So my minions, have you been naughty?
If you have, then here is your Santascape gift: Tales of Maj'Eyal 1.1.3 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all (on Windows).
Since I wanted to give you all a little present in addition to boring bugfixes I've rushed a little on something I wanted to do for a long time:
A new Doomed tree that gives them some nice & fun utility!
The Roguelike of the Year 2013 poll is still running, if you like ToME, go help it there (and check out all those other nice games too!):
http://roguelikedeveloper.blogspot.fr/2013/12/request-for-votes-ascii-dr...
Also the modules contest is still running too:
http://te4.org/contest/vote/2013
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
Release highlights:
- New Doomed tree
- Many important fixes
Expanded changelist:
- New Doomed tree: One with Shadows
- Fixed dying as you win the Derth arena
- Fixed correctly dying while killing the chronolith twins
- Added the missing unlock text for Madness
- Sanctum portal has a message about requiring the orb of many ways
- Fixed achievements borders ingame for various difficulties
- Corrupted Shell also provides 20% armour hardiness
- Wait longer for login
- Fixed the video options dialog
- The game will detect if it was not started sucessfully (up to the main menu) last time it was run and automatically enable safe mode in this case
- A few sanity paranoid code checks
- Moderators are shown as such
- Achievement tiles for most online events
Merry Santascape to you all!
Ho, Ho, Ho ... *SPANK*
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