
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
| Addons | Doctornull's Tweak Pack 1.4.2A collection of tweaks for existing ToME content. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! New Gem Types 1.4.2Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! ZOmnibus Addon Pack 1.4.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Bonus Escorts 1.3.1Adds Wilder and Psion escorts. Dwarven Adventurer 1.1.3This addon adds Stone Warden's Talent Trees to adventurers who play the dwarven race. For this addon to function, the stone warden addon MUST be enabled. This means you must be logged in, and a donator, to use this addon. If you attempt to use it without Stone Warden addon enabled, it will not add the trees, and may create further bugs. Many thanks to DarkGod for allowing me to release this! Show your appreciation for his wonderful Stone Wardens by Donating. Items Vault 1.4.8Donators/Buyers bonus! Select your Escorts 1.4.8Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. The lost city of Vulcus 1.4a 1.3.0The Lost City of Vulcus Some events in history are of such importance and have such wide ranging ramifications that they become fixed points -- junctions in time that must and will happen in order to maintain the integrity of the chronoverse. Lost ages ago, Vulcus was considered by many to be the greatest center of Dwarven learning below the surface. Even up until the fall of Reknor in recent times, however, Dwarven innovation and breakthroughs continued, seemingly by miracle. Fate, however, dictates that one of the greatest untold secrets of the Empire cannot remain hidden forever. Perhaps you will be chosen to take part in this crucial point in history -- to reap the rewards or to suffer the consequences. This addon incorporates a new major event (like the drake cave or fearscape invasion portal) that has a chance to occur (possibly more than once) on each level in various zones (Infinite Dungeon, Spellblaze Scar, Ardhungol, High Peak, Reknor, Shadow Crypt). Within the game, this event is most like a combination of the Lost Merchant and Limmir quests, and is intended to replace those for characters in the I.D. Recommended level 10+ (depending on class). The intended difficulty is slightly higher than the Limmir quest, and there are gradations of success. Participating in the event when it spawns is completely optional and you can do it later if desired. This is possibly the most complex encounter in ToME, with a large number of NPCs, enhanced AI, and various terrain effects. It is compute heavy and will tax slower computers (even with reduced graphics settings). Arcanum Class Pack 1.4.5Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Plenum Tooltip: Enhanced actor tooltip display for ToME v2.5 1.4.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Improved Auto-explore and Rest 1.4.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
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| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Archer |
| Level / Exp | 33 / 8% |
| Size | medium |
| Lifes / Deaths | Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 03:45 / 236Killed by Ritch Great Hive Mother at level 4 on the 78th Pyre 122nd year of Ascendancy at 18:29 Killed by ink squid at level 7 on the 3rd Mirth 122nd year of Ascendancy at 18:07 Killed by Glomida the assassin at level 8 on the 15th Dusk 122nd year of Ascendancy at 16:40 Killed by Glomida the assassin at level 8 on the 15th Dusk 122nd year of Ascendancy at 17:09 Killed by Glomida the assassin at level 8 on the 15th Dusk 122nd year of Ascendancy at 17:34 Killed by Glomida the assassin at level 8 on the 15th Dusk 122nd year of Ascendancy at 20:04 Killed by Glomida the assassin at level 8 on the 15th Dusk 122nd year of Ascendancy at 20:29 Killed by Vorawen the wolf at level 11 on the 21st Haze 122nd year of Ascendancy at 01:51 Killed by Porutta the venom drake hatchling at level 12 on the 21st Haze 122nd year of Ascendancy at 19:07 Killed by Islilena the wolf at level 13 on the 22nd Haze 122nd year of Ascendancy at 12:38 Killed by ritch flamespitter at level 14 on the 27th Haze 122nd year of Ascendancy at 01:30 Killed by Isyta the dozing brown bear at level 15 on the 27th Haze 122nd year of Ascendancy at 04:44 Killed by Eilinyriseba the dozing wolf at level 15 on the 27th Haze 122nd year of Ascendancy at 17:33 Killed by Xanaldareda the red crystal at level 17 on the 33rd Haze 122nd year of Ascendancy at 11:20 Killed by Eilinobretira the black crystal at level 17 on the 33rd Haze 122nd year of Ascendancy at 16:53 Killed by Velekira the giant fire ant at level 17 on the 33rd Haze 122nd year of Ascendancy at 20:05 Killed by Lisybrena the giant venus flytrap at level 17 on the 33rd Haze 122nd year of Ascendancy at 21:07 Killed by Lisybrena the giant venus flytrap at level 17 on the 33rd Haze 122nd year of Ascendancy at 21:38 Killed by thought-forged warrior at level 17 on the 33rd Haze 122nd year of Ascendancy at 23:08 Killed by Bethaba the red crystal at level 17 on the 34th Haze 122nd year of Ascendancy at 16:14 Killed by Nerevea the black crystal at level 17 on the 34th Haze 122nd year of Ascendancy at 18:17 Killed by Nerevea the black crystal at level 17 on the 34th Haze 122nd year of Ascendancy at 18:50 Killed by Xanulrawe the shimmering crystal at level 18 on the 35th Haze 122nd year of Ascendancy at 00:02 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 00:35 Killed by Xanulrawe the shimmering crystal at level 18 on the 35th Haze 122nd year of Ascendancy at 01:02 Killed by Xanulrawe the shimmering crystal at level 18 on the 35th Haze 122nd year of Ascendancy at 01:29 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 01:54 Killed by Xanulrawe the shimmering crystal at level 18 on the 35th Haze 122nd year of Ascendancy at 02:22 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 03:19 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 03:46 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 04:19 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 06:37 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 08:32 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 09:03 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 11:16 Killed by Betovea the honey tree at level 18 on the 35th Haze 122nd year of Ascendancy at 13:20 Killed by war hound at level 18 on the 35th Haze 122nd year of Ascendancy at 18:36 Killed by war hound at level 19 on the 36th Haze 122nd year of Ascendancy at 12:34 Killed by war hound at level 19 on the 36th Haze 122nd year of Ascendancy at 13:04 Killed by Eilinenor the red crystal at level 19 on the 36th Haze 122nd year of Ascendancy at 21:18 Killed by armoured skeleton warrior at level 20 on the 37th Haze 122nd year of Ascendancy at 03:47 Killed by