Recent comments

  • Announcing: Embers of Rage   10 years 4 weeks ago

    Finally big expansion :D

  • IndieDB Game of the Year poll!   10 years 4 weeks ago

    Keep up the good work!

  • Tales of Maj'Eyal 1.3.3 aka "Stunt's Whip of Doom" is released!   10 years 4 weeks ago

    Being a regular command line dweeb, I ran:

    1. premake4 clean
    ...
    1. premake4 gmake
    ...
    1. make clean
    ...
    1. make

    ...

    So, things looked good, and now I'm back online with the new version and the DLC. Commenting in case any other command line dweebs follow in my footsteps :D

    Thanks DG!

  • Tales of Maj'Eyal 1.3.3 aka "Stunt's Whip of Doom" is released!   10 years 4 weeks ago

    You need to recompile/grab the binaries from 1.3 :)

  • IndieDB Game of the Year poll!   10 years 4 weeks ago

    You got all my votes!

    Praise be the Dark! Praise be the God!

  • Tales of Maj'Eyal 1.3.3 aka "Stunt's Whip of Doom" is released!   10 years 4 weeks ago

    This is most likely not the right place to report this, (I would do chat but my chat is broken)

    I did a:

    1. git stash

    For my local directory fixes, since SDL2 installed differently on my box. Then:

    1. git fetch
    2. git checkout master
    3. git pull
    4. git checkout tome-1.3.3
    5. git stash pop

    And then confirmed the two local directory fixes had no differences in the new version with git diff's.

    Great! I started tome, and everything looked great at first, then I noticed it got froze as 3% of the load, switch over to look at the error log, which said:

    =====
    ...
    Loading entities file from file /data/general/grids/underground.lua
    Loading entities file from file /data/zones/dungeon/objects.lua
    Loading entities file from file /data/zones/dungeon/traps.lua
    Initiated zone Forest with base_level 1
    Creating level dungeon 3
    C Map size 35:21 :: 735
    C Map seens texture: 51 (60x60)
    Lua Error: /engine/Map.lua:254: attempt to call method 'setupGridLines' (a nil value)
        At [C]:-1 setupGridLines
        At /engine/Map.lua:254 makeCMap
        At /engine/Map.lua:310 loaded
        At /engine/Map.lua:228 init
        At /engine/class.lua:40 new
        At /engine/Zone.lua:948 newLevel
        At /engine/Zone.lua:898 getLevel
        At /mod/class/Game.lua:392 changeLevel
        At /mod/class/Game.lua:311 newGame
        At /mod/class/Game.lua:130 run
        At /engine/Module.lua:990 instanciate
        At /engine/utils.lua:2207 showMainMenu
        At /engine/init.lua:162 
        At [C]:-1 dofile
        At /loader/init.lua:204 
    

    =============

    So, the function 'setupGridLines' was not there at boot time or something. Worse, right before the affected line, the function it was in: 'makeCMap' called several other functions ('setObscure', and 'setShown') defined in parallel to 'setupGridLines' successfully.

    I played with a few changes to this section of code but couldn't get the flow to recognize the 'setupGridLines'.

  • IndieDB Game of the Year poll!   10 years 4 weeks ago

    Really hope TOME will make it, and keep up with this great work! :)

  • Tales of Maj'Eyal 1.3.2 aka "Stunt Saver" is released!   10 years 4 weeks ago

    it's not getting fixed because the race is already powerful enough, and I'm assuming they don't want another one of those "better than everything else" races :p

  • Tales of Maj'Eyal 1.3.3 aka "Stunt's Whip of Doom" is released!   10 years 4 weeks ago

    I need to finish my school work for the day, but I'll be playing ToME all night if I have to! Thanks for sticking with the development of the best game EVER! <3 :)

  • Ya'll want Legend of Dragoon custom tiles?   10 years 4 weeks ago

    Thanks!

  • Tales of Maj'Eyal 1.3.3 aka "Stunt's Whip of Doom" is released!   10 years 4 weeks ago

    "When mousing over a zone change there will be a minimum level indicator in the tooltip"

    I love you <3

  • Tales of Maj'Eyal 1.3.2 aka "Stunt Saver" is released!   10 years 4 weeks ago

    Has the Ogre duelwield bug been fixed?

  • Tales of Maj'Eyal 1.3.2 aka "Stunt Saver" is released!   10 years 4 weeks ago

    THANKS for patch!!!!!

    BTW Like above, can i finally play with TW? Or i will have restart tome again due to 100% cpu usage?

    It's confirmed by someone?

  • Playable Yaech Race   10 years 4 weeks ago

    I actually also had the idea of making a Yaech addon - but slightly different.

    Knowing that they were using Arcane and Kinetic a fair amount, I was thinking the racials could be implict of Yeek, but with the option to go down mag/psionics rather than straight into psionics. Stats are -Con, +Mag, +Wil, waterbreathing and +0/+5% XP.

    Just food for thought :>

  • Tales of Maj'Eyal 1.3.2 aka "Stunt Saver" is released!   10 years 4 weeks ago
    <3

    DarkGod you are my hero.

    I check this page every day. :D

  • Ya'll want Legend of Dragoon custom tiles?   10 years 4 weeks ago

    Well that makes it easier!

    Here you go, my friend:

    http://imgur.com/a/T9QMz

    And thank you!

  • Ya'll want Legend of Dragoon custom tiles?   10 years 4 weeks ago

    You could also upload all the images to an imgur album or something instead of making an addon if you wanted less work- I'd probably use some of those tiles, if for no other reason than having more variety in character tiles.

  • Tales of Maj'Eyal 1.3.2 aka "Stunt Saver" is released!   10 years 4 weeks ago

    GOODBYE RUINED TEMPORAL WARDENS. I will not miss fixing you.

  • Prowler   10 years 4 weeks ago

    Just a minor change to make the shield from Focus a mental/nature effect instead of magical/arcane. The shield boosting effect will affect both this shield and other damage shields.

  • Prowler   10 years 4 weeks ago

    Moved Gift/Prowler from Generic to Class. Unlocked and reduced the nerf on Combat Training. Added Technique/Dualweapon-Training. Buffed Gift/Stalker:Focus so it now adds or refreshes a weak damage shield each time you move or use a basic attack. Changed the stat bonus granted by Agile Defender from Dex to Con. Finally changed the sounds in Eccomancy so they are not all "talent/slime".

  • Prowler   10 years 5 weeks ago

    Reduced both Stam and Equi cost for new talents across the board. Buffed Agile Defender so it now also increases your Dex by a percentage of your Wil.

  • CHN Addons for ToME   10 years 5 weeks ago

    现在才看到1.31的新版官网汉化,太感谢了!!!TOME4是个伟大的游戏,这个汉化包也是个伟大的汉化包,感谢作者!

  • Prowler   10 years 5 weeks ago

    Wild-Gift/Prowler is now functioning largely as intended. Something is wrong with the cool down on one of the talents.
    Changed the way some abilities scale, and some abilities now have synergies with stealth and mobility.
    More details: http://forums.te4.org/viewtopic.php?f=50&t=45182

  • Prowler   10 years 5 weeks ago

    1.2.2

  • Embers of Rage: Weapon Automaton Tinker   10 years 5 weeks ago

    Holy cow, its like warjack from Iron Kingdoms!