SANDWORM QUEEN MISSING
I was in the sand worm lair, bottom floor and was there for a half an hour before i had checked the whole place and the queen was missing! please leave advice
- Maxmaster46's blog
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SANDWORM QUEEN MISSING
I was in the sand worm lair, bottom floor and was there for a half an hour before i had checked the whole place and the queen was missing! please leave advice
- Maxmaster46's blog
- Login or register to post comments
SANDWORM QUEEN MISSING
I was in the sand worm lair, bottom floor and was there for a half an hour before i had checked the whole place and the queen was missing! please leave advice
- Maxmaster46's blog
- Login or register to post comments
Medkits are now available for your healing needs,
A few talents have been fixed (and some underlying bugs relating to them)
Headgear can now have ego's
Body armour is now available!
4 new NPCs await you
NPCs stats have been adjusted, they are no longer a pushover and now wield items rather than their fists.
Nullpack 1.0.5 BETA v18
Bugfix:
- Far Strike wasn't always targeting correctly.
Enhancement:
- ALL functions should be i500 compatible, which is to say, they all use the new 1.0.5 talent scaling. Everything should work correctly, even over level 50.
Please let me know if anything is wonky!
New Gems v7
Crystal race gains some awesome new art by rexorcorum!
Mechanics mostly unchanged.
New Gems v6
With jayseesee's blessing, I'm going to temporarily adopt this addon.
The bug I posted in the forum thread (4th Crystal race talent) is fixed, and I'm tweaking two gem bonuses:
- Geodes provide smaller resource regeneration (0.2 to 1.0 for stamina / psi / mana, 0.5 to 2.5 for life), and all Geodes of every size grant +10% healing mod. This should bring them in line with resource regen provided by items in 1.0.5.
- Red gems do NOT affect spell cooldown speed any more; red gem speed boosts for combat / mind / spell now range from +2% to +10%. This should provide a nice alternative to Elemental Harmony for the speed-freaks out there.
Nullpack 1.0.5 BETA v17
BETA TEST of Nullpack for ToME 1.0.5e (or later).
Not every Nullpack talent has been updated to the new scaling. There will be another beta. Hopefully everything will be working by the time 1.0.5 is released. Thank you for your patience.
New Content:
- Transcendent Fist, an unarmed melee Mindslayer-like class
- Fossil, a Skeleton-only Brawler / Arcane Blade hybrid, you NEED the Skeleton's stat boosts to be even halfway viable
