Difference between revisions of "Shalore"

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*Shaloren are unable to go anti-magic, and may be a poor choice for classes with poor HP, passive rather than active defenses, and damage skills with long cooldowns or no ability to crit.
 
*Shaloren are unable to go anti-magic, and may be a poor choice for classes with poor HP, passive rather than active defenses, and damage skills with long cooldowns or no ability to crit.
  
Highly Recommended: [[Berserker]], [[Arcane Blade]], [[Temporal Warden]], [[Sun Paladin]], [[Doombringer]]
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Highly Recommended: [[Arcane Blade]], [[Temporal Warden]], [[Sun Paladin]], [[Doombringer]]
  
 
{{races}}
 
{{races}}

Revision as of 03:44, 25 January 2019

Shalore
Metarace Elf
Locked No
Life Rating 9
Exp Penalty +25%
Stat Modifiers
Strength -2
Dexterity +1
Constitution 0
Magic +2
Willpower +3
Cunning +1
Luck 0

Description

Shaloren elves have close ties with the magic of the world, and produced in the past many great mages. Yet they remain quiet and try to hide their magic from the world, for they remember too well the Spellblaze - and the Spellhunt that followed. They possess the Grace of the Eternals talent which allows them a boost of speed every once in a while.

Linguistic note: Shalore is singular, and Shaloren is plural.

Starting Equipment

  • Brass Lantern
  • Rune: Shielding
  • Rune: Phase Door
  • Rune: Heat Beam (in inventory)

Starting Location

Scintillating Caves (except for Celestial, Chronomancer and Archmage characters)

Racial Talents

Grace of the Eternals
Shaloren speed 2017.png
Game Version 1.7.6
Category Type Race
Category Shalore
Requirements Level (0,1,2,3,4)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 45–25cTL:10
Travel Speed Instantaneous
Use Speed Instant
Description Call upon the grace of the Eternals to increase your global speed by 10–47.6%cSS:Dex or 10–47.6%cSS:Mag for 5 turns.

The speed bonus will increase with your Dexterity or Magic (whichever is higher).


Magic of the Eternals
Magic of the eternals 2017.png
Game Version 1.7.6
Category Type Race
Category Shalore
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Reality bends slightly in the presence of a Shaloren, due to their inherent magical nature.

Increases critical chance by 3–10%cTS:0.75P and critical strike power by 5–20%cTS:0.75P.


Secrets of the Eternals
Secrets of the eternals 2017.png
Game Version 1.7.6
Category Type Race
Category Shalore
Requirements Level (16,17,18,19,20)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 45–25cTL:5
Travel Speed Instantaneous
Use Speed Instant
Description As the only immortal race of Eyal, the Shaloren have learnt, over the long years, to use their innate inner magic to protect themselves.

You gain 20–45%cTL:100% chance to become invisible with power of 7–25cSS:Mag for 5 turns, when hit by a blow doing at least 10% of your total life.


Timeless
Timeless 2017.png
Game Version 1.7.6
Category Type Race
Category Shalore
Requirements Level (24,25,26,27,28)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 50
Travel Speed Instantaneous
Use Speed Instant
Description The world grows old as you stand through the ages. To you, time is different.

Reduces the time remaining on detrimental effects by 2.9–10.1cTS:log, cooling down talents by 1–5cTS:log, and increases the time remaining on beneficial effects by 1–5cTS:log (up to 2 times the current duration).



Strategy

  • Shaloren are excellent auto-attackers. Characters based on using damage skills have to wait for cooldowns, but weapon-users can turn all their bonus actions into extra attacks, or use it to move to the desired range.
  • Shaloren bonus global speed goes extremely well with bonus movement or attack/mind/spell/combat speed
  • Shaloren make great use of temporary self-buffs, both by extending the duration and by taking more actions during it
  • Classes with cooldown-based heals, shields, and status cures benefit enormously from Timeless
  • Shaloren are unable to go anti-magic, and may be a poor choice for classes with poor HP, passive rather than active defenses, and damage skills with long cooldowns or no ability to crit.

Highly Recommended: Arcane Blade, Temporal Warden, Sun Paladin, Doombringer

Races
Human Elf Halfling Dwarf Yeek Giant Undead Orc Yeti
Higher Shalore Halfling Dwarf Yeek Ogre Ghoul Orc Kruk Yeti
Cornac Thalore Drem Krog Skeleton
Doomelf Whitehoof