20 (base 18)

Resources

Life159/159
Mana171/171
Positive0/54
Soul10/10
Healing Factor1.1
Regeneration1.485

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Invisible2

Offense: Mainhand

Damage16
Accuracy17
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance12%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+10%
Blight+10%
Darkness+10%
Fire+10%
Acid+10%

Defense: Base

Armour (hardiness)5 (45%)
Defense2
Ranged Defense2
Fatigue0
Physical Save18
Spell Save19
Mental Save22

Defense: Resistances

Lightning+ 27%( 70%)
Light+ 30%( 70%)
Cold+ 5%( 70%)
Physical+ 4%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
2/5
1/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Necrosis2.50
2/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
1/5
0/5
0/5
Celestial / Light1.60
3/5
1/5
1/5
0/5
Spell / Conveyance1.60
4/5
0/5
0/5
0/5
Celestial / Chants1.20
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
active
done
active
done

Equipment

Tool
On hands
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Exploration mode) Unlocked Arena mode.
By Turbo Lich the Cornac Necromancer level 7
78th Pyre 122nd year of Ascendancy at 14:22
see stats

Log


Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 4.00 gold from the transmogrification of
citrine.
You gain 0.92 gold from the transmogrification of
iron plate armour of lightning resistance (3 def, 7 armour).
You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of fire resistance (2 def, 9 armour).
You gain 0.92 gold from the transmogrification of
acidic iron longsword (11-15.4 power, 2 apr).
You gain 1.84 gold from the transmogrification of
iron greatsword of daylight (18-28.8 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.17 gold from the transmogrification of
clarifying copper amulet.
You gain 1.60 gold from the transmogrification of
phase door rune (range 5; power 17; dur 3).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Turbo Lich deactivates Blurred Mortality.

Turbo Lich deactivates Chant of Fortress.

Turbo Lich deactivates Necrotic Aura.