guns

Solar Gun Weapons

Short Name: 
solar_guns

This Addon creates the Sungun class and adds Solar Guns for it to use, as well as creating a new talent tree - all based on the game Boktai 2: Solar Boy Django. It is a heavy Work in Progress, but it is being worked on daily.

Current features:
-Solar Guns & Solar Batteries are created, and drop in the world.
-Sungun is an available class under the Mage class set.
-Freezetouch is an ability in the new Solar Magic spell tree. It's touch-range and it puts foes in blocks of ice, but it can be shrugged off.
-Dash is a global speed boosting ability in the new Solar Magic spell tree.
-Darkness Root is a new ability in the Solar Magic spell tree. It is a sustained ability patterned after Stone Vine, which lashes out and pins nearby foes based on Willpower.
-Dynamite is available as a delayed explosive ability in the new Solar Magic spell tree.
-Solar Gun Mastery has been added. Points increase Solar Gun damage and reload rate.
-Solar Grenade has been added to the Solar Gun Training tree, containing this and Solar Gun Mastery. Points increase the range of the attack.
-The currently-available Solar Guns can be dual-wielded and fired from the offhand with no penalty. You now spawn with a Knife in your mainhand and a Solar Gun in your offhand.
-There's a small handful of custom Battery egos that change the damage type available.
-There's a small handful of custom Solar Gun egos that greatly enhance elemental damage.

Current intended changes:
-Rework Dash to be a movement technique aimed forward.

Current missing features:
-Solar Guns do not have a moddable tile to appear on the character, instead appearing as bows with a sling pouch for ammo.

Concepts that may or may not be implemented:
-Detection of day/night cycle to increase mana regeneration when fighting outdoors.
-Other models of Solar Guns and their respective ammo types. Currently only Pistols are available.

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