Siludamira the master vampire at level 20 on the 37th Haze 122nd year of Ascendancy at 06:00 Killed by Siludamira the master vampire at level 20 on the 37th Haze 122nd year of Ascendancy at 06:30 Killed by Siludamira the master vampire at level 20 on the 37th Haze 122nd year of Ascendancy at 07:11 Killed by Islyriavea the vampire at level 20 on the 37th Haze 122nd year of Ascendancy at 10:53 Killed by Betibrenne the squid at level 20 on the 38th Haze 122nd year of Ascendancy at 00:25 Killed by Mayunn the ink squid at level 20 on the 38th Haze 122nd year of Ascendancy at 06:21 Killed by shadow at level 20 on the 38th Haze 122nd year of Ascendancy at 15:05 Killed by Glorawyn the squid at level 20 on the 38th Haze 122nd year of Ascendancy at 15:37 Killed by shadow at level 20 on the 38th Haze 122nd year of Ascendancy at 16:05 Killed by Glorawyn the squid at level 20 on the 38th Haze 122nd year of Ascendancy at 16:31 Killed by shadow at level 20 on the 38th Haze 122nd year of Ascendancy at 17:01 Killed by Glorawyn the squid at level 20 on the 38th Haze 122nd year of Ascendancy at 17:30 Killed by Glorawyn the squid at level 20 on the 38th Haze 122nd year of Ascendancy at 17:58 Killed by Glorawyn the squid at level 20 on the 38th Haze 122nd year of Ascendancy at 18:25 Killed by Glorawyn the squid at level 20 on the 38th Haze 122nd year of Ascendancy at 18:52 Killed by Cyrathra the blade horror at level 20 on the 39th Haze 122nd year of Ascendancy at 00:36 Killed by Aryvea the blade horror at level 20 on the 39th Haze 122nd year of Ascendancy at 02:37 Killed by luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 03:04 Killed by Elavena the copperhead snake at level 20 on the 39th Haze 122nd year of Ascendancy at 03:30 Killed by Beleta the bloated horror at level 20 on the 39th Haze 122nd year of Ascendancy at 03:58 Killed by Aryvea the blade horror at level 20 on the 39th Haze 122nd year of Ascendancy at 04:23 Killed by Cyrathra the blade horror at level 20 on the 39th Haze 122nd year of Ascendancy at 04:48 Killed by Beleta the bloated horror at level 20 on the 39th Haze 122nd year of Ascendancy at 05:15 Killed by Beleta the bloated horror at level 20 on the 39th Haze 122nd year of Ascendancy at 05:41 Killed by Cyrathra the blade horror at level 20 on the 39th Haze 122nd year of Ascendancy at 06:10 Killed by luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 06:41 Killed by luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 07:08 Killed by oozing horror at level 20 on the 39th Haze 122nd year of Ascendancy at 07:38 Killed by Beleta the bloated horror at level 20 on the 39th Haze 122nd year of Ascendancy at 08:08 Killed by luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 12:10 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 12:36 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 13:03 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 13:29 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 13:54 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 14:23 Killed by luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 14:45 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 15:14 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 15:40 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 16:07 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 16:33 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 17:03 Killed by luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 17:30 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 17:57 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 18:25 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 18:56 Killed by Gloruthra the king cobra at level 20 on the 39th Haze 122nd year of Ascendancy at 19:31 Killed by Gloruthra the king cobra at level 20 on the 39th Haze 122nd year of Ascendancy at 19:59 Killed by ImGonnaDie at level 20 on the 39th Haze 122nd year of Ascendancy at 21:59 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 23:04 Killed by Ivowyn the luminous horror at level 20 on the 39th Haze 122nd year of Ascendancy at 23:32 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 00:06 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 00:30 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 01:32 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 02:00 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 02:29 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 02:56 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 03:23 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 03:51 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 04:20 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 04:46 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 05:16 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 06:42 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 07:10 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 07:37 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 08:07 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 08:35 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 09:03 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 09:29 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 09:58 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 10:25 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 10:52 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 11:21 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 11:48 Killed by Ivowyn the luminous horror at level 20 on the 40th Haze 122nd year of Ascendancy at 12:16 Killed by shadow at level 21 on the 40th Haze 122nd year of Ascendancy at 14:36 Killed by shadow at level 21 on the 40th Haze 122nd year of Ascendancy at 15:05 Killed by umbral horror at level 21 on the 40th Haze 122nd year of Ascendancy at 15:29 Killed by Xanussra the luminous horror at level 21 on the 40th Haze 122nd year of Ascendancy at 16:27 Killed by Layossra the blade horror at level 21 on the 40th Haze 122nd year of Ascendancy at 16:58 Killed by luminous horror at level 21 on the 40th Haze 122nd year of Ascendancy at 17:43 Killed by dream seed at level 21 on the 40th Haze 122nd year of Ascendancy at 19:51 Killed by dream seed at level 21 on the 40th Haze 122nd year of Ascendancy at 21:35 Killed by Xanussra the luminous horror at level 21 on the 40th Haze 122nd year of Ascendancy at 22:01 Killed by Xanussra the luminous horror at level 21 on the 40th Haze 122nd year of Ascendancy at 22:28 Killed by Layossra the blade horror at level 21 on the 40th Haze 122nd year of Ascendancy at 22:59 Killed by dreaming horror at level 21 on the 41st Haze 122nd year of Ascendancy at 01:01 Killed by Weirdling Beast at level 21 on the 41st Haze 122nd year of Ascendancy at 16:08 Killed by skeleton mage at level 21 on the 44th