Armurain the level 16 Skeleton White Monk by SonofOdin

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Spell Merchants 1.0.1
Additional Randart Properties 1.4.9
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassWhite Monk
Level / Exp16 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity63 (base 36)
Constitution28 (base 18)
Magic13 (base 10)
Willpower44 (base 33)
Cunning20 (base 10)

Resources

Life510/510
Positive0/95
Stamina230/230
Healing Factor1.35
Regeneration1.2825

Speed

Mental0%
Attack0%
Movement+11%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Barehand

Damage69
Accuracy61
Crit Chance13%
APR9
Speed0.80

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower34
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense26
Ranged Defense26
Fatigue6
Physical Save18
Spell Save20
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance30%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Martial Arts1.30
5/5
2/5
0/5
0/5
Technique / Black Belt1.30
2/5
0/5
0/5
0/5
Technique / Rending1.30
2/5
1/5
3/5
3/5
Technique / Mending1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Fending1.30
4/5
2/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Agile Combatant1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
5/5
1/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done
failed
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Armurain the Skeleton White Monk level 10
21st Dusk 122nd year of Ascendancy at 04:04
see stats
Fear me not! Survived the Fearscape!
By Armurain the Skeleton White Monk level 13
19th Haze 122nd year of Ascendancy at 15:34
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Armurain the Skeleton White Monk level 16
34th Haze 122nd year of Ascendancy at 07:09
see stats
Level 10 Got a character to level 10.
By Armurain the Skeleton White Monk level 10
8th Dusk 122nd year of Ascendancy at 16:10
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Armurain the Skeleton White Monk level 10
8th Dusk 122nd year of Ascendancy at 21:06
see stats
The Arena Unlocked Arena mode.
By Armurain the Skeleton White Monk level 9
2nd Dusk 122nd year of Ascendancy at 09:58
see stats
The secret city Discovered the truth about mages.
By Armurain the Skeleton White Monk level 9
10th Flare 122nd year of Ascendancy at 04:15
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Armurain the Skeleton White Monk level 12
65th Dusk 122nd year of Ascendancy at 23:30
see stats

Log

Ran for 5 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
quick steel torque of mindblast [power 105] (4 cooldown).
You gain 1.85 gold from the transmogrification of
self-loading pouch of steel shots of accuracy (23/23, 21-25.2 power, 2 apr).
You gain 1.37 gold from the transmogrification of
chilling steel waraxe of massacre (17-23.8 power, 3 apr).
You gain 1.35 gold from the transmogrification of
chilling steel waraxe (15-21 power, 3 apr).
You gain 2.84 gold from the transmogrification of
earthen ash magestaff of fate (15-18 power, 3 apr, cold element).
You gain 1.49 gold from the transmogrification of
steel greatmaul of projection (30.5-45.75 power, 2 apr).
You gain 4.30 gold from the transmogrification of
manaburning steel greatmaul of projection (29-43.5 power, 2 apr).
You gain 3.40 gold from the transmogrification of
arcing steel battleaxe of vileness (19.5-29.25 power, 2 apr).
There is a previous level here (press '' or right click to use).