Wardens Call Fix
Changes Temporal Warden's - Warden's Call talent to solve memory issues
and make the game enjoyable & playable with Temporal Wardens with Threaded Combat.
Warden's Call now do not create a new actor (paradox clone) on each trigger,
but instead the player will instantly make a forced attack against the target.
The conditions for triggering are the same as for the paradox clones,
and during these forced attacks, the player:
- do warden swap
- moved to the locations, so it's not a teleport
- invulnerable
- has all effect immunity
- do not consume ammo
- making the forced attack with the same generic damage penalty
- moved back
- do warden swap back
I hope this solves the issues and making the game with Temporal Wardens more enjoyable. :)
Wardens Call Fix forum discussion thread
See addon usage in the character's vault.
(1 vote)
Name | Module Version Required | Released | File |
---|---|---|---|
Warden's Call Fix initial | 1.7.0 | 2020-11-06 07:32 |
tome-wardens-call-fix.teaa |