Haze 122nd year of Ascendancy at 10:45 Killed by Elymith the brecklorn at level 22 on the 50th Haze 122nd year of Ascendancy at 04:21 Killed by Velitha the poison ooze at level 22 on the 50th Haze 122nd year of Ascendancy at 15:06 Killed by Mayimibeth the venom drake hatchling at level 22 on the 50th Haze 122nd year of Ascendancy at 22:13 Killed by dredge at level 23 on the 51st Haze 122nd year of Ascendancy at 16:39 Killed by shadow at level 23 on the 52nd Haze 122nd year of Ascendancy at 14:12 Killed by Bethodawyn the wolf at level 23 on the 52nd Haze 122nd year of Ascendancy at 14:58 Killed by Saladhetira the cutpurse at level 23 on the 52nd Haze 122nd year of Ascendancy at 16:57 Killed by Saladhetira the cutpurse at level 23 on the 52nd Haze 122nd year of Ascendancy at 17:25 Killed by Saladhetira the cutpurse at level 23 on the 52nd Haze 122nd year of Ascendancy at 17:51 Killed by skeleton warrior at level 23 on the 52nd Haze 122nd year of Ascendancy at 18:18 Killed by Betoldavea the blue jelly at level 23 on the 53rd Haze 122nd year of Ascendancy at 01:38 Killed by Betoldavea the blue jelly at level 23 on the 53rd Haze 122nd year of Ascendancy at 04:31 Killed by Betoldavea the blue jelly at level 23 on the 53rd Haze 122nd year of Ascendancy at 05:52 Killed by Polidhetha the large brown snake at level 24 on the 53rd Haze 122nd year of Ascendancy at 14:02 Killed by Xerelle the temporal stalker at level 24 on the 53rd Haze 122nd year of Ascendancy at 21:34 Killed by Voreyalaith the temporal stalker at level 24 on the 54th Haze 122nd year of Ascendancy at 05:55 Killed by Voreyalaith the temporal stalker at level 24 on the 54th Haze 122nd year of Ascendancy at 08:02 Killed by Voreyalaith the temporal stalker at level 24 on the 54th Haze 122nd year of Ascendancy at 08:33 Killed by Zubekira the white ooze at level 24 on the 54th Haze 122nd year of Ascendancy at 09:05 Killed by Zubekira the white ooze at level 24 on the 54th Haze 122nd year of Ascendancy at 09:49 Killed by Zubekira the white ooze at level 24 on the 54th Haze 122nd year of Ascendancy at 10:30 Killed by Isayamina the crimson ooze at level 24 on the 54th Haze 122nd year of Ascendancy at 22:32 Killed by Gyssra the green jelly at level 24 on the 55th Haze 122nd year of Ascendancy at 08:02 Killed by Gyssra the green jelly at level 24 on the 55th Haze 122nd year of Ascendancy at 10:07 Killed by Gyssra the green jelly at level 24 on the 55th Haze 122nd year of Ascendancy at 12:12 Killed by Gyssra the green jelly at level 24 on the 55th Haze 122nd year of Ascendancy at 12:45 Killed by Betilewe the cutpurse at level 25 on the 55th Haze 122nd year of Ascendancy at 19:49 Killed by ImGonnaDie at level 25 on the 55th Haze 122nd year of Ascendancy at 23:46 Killed by Eilinukira the dremling at level 25 on the 56th Haze 122nd year of Ascendancy at 01:05 Killed by Yvatta the rogue at level 25 on the 56th Haze 122nd year of Ascendancy at 15:54 Killed by Yvatta the rogue at level 25 on the 56th Haze 122nd year of Ascendancy at 16:48 Killed by Bethann the rogue at level 26 on the 56th Haze 122nd year of Ascendancy at 17:24 Killed by Belitta the dredgling at level 26 on the 56th Haze 122nd year of Ascendancy at 21:35 Killed by Belitta the dredgling at level 26 on the 56th Haze 122nd year of Ascendancy at 22:05 Killed by shadow at level 26 on the 56th Haze 122nd year of Ascendancy at 22:40 Killed by Poriwyn the grannor'vin at level 26 on the 56th Haze 122nd year of Ascendancy at 23:09 Killed by Poriwyn the grannor'vin at level 26 on the 56th Haze 122nd year of Ascendancy at 23:36 Killed by Belitta the dredgling at level 26 on the 57th Haze 122nd year of Ascendancy at 00:46 Killed by Salyta the white jelly at level 26 on the 57th Haze 122nd year of Ascendancy at 08:28 Killed by cutpurse at level 26 on the 57th Haze 122nd year of Ascendancy at 09:01 Killed by shadow at level 26 on the 57th Haze 122nd year of Ascendancy at 10:53 Killed by shadow at level 26 on the 57th Haze 122nd year of Ascendancy at 11:18 Killed by Saleta the bloated horror at level 26 on the 60th Haze 122nd year of Ascendancy at 11:23 Killed by ImGonnaDie at level 26 on the 60th Haze 122nd year of Ascendancy at 13:58 Killed by Saleta the bloated horror at level 26 on the 60th Haze 122nd year of Ascendancy at 14:36 Killed by Fululudar the thalore at level 27 on the 77th Haze 122nd year of Ascendancy at 01:07 Killed by Fululudar the thalore at level 27 on the 77th Haze 122nd year of Ascendancy at 01:15 Killed by Dosnd the thalore at level 27 on the 77th Haze 122nd year of Ascendancy at 13:51 Killed by Dosnd the thalore at level 27 on the 77th Haze 122nd year of Ascendancy at 14:18 Killed by Dosnd the thalore at level 27 on the 77th Haze 122nd year of Ascendancy at 14:49 Killed by ImGonnaDie at level 27 on the 77th Haze 122nd year of Ascendancy at 15:32 Killed by Bomare the thalore at level 27 on the 78th Haze 122nd year of Ascendancy at 09:52 Killed by Bethith the slaver at level 27 on the 2nd Decay 122nd year of Ascendancy at 03:07 Killed by Gita the slaver at level 27 on the 2nd Decay 122nd year of Ascendancy at 07:07 Killed by Gita the slaver at level 27 on the 2nd Decay 122nd year of Ascendancy at 09:22 Killed by skeleton warrior at level 27 on the 2nd Decay 122nd year of Ascendancy at 09:56 Killed by Aeruldana the slaver at level 27 on the 2nd Decay 122nd year of Ascendancy at 14:48 Killed by Zubyra the slaver at level 27 on the 3rd Decay 122nd year of Ascendancy at 03:06 Killed by faerlhing at level 28 on the 10th Decay 122nd year of Ascendancy at 16:17 Killed by Eilinatta the storm drake hatchling at level 28 on the 10th Decay 122nd year of Ascendancy at 18:43 Killed by Eilinatta the storm drake hatchling at level 28 on the 10th Decay 122nd year of Ascendancy at 20:56 Killed by Eilinatta the storm drake hatchling at level 28 on the 10th Decay 122nd year of Ascendancy at 23:13 Killed by ImGonnaDie at level 28 on the 1st Wintertide 123rd year of Ascendancy at 02:22 Killed by Islumiwyn the cold drake hatchling at level 28 on the 1st Wintertide 123rd year of Ascendancy at 05:06 Killed by Ce'Nonn the snow giant chieftain at level 29 on the 1st Wintertide 123rd year of Ascendancy at 16:26 Killed by Lisassra the snow giant at level 29 on the 1st Wintertide 123rd year of Ascendancy at 23:26 Killed by snow giant boulder thrower at level 29 on the 2nd Wintertide 123rd year of Ascendancy at 00:26 Killed by Zubylaith the black bear at level 30 on the 1st Allure 123rd year of Ascendancy at 09:59 Killed by Salyssra the great wolf at level 30 on the 1st Allure 123rd year of Ascendancy at 14:29 Killed by Mayemina the cold drake at level 30 on the 1st Allure 123rd year of Ascendancy at 17:42 Killed by Iveba the white wolf at level 30 on the 1st Allure 123rd year of Ascendancy at 19:49 Killed by