Osasdi the level 8 Shalore Necromancer by Marson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp8 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic35 (base 32)
Willpower22 (base 19)
Cunning13 (base 12)

Resources

Life182/182
Mana169/169
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage14
Accuracy15
Crit Chance10%
APR10
Speed1.00

Offense: Spell

Spellpower33.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower21.3
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)18 (45%)
Defense14.35
Ranged Defense16.35
Fatigue1
Physical Save21
Spell Save19.95
Mental Save12.25

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
2/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
active
active
active

Equipment

Tool
On fingers
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Osasdi picks up (g.): linen robe of lightning (+16%) (0 def, 0 armour).
Osasdi picks up (b.):
copper ring.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


There is nowhere left to explore.

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
ash totem of cure ailments [power 2] (10 cooldown).
You gain 1.76 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.29 gold from the transmogrification of
miner's iron helm of strength (+3) (0 def, 5 armour).
You gain 0.90 gold from the transmogrification of
pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.68 gold from the transmogrification of
linen robe of lightning (+16%) (0 def, 0 armour).
You gain 2.60 gold from the transmogrification of
regal linen cloak of battle (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron battleaxe (16.5-24.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 11%; cure magical).
There is a Way into the heart of the gloom here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.