Didergna the level 1 Dwarf Stone Warden by AlejandroDeLexo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp1 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic15 (base 17)
Willpower16 (base 13)
Cunning10 (base 10)

Resources

Life-10/122
Mana84/130
Equilibrium15
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.413408721348 (66.666666666667%)
Defense9
Ranged Defense17
Fatigue24
Physical Save10
Spell Save10
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Didergna activates Stone Vines.

Ran for 2 turns (stop reason: hostile spotted to the west (orc archer)).


Orc archer uses Infusion: Sun.

Didergna loses sight!

Didergna has been illuminated.


Didergna deactivates Stone Vines.

Something misses
Didergna.
Ran for 3 turns (stop reason: taken damage).

Something hits
Didergna for 9 physical, 10 acid, 9 light (28 total damage).
Didergna is no longer illuminated.

Didergna recovers sight.


Orc archer shoots!

Orc archer's Shoot hits
Didergna for 12 physical, 10 acid, 9 light (31 total damage).
Didergna activates Stone Vines.


Orc archer shoots!

Orc archer's Shoot hits
Didergna for 11 physical, 10 acid, 9 light (30 total damage).
Orc archer shoots!

Orc archer is seized by a stone vine.

Orc archer's Shoot hits
Didergna for 12 physical, 10 acid, 9 light (31 total damage).
Orc archer shoots!

Saving game...