Difference between revisions of "Skeleton"

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(Description: added info about nature restriction)
(Racial Talents: mention of no-regeneration from font of life)
 
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== Description ==
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{{race
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|name=Skeleton
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|metarace=[[Undead]]
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|locked=Yes
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|life_per_level=12
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|exp_penalty=+20%
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|strength=+3
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|dexterity=+4
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}}
 +
Skeleton is a race introduced in the base game. It must be unlocked by defeating [[The Master]] in [[Dreadfell]]. (Skeleton or Ghoul are selected at random, kill him again with a different character to unlock the other.)
  
''Skeletons are animated bones, undead creatures both strong and dexterous.''
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==Locked Description==
''They have access to special skeleton talents and a wide range of undead abilities:''
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''The marching bones, each step we rattle; but servants no more, we march to battle!''
*'' poison immunity''
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*'' bleeding immunity''
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*'' fear immunity''
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*'' no need to breathe''
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*'' special skeleton talents: bone armour, resilient bones, re-assemble''
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Note: Undead are unnatural creatures and may not use inscriptions or be any [[classes|Wilder]] classes
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==Description==
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Skeletons are animated bones, undead creatures both strong and dexterous.
  
== Racial Talents ==
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They have access to special skeleton talents and a wide range of undead abilities:
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*Poison immunity
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*Bleeding immunity
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*Fear immunity
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*No need to breathe
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*Special skeleton talents: bone armour, resilient bones, re-assemble
  
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==New Race Unlocked Description==
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Skeletons are evil undead creatures. Usually raised by Necromancers to serve as mindless servants, some manage to keep their sentience and roam the world in a blazing path of destruction.
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You have killed the Master, a malevolent undead creature. You can now create a new character with the Skeleton race. Race features:
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*Poison immunity
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*Bleeding immunity
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*Fear immunity
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*No need to breathe
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*Special skeleton talents: bone armour, resilient bones, re-assemble
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 +
==Starting Equipment==
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*Brass Lantern
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*[[inscriptions|Rune: Shielding]] (Absorb 100, Duration 5, Cooldown 14)
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*[[inscriptions|Rune: Shatter Afflictions]]
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*[[inscriptions|Rune: Blink]] (in inventory, subject to change if the chosen class starts with a different inscription/rune)
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==Starting Location==
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[[Blighted Ruins]]
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==Racial Talents==
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*Note: Skeleton starts with Category Level 1.1.
 
{{:Skeleton_(category)}}
 
{{:Skeleton_(category)}}
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*'''Notes:'''
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** Undead are unnatural creatures and may not use [[inscriptions#Infusions|infusions]] or be any [[Wilder (Metaclass)|Wilder]] classes.
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** Regeneration effects such as from [[Terrain#Font_of_Life|font of life]] does not work on undeads
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** Undeads do not gain the [[Harmony (category)|Harmony]] talent tree from eating the [[Heart of the Sandworm Queen]], but they may consume the [[Corrupted heart of the Sandworm Queen]] to gain the [[Vile Life (category)|Vile Life]] talent tree.
  
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==Races==
 
{{races}}
 
{{races}}

Latest revision as of 10:39, 3 August 2024

Skeleton
Metarace Undead
Locked Yes
Life Rating 12
Exp Penalty +20%
Stat Modifiers
Strength +3
Dexterity +4
Constitution 0
Magic 0
Willpower 0
Cunning 0
Luck 0

Skeleton is a race introduced in the base game. It must be unlocked by defeating The Master in Dreadfell. (Skeleton or Ghoul are selected at random, kill him again with a different character to unlock the other.)

Locked Description

The marching bones, each step we rattle; but servants no more, we march to battle!

Description

Skeletons are animated bones, undead creatures both strong and dexterous.

They have access to special skeleton talents and a wide range of undead abilities:

  • Poison immunity
  • Bleeding immunity
  • Fear immunity
  • No need to breathe
  • Special skeleton talents: bone armour, resilient bones, re-assemble

New Race Unlocked Description

Skeletons are evil undead creatures. Usually raised by Necromancers to serve as mindless servants, some manage to keep their sentience and roam the world in a blazing path of destruction.

You have killed the Master, a malevolent undead creature. You can now create a new character with the Skeleton race. Race features:

  • Poison immunity
  • Bleeding immunity
  • Fear immunity
  • No need to breathe
  • Special skeleton talents: bone armour, resilient bones, re-assemble

Starting Equipment

Starting Location

Blighted Ruins

Racial Talents

  • Note: Skeleton starts with Category Level 1.1.

Skeleton
Skeleton 2017.png
Game Version 1.7.6
Category Type Undead
Category Skeleton
Requirements Level (0,1,2,3,4)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Improves your skeletal condition, increasing Strength and Dexterity by 2–15cTS:0.75P.
Availability -


Bone Armour
Bone armour 2017.png
Game Version 1.7.6
Category Type Undead
Category Skeleton
Requirements Level (4,5,6,7,8)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 25–15cTL:10
Travel Speed Instantaneous
Use Speed -
Description Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%) damage. Lasts for 10 turns.

The total damage the shield can absorb increases with your Dexterity.

Availability -


Resilient Bones
Resilient bones 2017.png
Game Version 1.7.6
Category Type Undead
Category Skeleton
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your undead bones are very resilient, reducing the duration of all detrimental effects on you by 10–41.7%cTL:100%.

Note: the duration reduction is rounded down. An effect with duration 2 will still generally have duration 2 after resilient bones at 40% is applied.

Availability -


Re-Assemble
Skeleton reassemble 2017.png
Game Version 1.7.6
Category Type Undead
Category Skeleton
Requirements Level (12,13,14,15,16)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 30–15cTL:10
Travel Speed Instantaneous
Use Speed -
Description Re-position some of your bones, healing yourself for (100–500cTS + Max Life * 1–5%cTL:10%).

At level 5, you will gain the ability to completely re-assemble your body should it be destroyed (can only be used once).

Availability -


Races

Races
Human Elf Halfling Dwarf Yeek Giant Undead Orc Yeti
Higher Shalore Halfling Dwarf Yeek Ogre Ghoul Orc Kruk Yeti
Cornac Thalore Drem Krog Skeleton
Doomelf Whitehoof