Mayemina the cold drake at level 30 on the 1st Allure 123rd year of Ascendancy at 21:58 Killed by Mayemina the cold drake at level 30 on the 2nd Allure 123rd year of Ascendancy at 00:13 Killed by Nerybrewyn the umbral horror at level 30 on the 2nd Allure 123rd year of Ascendancy at 03:14 Killed by fire drake at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 04:23 Killed by fire wyrm at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 05:21 Killed by skeleton warrior at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 13:19 Killed by Xeritira the Guardian at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 13:46 Killed by Xeritira the Guardian at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 14:14 Killed by armoured skeleton warrior at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 14:44 Killed by will o' the wisp at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 15:15 Killed by Vorowe the giant green ant at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 17:16 Killed by Yvaldatira the fire drake hatchling at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 17:45 Killed by Xerymira the rogue at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 21:53 Killed by war hound at level 31 on the 13rd Regrowth 123rd year of Ascendancy at 22:32 Killed by Zuburiatha the forest troll at level 31 on the 14th Regrowth 123rd year of Ascendancy at 03:51 Killed by will o' the wisp at level 31 on the 14th Regrowth 123rd year of Ascendancy at 06:58 Killed by orc necromancer at level 31 on the 14th Regrowth 123rd year of Ascendancy at 08:03 Killed by skeleton warrior at level 31 on the 14th Regrowth 123rd year of Ascendancy at 08:39 Killed by Grgglck the Devouring Darkness at level 31 on the 14th Regrowth 123rd year of Ascendancy at 14:12 Killed by Grgglck the Devouring Darkness at level 31 on the 14th Regrowth 123rd year of Ascendancy at 17:09 Killed by Grgglck's Tentacle at level 31 on the 14th Regrowth 123rd year of Ascendancy at 19:06 Killed by Zoaumor the Guardian at level 32 on the 14th Regrowth 123rd year of Ascendancy at 22:06 Killed by Zoaumor the Guardian at level 32 on the 15th Regrowth 123rd year of Ascendancy at 00:08 Killed by cold drake at level 32 on the 15th Regrowth 123rd year of Ascendancy at 04:26 Killed by Emarilaith the giant spider at level 32 on the 15th Regrowth 123rd year of Ascendancy at 05:30 Killed by Nafenin the shalore at level 32 on the 32nd Regrowth 123rd year of Ascendancy at 13:52 Killed by Xylaith the large white snake at level 32 on the 33rd Regrowth 123rd year of Ascendancy at 01:26 Killed by shadow at level 32 on the 33rd Regrowth 123rd year of Ascendancy at 01:52 Killed by shadow at level 32 on the 33rd Regrowth 123rd year of Ascendancy at 02:21 Killed by Salylrabeth the rattlesnake at level 32 on the 33rd Regrowth 123rd year of Ascendancy at 02:54 Killed by Xerabeth the black mamba at level 32 on the 33rd Regrowth 123rd year of Ascendancy at 07:29 Killed by Xerabeth the black mamba at level 32 on the 33rd Regrowth 123rd year of Ascendancy at 08:01 Killed by ImGonnaDie at level 33 on the 33rd Regrowth 123rd year of Ascendancy at 19:04 Killed by Porelle the rattlesnake at level 33 on the 34th Regrowth 123rd year of Ascendancy at 14:50 Killed by Porelle the rattlesnake at level 33 on the 34th Regrowth 123rd year of Ascendancy at 16:55 |
Primary Stats
| Strength | 27 (base 13) |
| Dexterity | 73 (base 60) |
| Constitution | 12 (base 12) |
| Magic | 10 (base 10) |
| Willpower | 29 (base 13) |
| Cunning | 74 (base 60) |
Resources
| Life | 497/497 |
| Stamina | 254/254 |
| Psi | 119/119 |
| Healing Factor | 1.2 |
| Regeneration | 0.48000000000001 |
Speed
| Mental | -2.9864999362417E-12% |
| Attack | 0% |
| Movement | -63.333333333333% |
| Spell | 0% |
| Global | +120% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 9 |
| ESP Range | 10 |
| ESP Kinds | dragon, animal/canine |
Offense: Mainhand
| Damage | 129 |
| Accuracy | 65 |
| Crit Chance | 35% |
| APR | 25 |
| Speed | 0.80 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 34 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 29.19 (73.452380952381%) |
| Defense | 31 |
| Ranged Defense | 36 |
| Fatigue | 20 |
| Physical Save | 28 |
| Spell Save | 19 |
| Mental Save | 41 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Confusion Resistance | 95% |
| Silence Resistance | 60% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 18). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 37) for 3 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 392 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 353 life over 5 turns. Its effects scale with your Cunning stat. |
Class Talents
| Technique / Archery - bows | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 4/5 |
| Technique / Archery prowess | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 0.90 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery excellence | 1.30 |
| 1/5 |
| 2/5 |
| 4/5 |
| 2/5 |
| Technique / Archery - slings | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 3/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Augmented mobility | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the injured psion to the recall portal on level 2 of Norgos Lair. Escort: injured psion (level 2 of Norgos Lair)As a reward you gained talent category Psionic / Augmented mobility (at mastery 0.80). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by Xanulrawe the shimmering crystal. Escort: lost sun paladin (level 3 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 211. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision, which can be used to permanently increase your physical critical strike chance by 4%. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed black mamba head. * You've found the needed chunk of ghoul flesh. Marus of Elvala needs your help making an elixir of mastery, which can be used to grant you four additional stat points. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * You've found the needed ritch stinger. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Ungrol of Last Hope needs your help making an elixir of foundations, which can be used to grant you two additional generic talent points. He has given you some notes on the ingredients: * You've found the needed pouch of bone giant dust. * You've found the needed ice wyrm tooth. * You've found the needed length of troll intestine. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within10 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Fulontir the Phoenixcrack (4 def, 3 armour) Fulontir the Phoenixcrack (4 def, 3 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Accuracy: +4 (+1 eff.) Physical crit. chance: +6.0% Armour: +3 Defense: +4 (+2 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +3% Changes stats: +5 Str / +2 Dex / +3 Cun / +5 Con Changes resistances: +3% fire Changes damage: +3% fire / +7% physical Size category: +1 It can be used to activate talent Disengage, placing all other charms into a 14 cooldown : Effective talent level: 1.0 Power cost: 14 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump away 3 grids from your target. A pair of boots made of leather. |
