combat

Auto Use Tweaks

Short Name: 
auto_use_tweaks

Tweaks the auto use options for talents.
Adds a bunch of options merged from the great but lacking Safer Automatic Talents by Phoenix1 and useful but limited-option Extended Auto-Use by DeathBySnooSnoo. UPDATE: As well as some work by tsedaka and auto-accept-spell-target by Stuntofthelitter.

Default hotkeys:
  • Toggle auto-accept-target ALT+F1
  • Toggle auto-use on/off CTRL+P (or ALT+SHIFT+P for a separate additional disable)
  • Change auto-use-custom-priority ALT+SHIFT+O
  • Toggle auto-use-custom-priority ALT+SHIFT+X

It has 106 options currently, to cover most situations.

Bind multiple to left click [don't forget alt+shift+o for this]
Available
While Resting
Status effects (phys/mag/mind)
Enemy Visibility
Player Life %
In talent range
Enemy within 2 tiles
Enemy Adjacent
Non-elite mobs
Enemy can attack you this turn
No-enemy-within-2-tiles for rush type spells or general safety for ranged

Talents requiring an enemy will not auto-use if under 50%mana or 25%vim or 25%stam.

Changelog (cause comment system's busted):
2/6/2018
Added more left click options, everything available previously but only when left clicking (minus a few pointless) (scroll down to the bottom one before hotkeys for a good RUSH [has minimum range] one
"you left click" will try to move in range before triggering the spell without continuing to check more spells
"you left click and are in range" will check other spells before deciding to move towards the target

2/5/2018
Replaced the 'bind to left click' feature with one involving auto use.. can set multiple spells to left click on an enemy and it will use with normal priority. Can customize order with alt+shift+o as per usual. One spellcast per click, top priority first, will move towards target with normal pathfinding if out of range of top priority spell.

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