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I like the idea, :) Or maybe a pawn shop where the inventory is persistent but has to be bought back?
Yup... Pretty much following your suggestions... Although I am finding that raising Dex and Con together works out better. And I race to Shield Pummel 5. So many things to Stun! :) My current DF is running around in a Gold Leather Bikini named the "Skin of Many". Level 11 and I have yet to even see Steel Plate. Light Fighter equipment coming out of every orifice, but no heavy stuff yet. Ah well... it will come! :)
no i don't. it just seems amusing. sorry, can't stop myself from ranting.
What, you want me to add equipment restriction based on size ? ;>
Thank you....that saves me a lot of trouble.
This was changed way back to an other kind of unlocking that does not require scumming or dumb luck :)
If you want to spoil yourself you can go look at http://te4.org/wiki/tome4-unlockables
Possibly ..
But you'd need to earn it :)
While you would most likely get better armor by the time you had the strength to wear that set, I agree that a chest, locker or house would be handy.
Aye, by the time you get 60 Str to equip it, you'll probably have found something better than non-ego voratun plate armor, or at least something competitive enough that you won't regret having sold it.
With you maxing strength the 17 encumbrance shouldn't even be noticeable - especially sense you really shouldn't bother carrying around kit that isn't egoed, double egoed, greater egoed, or artefactual for sale. And once you do hit your encumbrance cap, just start to drop the lower material leveled items and work your way up. Really, unless you're actually going to use it, you really don't even need haul it out to sell it - gold drops are so high and frequent now that you can live just off of that really.
Also, the 'suggested build' you say you are using, is that possibly mine - found here - http://te4.org/blogs/finalmaster/2010/12/dwarf/character-builds-1-dwarf-fighter ?
If so, AWESOME!
added a link to the wiki: http://te4.org/wiki/tome4-charhints
Well... the final fight was a cakewalk, except I had to restart it twice due to bugs in beta 13. With archmage, you simply "freeze" the blue wizards with Time Prison (Alatar) and Stone Wall (Pallando), phase to the summoning portals, close them all, get rid of the few summons, kill Pallando, kill Alatar, the end...
Oh and having Aeryn alive really helps... She keeps the wizards busy attacking her while healing and never really losing hps.
added a link to the wiki: http://te4.org/wiki/tome4-charhints
Well done indeed
You make it sound as if it was a walk in the park, it was not, was it ?
Alright, the Anorithil patch has been submitted to DG and I believe is live on the SVN. Any feedback positive or negative I appreciate hearing.
Once beta 16 is released I plan to start work once more on Chronomancers though I can't promise when anything will be finished I do feel motivated to get at least a couple more trees done. We'll see where it goes from there.
I also want to get some Entropic Horrors and Paradox Demons written up but that will require some new talents to get finished (so they won't be in until beta 17.)
Grats Powerwyrm!!
I really didn't want to get the Blood-Runed Athame and Resonating Diamond before talking to the guy in Minas Tirith. My character was supposed to visit every dungeon in the west, find nothing, go to Moria, find the portal there destroyed, then go to Minas Tirith to get the quest to build the return portal. I hope I didn't screw anything up by killing Lithfengel before getting the quest...
Three cheers for Drupal! I work on this software as my day job, though I'm mostly involved in contributed e-commerce plugins... glad to see you're putting it to good use here. Would be nice for many more indie games to start using it. : D
There is no unlock yet, I'm pondering it :)
I know it's only in SVN but knowing the unlock would be nice-to-have.
I like how you took my story twist and twisted it some more!
No go kick his ass!
Ok, this is too bizarre! I downloaded T-Engine 4 1.0.0 Beta 15b aka 'Speed of Light' version OSX,
I Install and the info window says that beta15b is now avaliable. Go download it and have some fun! This version should fix the weird bugs of beta 15. You really want to upgrade.What? So the version downloaded isnt the last one? Upright version say 0.9.15 (not with b)! So I'm confused, it says I have 0.9.15 (the old bug version?), that I should go download the new version however the file downloaded from site was "t-engine4-osx-1-1.0.0beta15b". So I'm good to go or not??? Can I play without fear? What a hell! :(
I'm certainly not opposed to people making new games with TE4 :)
Thank you :)
Then again, maybe this opens the way for a Theme port?