| Quiver | Drops of Blood (0/0, 50-60 power, 15 apr) Drops of Blood (0/0, 50-60 power, 15 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 5 Base power: 50.0 - 60.0 Uses stats: 70% Dex, 50% Cun Damage type: Hindering blight Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 0 When wielded/worn: Life regen: -1.00 (These shots do blight damage and slow.) You feel a small jolt of magic as you touch this pouch. A small bead of blood forms on your finger where you touched it. It quickly detaches itself and floats into the pouch. This item has been sent to the Item's Vault. |
| Light source | bright alchemist's lamp of focus bright alchemist's lamp of focusCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Wil Changes damage: +7% mind Light radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Aerelaith the Cloudpunish (0 def, 1 armour) Aerelaith the Cloudpunish (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Damage when hit (Melee): 8 lightning Changes stats: +6 Str / +6 Dex Changes resistances: +3% lightning Changes resistances penetration: +10% lightning A cap made of leather. |
| On hands | Ce'Numina the rough leather gloves (0 def, 1 armour) Ce'Numina the rough leather gloves (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage when hit (Melee): 12 physical Changes stats: +1 Str Life regen: +1.00 Stamina each turn: +0.50 Maximum stamina: +11.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Rootcutter the iron pickaxe (dig speed 29 turns) =keep= Rootcutter the iron pickaxe (dig speed 29 turns) =keep=Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Physical power: +4 (+1 eff.) Damage when hit (Melee): 8 nature / 4 darkness Changes stats: +1 Str / +1 Dex Changes resistances penetration: +5% darkness Changes damage: +3% nature Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | savior's steel ring of blinding strikes savior's steel ring of blinding strikesPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 12% chance to blind Effects on ranged hit: * 14% chance to blind Physical save: +8 (+4 eff.) Spell save: +6 (+3 eff.) Mental save: +8 (+3 eff.) Rings can have magical properties. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+4 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around neck | The Black Core The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +5 (+5 eff.) Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
| In main hand | Mydunafast the reinforced leather sling Mydunafast the reinforced leather slingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 4 Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +9 Damage (Ranged): +29 fire Burst (radius 2) on crit: +4 mind When wielded/worn: Changes resistances: +9% mind / +5% arcane / +6% light Changes resistances penetration: +13% fire Global speed: +5% Slings are used to hurl stones or metal shots at your foes. This item has been sent to the Item's Vault. |
| Around waist | grounding hardened leather belt of resilience grounding hardened leather belt of resilienceInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +7% lightning / +8% temporal Maximum life: +35.00 A belt that goes around your waist. |
| In off hand | Heatsaw (12 def, 2 armour, 38.5 block) Heatsaw (12 def, 2 armour, 38.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +12 (+6 eff.) Ranged Defense: +6 (+3 eff.) Fatigue: +8% Damage (Melee): 6 fire / 6 cold Damage when hit (Melee): 11 ice / 12 fire Changes resistances penetration: +10% fire Changes damage: +6% fire Talent granted: +2 Block Deflect projectiles away: +6% Handheld deflection devices. |
| Cloak | Eluwe the cashmere cloak (2 def, 0 armour) Eluwe the cashmere cloak (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +3 Defense: +2 (+1 eff.) Changes stats: +6 Dex / +2 Wil / +7 Cun Changes resistances: +6% mind Grants telepathy: Dragon A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Armebar (2 def, 14 armour) Armebar (2 def, 14 armour)Requires: - Strength 20 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +14 Defense: +2 (+1 eff.) Fatigue: +8% Effects on melee hit: * 10% chance to disease Damage when hit (Melee): 12 acid / 4 blight Changes resistances: +19% lightning / +7% cold / +7% acid Changes damage: +6% acid / +9% blight Allows you to breathe in: water Physical save: +7 (+3 eff.) A suit of armour made of mail. |
Inventory
regeneration infusion of the duelist (heal 325 over 5 turns) regeneration infusion of the duelist (heal 325 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 325 life over 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the titan (rad 7; power 27; turns 4; dispells darkness) sun infusion of the titan (rad 7; power 27; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 14). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 27) for 4 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the duelist (613% speed; 5 turns) movement infusion of the duelist (613% speed; 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 613% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. movement infusion of the warrior (424% speed; 7 turns)movement infusion of the warrior (424% speed; 7 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 424% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
phase door rune of the sneak (range 14; power 41; dur 3) phase door rune of the sneak (range 14; power 41; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 14. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 41%, your defense is increased by 41 and all your resistances by 41%. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the titan (range 10; power 23; dur 4) phase door rune of the titan (range 10; power 23; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 23%, your defense is increased by 23 and all your resistances by 23%. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the duelist (range 96) teleportation rune of the duelist (range 96)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 96 with a minimum range of 15. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the duelist (range 133) teleportation rune of the duelist (range 133)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 133 with a minimum range of 15. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Angolwen Academy Training Token =keep= Angolwen Academy Training Token =keep=Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome Entitles the weilder to one free course at the Angolwen Academy. (Surrender token before commencing study. No refunds for failing courses. Academy not responsible for applicant death, dismemberment, or crippling lifelong injury. Conditions apply.) |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Balahell BalahellPowered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -4% Changes resistances: +6% physical Teleport immunity: +50% Life regen: +0.90 Stamina each turn: +0.20 Mana each turn: +0.08 Vim when firing critical spell: +2.00 Spellpower: +6 (+5 eff.) It can be used to teleport you randomly (rad 30), putting all charms on cooldown for 14 turns. Amulets can have magical properties. |
