Hold the Wall the level 23 Whitehoof Bastion by jayseesee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Half-Cost Category Mastery 1.3.1
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassBastion
Level / Exp23 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength62 (base 53)
Dexterity46 (base 43)
Constitution24 (base 12)
Magic16 (base 10)
Willpower19 (base 10)
Cunning15 (base 10)

Resources

Life792/792
Stamina188/188
Healing Factor1.17
Regeneration1.8135

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage105
Accuracy44
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)58.248065233999 (81.030927835052%)
Defense35
Ranged Defense39
Fatigue43
Physical Save40
Spell Save21
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance60%
Confusion Resistance10%
Poison Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Pinning Resistance46%
Silence Resistance50%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Soldier1.30
1/5
5/5
0/5
0/5
Technique / Shield defense1.50
5/5
5/5
5/5
0/5
Technique / Retaliation1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.50
3/5
1/5
4/5
1/5

Generic Talents

Technique / Arms1.30
3/5
2/5
1/5
4/5
Technique / Conditioning1.30
1/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Whitehooves1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
0/5
0/5
5/5

Effects

talent
detrimental effect

Quests

active
active
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Hold the Wall the Whitehoof Bastion level 13
46th Retaking 124th year of Ascendancy at 10:09
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Hold the Wall the Whitehoof Bastion level 17
2nd Revenge 124th year of Ascendancy at 04:57
see stats
Level 10 Got a character to level 10.
By Hold the Wall the Whitehoof Bastion level 10
42nd Retaking 124th year of Ascendancy at 21:16
see stats
Level 20 Got a character to level 20.
By Hold the Wall the Whitehoof Bastion level 20
43rd Revenge 124th year of Ascendancy at 13:45
see stats
That was close Killed your target while having only 1 life left.
By Hold the Wall the Whitehoof Bastion level 23
1st Pain 124th year of Ascendancy at 18:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Hold the Wall the Whitehoof Bastion level 17
2nd Revenge 124th year of Ascendancy at 03:28
see stats

Log

Hold the Wall uses Shield Slam.
Hold the Wall misses Xaniwen the ritch hunter.
Xaniwen the ritch hunter starts to bleed.

Hold the Wall resists the mind attack!

Hold the Wall is not dazed anymore.

You have no more lives left.
Hold the Wall stops burning.

Hold the Wall seems more focused.

Hold the Wall deactivates Shield Wall.

Hold the Wall deactivates Iron Guard.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Xaniwen the ritch hunter hits Hold the Wall for (1 indomitable), 1 mind, (6 indomitable), 8 physical (9 total damage).
Hold the Wall hits Xaniwen the ritch hunter for 18 physical, 6 lightning, 11 physical, 57 physical, 16 lightning, 29 physical, 45 physical, 16 lightning, 29 physical (227 total damage).
Hold the Wall the level 23 whitehoof bastion was torn limb from limb to death by Xaniwen the ritch hunter on level 2 of Ritch Hive.
Resting starts...

Talent Rune: Heat Beam is ready to use.
Talent Assault is ready to use.
Talent Flow of Battle is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Shield Wall is ready to use.
Talent Shield Slam is ready to use.
Hold the Wall activates Shield Wall.

Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Hold the Wall deactivates Shield Wall.