Sarze the level 9 Ogre Arcane Blade by SonofOdin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Spell Merchants 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp9 / 13%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity9 (base 10)
Constitution17 (base 17)
Magic24 (base 20)
Willpower17 (base 12)
Cunning27 (base 18)

Resources

Life276/276
Mana183/183
Stamina122/122
Positive45/74
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage22
Accuracy27
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower30
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense22
Ranged Defense22
Fatigue3
Physical Save22
Spell Save14
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance28%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
5/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5
Spell / Air1.20
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
0/5
0/5

Effects

talent

Quests

active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

You pickup 0.50 gold pieces.
You pickup 0.55 gold pieces.

Sarze picks up (m.):
verdite.
Sarze picks up (u.):
ametrine.
Sarze picks up (t.):
tiny geode.
Sarze picks up (t.):
tiny geode.
Sarze picks up (q.):
spinel.
Sarze picks up (l.):
agate.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 16.00 gold from the transmogrification of
Eye of the Dreaming One.
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 19 block).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 3.27 gold from the transmogrification of
miner's pair of iron boots of tirelessness (0 def, 7 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 1.78 gold from the transmogrification of
potent elm starstaff of might (13-15.6 power, 2 apr, temporal element).
You gain 1.15 gold from the transmogrification of
acidic iron longsword of massacre (16.5-23.1 power, 2 apr).
You gain 1.35 gold from the transmogrification of
slime-covered iron greatmaul (18-27 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Sarze deactivates Arcane Combat.