Daimytar the Pyreoblivion Daimytar the PyreoblivionCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +5 Defense: +6 (+3 eff.) Damage when hit (Melee): 20 mind / 4 fire Changes resistances cap: +4% all Changes resistances penetration: +5% mind / +5% fire Changes damage: +6% fire Physical save: +13 (+6 eff.) Amulets can have magical properties. |
restful steel amulet of healing restful steel amulet of healingInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -6% Cut immunity: +50% Life regen: +0.90 Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 32 cooldown : Effective talent level: 2.0 Power cost: 32 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 210 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
Flamepulverizer FlamepulverizerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 10 light / 11 darkness Effects when hit in melee: * 9% chance to inflict damage reduction * 10% chance to blind Changes resistances: +3% blight / +27% fire Changes damage: +9% fire / +10% light / +10% darkness Amulets can have magical properties. |
mule's copper ring mule's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Maximum encumbrance: +22 Rings can have magical properties. |
Coalwhisper the gold ring Coalwhisper the gold ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Damage when hit (Melee): 8 darkness Changes resistances: +3% darkness / +5% arcane Life regen: +1.30 Maximum life: +63.00 Healing mod.: +16% Rings can have magical properties. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
This item will automatically be transmogrified when you leave the level. Ameyagen the yew vilestaff (20-24 power, 4 apr, darkness element)Ameyagen the yew vilestaff (20-24 power, 4 apr, darkness element) Requires: - Magic 24 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Damage Shield penetration (this weapon only): +30% When wielded/worn: Physical power: +6 (+2 eff.) Defense: +11 (+5 eff.) Fatigue: -4% Effects on melee hit: * 14% chance to blind Changes damage: +20% darkness Talent granted: +1 Command Staff Reduces incoming crit damage: 10.00% Maximum stamina: +20.00 Spellpower: +9 (+7 eff.) Spell crit. chance: +3% Light radius: +4 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 34.85 light damage. Staves designed for wielders of magic, by the greats of the art. |
Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element) Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element)Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +10 Attack speed: 100% Damage (Melee): +10 % chance of confusion When wielded/worn: Accuracy: +7 (+2 eff.) Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 (+8 eff.) Spell crit. chance: +18% It can be used to activate talent Channel Staff (costing 9 power out of 20/20) : Effective talent level: 2.0 Power cost: 9 out of 20/20. Range: 8 Travel Speed: 2000% of base Is: a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 84% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
This item will automatically be transmogrified when you leave the level. yew starstaff 'Beloda' (20-24 power, 4 apr, physical element)yew starstaff 'Beloda' (20-24 power, 4 apr, physical element) Requires: - Magic 24 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Burst (radius 1) on hit: +8 mind When wielded/worn: Changes stats: +5 Con Changes resistances: +3% nature Changes damage: +20% physical Talent granted: +1 Command Staff Stun/Freeze immunity: +20% Life regen: +1.40 Equilibrium when hit: +0.04 Spellpower: +16 (+10 eff.) Spell crit. chance: +3% Healing mod.: +22% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. Glintfiend (29.5-44.25 power, 2 apr)Glintfiend (29.5-44.25 power, 2 apr) Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 29.5 - 44.3 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Damage (Melee): +20 nature / +20 temporal When wielded/worn: Changes resistances penetration: +10% blight Changes damage: +3% light / +6% arcane Spell save: +25 (+13 eff.) Spell crit. chance: +1% Light radius: +3 Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. Emalaith the stralite battleaxe (45.5-68.25 power, 3 apr)Emalaith the stralite battleaxe (45.5-68.25 power, 3 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 45.5 - 68.3 Uses stat: 120% Str Damage type: Mind Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +7.5% Attack speed: 100% When wielded/worn: Accuracy: +19 (+5 eff.) Changes stats: +9 Str / +3 Mag Changes damage: +19% physical Grants telepathy: Dragon Reduces incoming crit damage: 15.00% Stamina when hit: +3.00 Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. dwarven-steel greatsword of projection (34.5-55.2 power, 2 apr)dwarven-steel greatsword of projection (34.5-55.2 power, 2 apr) Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 34.5 - 55.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +14 mind It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns. Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. Shockraze (49.5-79.2 power, 3 apr)Shockraze (49.5-79.2 power, 3 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.5 - 79.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +24 acid When wielded/worn: Effects on melee hit: * 40% chance to daze Damage when hit (Melee): 8 lightning Changes damage: +12% lightning Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. hateful stralite longsword of massacre (42.5-59.5 power, 5 apr)hateful stralite longsword of massacre (42.5-59.5 power, 5 apr) Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 42.5 - 59.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Damage (Melee): +12 darkness Damage against: +9% Living Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. acidic stralite waraxe of daylight (33-46.2 power, 5 apr)acidic stralite waraxe of daylight (33-46.2 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +10 acid / +10 light Damage against: +12% Undead One-handed war axes. |
