Tales of Maj'Eyal 1.1.2 aka "Starburst" is released!

My minions, I am happy and pround to give you Tales of Maj'Eyal 1.1.2 ! See http://te4.org/

Your launcher should automatically update your game so no need to redownload it all (on Windows).

Enjoy and have fun in Eyal!

 

The Roguelike of the Year 2013 poll is still running, if you like ToME, go help it there (and check out all those other nice games too!):

http://roguelikedeveloper.blogspot.fr/2013/12/request-for-votes-ascii-dr...

Also the modules contest is still running too:

http://te4.org/contest/vote/2013

 

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

 

Release highlights:

  • New random worldmap event, get yourself a kitty!
  • Many important fixes

 

Expanded changelist:

  • New Game option will show the module list if there are incompatible modules found
  • Fixed item's vault duplication bug
  • Improved error messages of the Item's Vault
  • Added requested window positioning option to the VideoOptions dialog. Useful for borderless windows and multi-monitor setups.
  • Achievement images for the santascape event
  • Enabled window position saving & restoring
  • Entity:addTemporaryValue will not lose value for higest/lowest/last number setting
  • Fixed Lichform in ID or Arena
  • Learning Solipsism gives psi pool
  • Fillarel will only talk once
  • Flash Bang Trap now also deals physical damage
  • Reduced Gravitic Trap damage
  • Fixed the bug where sometimes the tooltip did not appear on targeting
  • Celia now has mana
  • Alchemists can correctly make lapis lazuli and fire opal gems
  • Using Venomous Strike with a ranged weapon now correctly deals nature damage
  • New rare cute worldmap encounter
  • Artifact gems are wearable for the alchemist golem
  • Shade of Telos will always track the player
  • Fixed Legacy of the Naloren
  • Fixed the "stores wont talk to me" bug
  • Fixed multiple artifacts
  • Fixed undying npcs
  • Shadows summoned by summons will not attack the original summoner
  • Fixed a strange bug when the player managed to die in the transmo dialog between a level switch
  • New gameplay option to disable mouse targeting
  • New color for ingame chat moderators & general helping guys: gold!
  • Animus Purge can be used while a husk exists, it will dispell it (even if no new husk is made!)
  • Glimmerstone has a description
  • Wormhole does not respect automelee targetting
  • Ardhungol quest is available without having gone west after level 20
  • Yeeks now have a way, under certain circumstances, to not do waht they do at the last battle
  • New achievement for having Aeryn survive the last battle
  • Fixed Curse of the Meek
  • New video mode: borderless window

Have fun!