Rizma the Orc the level 13 Orc Anorithil by Anhedonia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
QuickTome: Event Changes 1.3.1
QuickTome: Remove Stat Requirements 1.4.8
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassAnorithil
Level / Exp13 / 60%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity17 (base 10)
Constitution11 (base 10)
Magic53 (base 39)
Willpower11 (base 10)
Cunning32 (base 29)

Resources

Life314/314
Positive66/66
Negative50/66
Healing Factor1.1097162075846
Regeneration0.27742905189615

Speed

Mental0%
Attack0%
Movement+48.613699591223%
Spell+5.6995940125264%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage24
Accuracy11
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower44
Crit Chance25%
Speed0.94607742758358

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+22%
Darkness+20%
Light+25%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save21
Spell Save26
Mental Save29

Defense: Resistances

Darkness+ 32%( 70%)
Light+ 39%( 70%)
Fire+ 34%( 70%)
Cold+ 34%( 70%)
All+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
3/5
0/5
0/5
Celestial / Circles1.30
3/5
0/5
0/5
0/5
Celestial / Sunlight1.30
3/5
3/5
0/5
0/5
Celestial / Star fury1.30
1/5
1/5
1/5
0/5
Celestial / Twilight1.30
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
2/5
1/5
1/5

Effects

talent
talent

Quests

active
done
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Rizma the Orc the Orc Anorithil level 10
15th Retaking 124th year of Ascendancy at 04:24
see stats

Log

You gain 1.24 gold from the melting of flaming steel waraxe (12-18 power, 3 apr).
You gain 2.04 gold from the melting of
earthen short ash starstaff (15-18 power, 3 apr, light element).
You gain 2.04 gold from the melting of
earthen ash starstaff (15-18 power, 3 apr, darkness element).
You gain 3.60 gold from the melting of
mighty hardened leather sling of dampening.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel mace (14-20 power, 3 apr).
You gain 0.61 gold from the melting of
manasurge rune (regen 768% over 10 turns; mana 38; cd 16).
You gain 1.44 gold from the melting of
acid wave rune (damage 88; dur 4; cd 15).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; magical; dur 2; cd 13).
Rizma the Orc deactivates
Jumpgate.
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


--------------------------------

Today is the 23rd Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.


--------------------------------

There is a Kruk Pride (Town) here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.