This item will automatically be transmogrified when you leave the level. stralite waraxe 'Koridan' (31.5-44.1 power, 5 apr)stralite waraxe 'Koridan' (31.5-44.1 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 31.5 - 44.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +20 acid When wielded/worn: Changes resistances: +9% acid Changes resistances penetration: +15% blight / +10% acid One-handed war axes. |
This item will automatically be transmogrified when you leave the level. stralite waraxe 'Thunderminister' (30.5-42.7 power, 5 apr)stralite waraxe 'Thunderminister' (30.5-42.7 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 4 Base power: 30.5 - 42.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon hit: * 20% chance to daze * 25% chance to put talents on cooldown Damage (Melee): +13 temporal When wielded/worn: Accuracy: +9 (+2 eff.) Damage when hit (Melee): 4 light / 9 temporal Changes stats: +5 Str Changes resistances: +6% lightning / +16% temporal Changes resistances penetration: +10% lightning / +20% light Changes damage: +3% lightning / +9% physical Stamina when hit: +0.90 One-handed war axes. |
Hare-Skin Sling Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+5 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.9 Power cost: 8 out of 8/8. Range: 9 Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 144% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. Infernobraid (18/18, 34.5-48.3 power, 10 apr)Infernobraid (18/18, 34.5-48.3 power, 10 apr) Requires: - Dexterity 24 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 34.5 - 48.3 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 18 On weapon hit: * 10% chance to create an air burst Travel speed: +200% Damage (Ranged): +28 fire Burst (radius 2) on crit: +8 fire Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level. shocking stralite shield of physical resistance (+12%) (10 def, 2 armour, 137 block)shocking stralite shield of physical resistance (+12%) (10 def, 2 armour, 137 block) Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +2 Defense: +10 (+5 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +14% Damage (Melee): 8 lightning Damage when hit (Melee): 18 lightning Changes resistances: +12% physical Talent granted: +4 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. Gloomvile the cashmere robe (2 def, 0 armour)Gloomvile the cashmere robe (2 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Cun / +2 Wil Changes resistances: +24% cold Changes damage: +6% darkness / +16% cold Equilibrium when hit: +0.04 Hate when firing a critical mind attack: +1.00 Mental crit. chance: +1% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. cleansing reinforced leather armour of acid resistance (4 def, 7 armour)cleansing reinforced leather armour of acid resistance (4 def, 7 armour) Requires: - Strength 18 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+2 eff.) Fatigue: +8% Changes resistances: +19% acid / +14% nature / +13% blight A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. Borynarifang the dwarven-steel plate armour (5 def, 11 armour)Borynarifang the dwarven-steel plate armour (5 def, 11 armour) Requires: - Strength 35 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Physical power: +14 (+4 eff.) Armour: +11 Defense: +5 (+2 eff.) Fatigue: +24% Effects on melee hit: * 30% chance to corrode armour Damage when hit (Melee): 4 acid Changes stats: +6 Str / +7 Mag / +5 Wil Changes resistances: +14% lightning / +9% acid Changes damage: +9% acid / +6% mind Spellpower: +18 (+11 eff.) Spell crit. chance: +7% Mindpower: +19 (+8 eff.) Mental crit. chance: +7% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. Falerek the Deepsimmortal (7 def, 13 armour)Falerek the Deepsimmortal (7 def, 13 armour) Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 (+3 eff.) Fatigue: +26% Effects on melee hit: * Slows global speed by 30% Changes resistances: +3% cold / +8% mind / +15% light Changes damage: +6% darkness Mental save: +20 (+7 eff.) A suit of armour made of metal plates. |
rough leather belt of unlife rough leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. Flashsever (0 def, 4 armour)Flashsever (0 def, 4 armour) Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +4 Con / +5 Wil Changes resistances: +6% blight / +9% acid Changes resistances penetration: +8% physical Changes damage: +18% fire Spell save: +25 (+13 eff.) Mindpower: +5 (+3 eff.) It can be used to activate talent Blindside, placing all other charms into a 23 cooldown : Effective talent level: 3.0 Power cost: 23 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 49% (at 0 Hate) to 163% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 12 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. pair of dwarven-steel boots 'Belalevena' (7 def, 4 armour)pair of dwarven-steel boots 'Belalevena' (7 def, 4 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical power: +4 (+1 eff.) Armour: +4 Defense: +7 (+3 eff.) Ranged Defense: +7 (+3 eff.) Fatigue: -1% Reduces incoming crit damage: 10.00% Maximum stamina: +20.00 Healing mod.: +5% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. pair of dwarven-steel boots of tirelessness (0 def, 4 armour)pair of dwarven-steel boots of tirelessness (0 def, 4 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Stamina each turn: +0.50 Maximum stamina: +25.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Aeravena (0 def, 9 armour) Aeravena (0 def, 9 armour)Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +23 (+6 eff.) Armour penetration: +10 Armour: +9 Damage (Melee): 10 physical Damage when hit (Melee): 8 blight Changes stats: +2 Cun / +8 Dex Changes resistances: +3% blight Changes resistances penetration: +5% arcane Changes damage: +3% blight / +5% physical It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.9 Power cost: 18 out of 20/20. Range: 9 Travel Speed: instantaneous Description: A steady shot, doing 207% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. heroic hardened leather gloves (0 def, 6 armour)heroic hardened leather gloves (0 def, 6 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +6 Mental save: +10 (+3 eff.) Maximum life: +55.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Gokath the hardened leather cap (0 def, 3 armour) Gokath the hardened leather cap (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +4 Str / +4 Wil Changes resistances: +8% blight Spell save: +9 (+5 eff.) Mental save: +8 (+3 eff.) Cut immunity: +20% Confusion immunity: +10% Stamina when hit: +0.90 Equilibrium when hit: +1.40 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. Elybrebeth the flint wardstoneElybrebeth the flint wardstone Requires: - Magic 20 Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / wardstone ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Changes resistances: +9% lightning / +11% temporal / +11% blight / +9% cold / +7% arcane Reduce damage by fixed amount: +3 all Maximum wards: +3 blight / +3 temporal / +3 arcane Talent granted: +3 Ward Spell save: +6 (+3 eff.) Blindness immunity: +10% Only die when reaching: -60.00 life Slows Projectiles: +20% Handheld warding devices |
This item will automatically be transmogrified when you leave the level. 2 garnet2 garnet 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Combat speed: +6% Casting speed: +6% Mental speed: +6% When used to imbue an object: Combat speed: +6% Casting speed: +6% Mental speed: +6% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. sapphiresapphire 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. 2 large geode2 large geode 0.00 Encumbrance. Type: gem / stone ; tier 4 When wielded/worn: Life regen: +2.00 Stamina each turn: +0.80 Mana each turn: +0.80 Psi each turn: +0.80 Healing mod.: +10% When used to imbue an object: Life regen: +2.00 Stamina each turn: +0.80 Mana each turn: +0.80 Psi each turn: +0.80 Healing mod.: +10% Latent Damage Type: Physical Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarRequires: - Level 15 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes resistances: +30% darkness Changes damage: +30% light Light radius: +3 When carried: Light radius: +1 It can be used to map surroundings, costing 27 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. This item has been sent to the Item's Vault. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 72 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Tempestnaught the iron pickaxe (dig speed 38 turns) Tempestnaught the iron pickaxe (dig speed 38 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str / +2 Mag Changes resistances: +3% blight / +3% lightning Changes resistances penetration: +10% lightning / +10% blight Changes damage: +15% lightning Maximum mana: +28.00 Spell crit. chance: +5% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Transmogrification Chest =keep= Transmogrification Chest =keep=Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2) =keep= Rod of Recall (2/2) =keep=Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
warded ash totem of healing [power 102] (32 cooldown) warded ash totem of healing [power 102] (32 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 When wielded/worn: Maximum wards: +2 blight / +1 fire / +2 cold Talent granted: +1 Ward It can be used to heal the target for 102, and remove up to 2 poisons or diseases, putting all charms on cooldown for 32 turns. Natural totems are made by powerful wilders to store nature power. |
elm wand of clairvoyance [power 9] (6 cooldown) =keep= elm wand of clairvoyance [power 9] (6 cooldown) =keep=Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to reveal the area around you, dispelling darkness (radius 9, power 34 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By ImGonnaDie the Yeek Archer level 11
14th Haze 122nd year of Ascendancy at 21:38 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By ImGonnaDie the Yeek Archer level 22
50th Haze 122nd year of Ascendancy at 17:34 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By ImGonnaDie the Yeek Archer level 25
56th Haze 122nd year of Ascendancy at 16:40 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By ImGonnaDie the Yeek Archer level 21
41st Haze 122nd year of Ascendancy at 17:29 see stats
Level 10 (Exploration mode)
Got a character to level 10.By ImGonnaDie the Yeek Archer level 10
1st Time of Equilibrium 122nd year of Ascendancy at 13:50 see stats
Level 20 (Exploration mode)
Got a character to level 20.By ImGonnaDie the Yeek Archer level 20
37th Haze 122nd year of Ascendancy at 00:38 see stats
Level 30 (Exploration mode)
Got a character to level 30.By ImGonnaDie the Yeek Archer level 30
2nd Wintertide 123rd year of Ascendancy at 17:22 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By ImGonnaDie the Yeek Archer level 9
16th Dusk 122nd year of Ascendancy at 06:27 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By ImGonnaDie the Yeek Archer level 30
2nd Allure 123rd year of Ascendancy at 15:20 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By ImGonnaDie the Yeek Archer level 30
2nd Wintertide 123rd year of Ascendancy at 18:56 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By ImGonnaDie the Yeek Archer level 26
56th Haze 122nd year of Ascendancy at 23:36 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By ImGonnaDie the Yeek Archer level 7
3rd Mirth 122nd year of Ascendancy at 18:07 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By ImGonnaDie the Yeek Archer level 10
1st Time of Equilibrium 122nd year of Ascendancy at 18:46 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By ImGonnaDie the Yeek Archer level 10
1st Haze 122nd year of Ascendancy at 23:04 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By ImGonnaDie the Yeek Archer level 27
68th Haze 122nd year of Ascendancy at 14:57 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By ImGonnaDie the Yeek Archer level 20
39th Haze 122nd year of Ascendancy at 00:31 see stats
Log
ImGonnaDie's Vital Shot hits Iseth the faeros for 544 blight, , 7 fire (551 total damage).
Orc blood mage casts Rune: Clarity.
Orc blood mage's eyes tingle.
ImGonnaDie hits War hound for 8 lightning, 4 darkness, 13 fire, 9 nature, 9 cold, 14 physical, 3 blight, 4 light, 13 acid (77 total damage).
War hound hits ImGonnaDie for 239 physical damage.
ImGonnaDie intercepts the attack!
ImGonnaDie resists the mind attack!
Porelle the rattlesnake shrugs off the effect 'Frozen'!
Anaconda slows down.
ImGonnaDie's Intuitive Shots hits Anaconda for 140 blight, , 32 fire (171 total damage).
ImGonnaDie hits Porelle the rattlesnake for 8 lightning, 4 darkness, 11 fire, 9 nature, 8 cold, 14 physical, 4 blight, 4 light, 13 acid (74 total damage).
Porelle the rattlesnake hits ImGonnaDie for 98 physical, 11 mind, (110 total damage).
Iseth the faeros summons a Ritch Flamespitter!
Iseth the faeros's mind surges with critical power!
ImGonnaDie uses Steady Shot.
You collect a new ingredient: pouch of faeros ash (1).
ImGonnaDie's Steady Shot hits Iseth the faeros for 300 blight damage.
War hound resists!
ImGonnaDie's Steady Shot killed Iseth the faeros!
ImGonnaDie hits War hound for 8 lightning, 4 darkness, 13 fire, 9 nature, 9 cold, 14 physical, 3 blight, 4 light, 13 acid (77 total damage).
War hound hits ImGonnaDie for 234 physical damage.
ImGonnaDie hits Porelle the rattlesnake for 8 lightning, 4 darkness, 11 fire, 9 nature, 8 cold, 14 physical, 4 blight, 4 light, 13 acid (74 total damage).
Porelle the rattlesnake hits ImGonnaDie for 84 physical damage.
ImGonnaDie the level 33 yeek archer was skewered to death by Porelle the rattlesnake on level 1 of Noxious Caldera.
ImGonnaDie deactivates Chant of Fortress.
ImGonnaDie deactivates Rapid Shot.
ImGonnaDie deactivates Intuitive Shots.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
